Created for my next project of turning PGN into video. I wanted to create the chess library, so that I have full control. Of course, anyone can use this or peek through. ⭐ Star if you like ⭐
- Move generation
- Move history
- Checkmate detection
- Castling
- En passant
- Pawn promotion
- Draw detection
- FEN parsing
- PGN parsing
use w_chess::Chessboard;
fn main() {
let board = Chessboard::new();
// Move a piece
board.move_to("e4");
// Get ASCII representation of the board
println!("{}", board.ascii());
// Get FEN representation of the board
println!("{}", board.fen());
// Get all possible moves
let moves = board.legal_moves();
// Get history
let history = board.history();
}