#FirstCPPApplication
This is a Roguelike made with Libtcod, and is also my first experience using C++.
Currently, you can kill monsters, open doors, pick items up, and eat corpses for better health regeneration.
It's too early to have a distinct direction for the game, but I want to be able to say its 'finished', so what I'd like to add for now is:
- 3 items of all slot types
- 6 monster types with their own drop rates
- a random dungeon generation with at least 2 room types, square and round
- levelling and experience
- finally, some sort of over the top stat tracking