Pinned Repositories
adrenaline
An AI-powered debugger
advent-of-code
Yearly Advent of Code challenges https://adventofcode.com
apple-metal-sketch-dojo
Graphics and animations with the Apple Metal API
ATISS
Code for "ATISS: Autoregressive Transformers for Indoor Scene Synthesis", NeurIPS 2021
build-your-own-x
🤓 Build your own (insert technology here)
cuda-raytracer
Simple Port of Raytracing in One Weekend to CUDA
Dataset_Synthesizer
NVIDIA Deep learning Dataset Synthesizer (NDDS)
dcai-course
Introduction to Data-Centric AI, MIT IAP 2023 🤖
google-photos-delete-tool
Tool for deleting all photos from the Google Photos
GPU-Puzzles
Solve puzzles. Learn CUDA.
dennis-lynch's Repositories
dennis-lynch/adrenaline
An AI-powered debugger
dennis-lynch/advent-of-code
Yearly Advent of Code challenges https://adventofcode.com
dennis-lynch/apple-metal-sketch-dojo
Graphics and animations with the Apple Metal API
dennis-lynch/ATISS
Code for "ATISS: Autoregressive Transformers for Indoor Scene Synthesis", NeurIPS 2021
dennis-lynch/build-your-own-x
🤓 Build your own (insert technology here)
dennis-lynch/cuda-raytracer
Simple Port of Raytracing in One Weekend to CUDA
dennis-lynch/Dataset_Synthesizer
NVIDIA Deep learning Dataset Synthesizer (NDDS)
dennis-lynch/dcai-course
Introduction to Data-Centric AI, MIT IAP 2023 🤖
dennis-lynch/google-photos-delete-tool
Tool for deleting all photos from the Google Photos
dennis-lynch/GPU-Puzzles
Solve puzzles. Learn CUDA.
dennis-lynch/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
dennis-lynch/hierarchical_primitives
Code for "Learning Unsupervised Hierarchical Part Decomposition of 3D Objects from a Single RGB Image", CVPR 2020
dennis-lynch/intro_continual_learning
This is a tutorial to connect the fundamental mathematics to a practical implementation addressing the continual learning problem of artificial intelligence
dennis-lynch/machine-learning-book
Code Repository for Machine Learning with PyTorch and Scikit-Learn
dennis-lynch/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
dennis-lynch/pbrt-v4-scenes
Example scenes for pbrt-v4
dennis-lynch/privacybot
dennis-lynch/qoi
The “Quite OK Image Format” for fast, lossless image compression
dennis-lynch/rayt
Ray tracing implementation in three languages: C++, Python, Rust. I follow Peter Shirley's Ray Tracing trilogy.
dennis-lynch/raytrace_weekend_numpy
A python-numpy implementation of Ray Tracing in One Weekend
dennis-lynch/raytracing.github.io
Main Web Site (Online Books)
dennis-lynch/raytracinginoneweekend
The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.
dennis-lynch/rose-object-intrinsics
(CVPR 2023) Seeing a Rose in Five Thousand Ways
dennis-lynch/SebLague-Ray-Tracing
dennis-lynch/SIMDString
Fast string implementation for graphics.
dennis-lynch/themlsbook
This repository is a supplement to the 'Machine Learning Simplified: A Gentle Introduction to Supervised Learning' book.
dennis-lynch/tungsten
High performance physically based renderer in C++11
dennis-lynch/www.mlcompendium.com
The Machine Learning & Deep Learning Compendium was a list of references in my private & single document, which I curated in order to expand my knowledge, it is now an open knowledge-sharing project compiled using Gitbook.