Play your games in the browser with audio. Connect another device and use it with Steam Remote Play. Easily deploy a Steam Docker instance in seconds.
- NVIDIA GPU support
- AMD GPU support
- Full video/audio noVNC web access to a Xfce4 Desktop
- Root access
If you wish to install additional applications, you can generate a script inside the ~/init.d
directory ending with ".sh".
This will be executed on the container startup.
Everything that you wish to save in this container should be stored in the home directory or a docker container mount that you have specified. All files that are store outside your home directory are not persistent and will be wiped if there is an update of the container or you change something in the template.
It is recommended that you mount your games library to /mnt/games
and configure Steam to add that path.
In this container, Steam is configured to automatically start. If you wish to add additional services to automatically start, add them under Applications > Settings > Session and Startup in the WebUI.
If you want to use the container as a Steam Remote Play (previously "In Home Streaming") host device you should create a custom network and assign this container it's own IP, if you don't do this the traffic will be routed through the internet since Steam thinks you are on a different network.
If your host is already running X, you can just use that. To do this, be sure to configure:
- DISPLAY=:0
(Variable) - Configures the sceen to use the primary display. Set this to whatever your host is using - MODE=secondary
(Variable) - Configures the container to not start an X server of its own - HOST_DBUS=true
(Variable) - Optional - Configures the container to use the host dbus process - /run/dbus:/run/dbus:ro
(Mount) - Optional - Configures the container to use the host dbus process
For a development environment, I have created a script in the devops directory.
- Remove SSH
- Require user to enter password for sudo
- Document how to run this container:
- Other server OS
- TrueNAS Scale