A little engine for creating games for the original GameBoy
- Coding in C using gbdk
- Updated to the latest version of SDCC (3.6.0)
- Based on States and Sprites
- 4-directional scroll
- Support maps bigger than 32x32
- Transparent sprites pool allowing 20 sprites 8x16 or 16x16
- Sprite animations
- Collisions sprite vs sprite and sprite vs background and configurable rectangle collider
- Easy makefile support (just 3 lines for most projects)
- Bank management
- Fonts
- Music support using gbt-player
- Sound Effects
- Game Boy Classic and Game Boy Color
For more info and detailed instructions please refer to the wiki