Unity-based procedural road mesh generator
- Turn a base road segment into a twisty, spiralling road or anything else you need
- Generate road meshes in-editor, no need to generate them at runtime
- Automatically place props, pillars etc. along roads
- Elevate terrain to match height of road or vice-versa
Based on https://catlikecoding.com/unity/tutorials/curves-and-splines/ ❤️