/PS4_Tools-by-Devkit

Collection Of Open Source PS4 Tools all in one Library

Primary LanguageC#OtherNOASSERTION

PS4_Tools

Collection Of Open Source PS4 Tools all in one Library

Supports Unity

Getting Started

Add the .DLL to your solution. Done Dusted and ready to use

Class Structure

The class strucutre might change in future releases

namespace PS4_Tools
├── PS4_Tools                                 /*Some Defualt Methods For the Tools*/
│   ├── AppCommonPath()                       /*Returns Working Directory For Tools*/
│   ├── DeleteDirectory()                     /*Recursive Deletes Directory*/
├── SELF                                      /* Reserved class for SELF/ELF Handeling*/
├── Media                                     /* PS4 Media Class*/
│   ├── Atrac9                                /*Atrac9 Class*/
│   ├──   ├── LoadAt9                         /*Loads Atrac9 Method still in the works*/
├── Image                                     /* PS4 Image Class*/
|   ├── PNG                                   /*PNG Class*/
│   ├──   ├── Create_PS4_Compatible_PNG       /*Creates a Complatible PS4 PNG*/
│   ├── DDS                                   /*DDS Class*/
│   ├──   ├── SavePNGFromDDS                  /*Saves a PNG from a DDS File*/
│   ├──   ├── GetStreamFromDDS                /*Gets a Stream from a DDS*/   
│   ├──   ├── GetBitmapFromDDS                /*Gets a Bitmap from a DDS*/
│   └── GIMImages                             /*GIM Image Class*/
├── RCO                                       /* PS4 RCO Class*/
│   ├── DumpRco                               /*Dumps a Rco File*/
├── SaveData                                  /* PS4 SaveData Reserved Class*/
├── PKG                                       /* PS4 PKG Handling Class*/ 
│   ├── Official                              /*Some Methods for Official PKG Items*/
│   ├──   ├── ReadAllUnprotectedData          /*Deprecated*/
│   ├──   ├── StoreItems                      /*Store Items Object Class (Placeholder)*/
│   ├──   ├── CheckForUpdate                  /*Returns a Update_Structure Type*/
│   ├──   ├── Get_All_Store_Items             /*Returns a List<StoreItems> With Download Links and some other infrmation*/
│   ├── SceneRelated                          /*Some Methods for Scene Related PKG Items*/
|   ├──   ├── GP4                             /*GP4 File Class*/
|   ├──   ├──   ├── ReadGP4                   /*Reads a GP4 File Into a Custom Object*/    
|   ├──   ├──   ├── SaveGP4                   /*Saves a GP4 File From a Custom Object*/
|   ├──   ├── Create_FKPG                     /*Creates a FPKG (addon file from store items for a spesific item*/
|   ├──   ├── IDS                             /*IDS Reserved Class*/
|   ├──   ├── PARAM_SFO                       /*Param.SFO Reserved Class*/
|   ├──   ├──   ├── Get_Param_SFO             /*Reads a Param SFO into a Param.sfo structure*/
|   ├──   ├── NP_Data                         /*NP_Data Reserved Class*/
|   ├──   ├── NP_Title                        /*NP_Title Reserved Class*/
|   ├──   ├── ReadPKG                         /*Reads a PKG File (Powered by maxtron)*/
|   ├──   ├── Read_PKG                        /*Reads all unprotected data from a pkg (Powered by Leecherman)*/
|   ├──   ├── Rename_pkg_To_ContentID         /*Renames a PKG File to the Content ID of the SFO*/    
|   ├──   ├── Rename_pkg_To_Title             /*Renames a PKG File to the Title of the SFO*/
│   ├── PS2_Classics                          /*Class For Building PS2 Classics*/
|   ├──   ├── Create_Single_ISO_PKG           /*Creates a Single ISO File PS2 Classic*/    
|   ├──   ├── Create_Multi_ISO_PKG            /*Creates a Multie ISO File PS2 Classic*/
│   ├── PSP_HD                                /*Class For Building PSP HD Items*/
│   ├── PUP                                   /*Class For PUP Tools*/
|   ├──   ├── Unpack_PUP                      /*Unpacks a PUP Files*/
└── (More to come)

Using PS4_Tools

Please see the testers form to see how some of the classes work if not documented here

Reading a PKG File (Using Official Toolset) /Deprecated 2018-11-18/

Reading and Saving a GP4

 PS4_Tools.PKG.SceneRelated.GP4.Psproject project =   PS4_Tools.PKG.SceneRelated.GP4.ReadGP4(@"C:\Users\3deEchelon\Documents\Sony\Crash Bandcioot Twinsanity.gp4");
            if(project.Fmt != "gp4")
            {
                MessageBox.Show("This is not a valid PS4 Project");
                return;
            }

            //lets validate some pkg item info before saving
            if(project.Volume.Package.Passcode.Length != 32)
            {
                MessageBox.Show("Passcode Lentgh is not valid");
            }

            //to save a gp4 

            PS4_Tools.PKG.SceneRelated.GP4.SaveGP4(@"C:\Users\3deEchelon\Documents\Sony\tempworking.gp4", project);

Displaying a dds file

var item = PS4_Tools.Image.DDS.GetBitmapFromDDS(@"C:\Users\3deEchelon\Desktop\PS4\psp Decrypt\Sc0\icon0.dds");
            pictureBox1.Image = item;

Dumping a RCO File

 PS4_Tools.RCO.DumpRco(@"C:\Users\3deEchelon\Desktop\PS4\RCO\Sce.Cdlg.GameCustomData.rco");

Playing a at9 file

 PS4_Tools.Media.Atrac9.LoadAt9(@"C:\Users\3deEchelon\Desktop\PS4\AT9\prelude1.at9");

Get Game Update Information

            var item =PS4_Tools.PKG.Official.CheckForUpdate(textBox1.Text);

            /*TitleID Patch Data Is Avaiavle Here*/

            /*Build some string*/
            string update = label1.Text;
            update += "\n Version : " + item.Tag.Package.Version;
            int ver = Convert.ToInt32(item.Tag.Package.System_ver);
            update += "\n System Version : " + ver.ToString("X");
            update += "\n Remaster : " + item.Tag.Package.Remaster;
            update += "\n Manifest File Number of Pieces : " + item.Tag.Package.Manifest_item.pieces.Count;

            label1.Text = update;

Get Store Items From a Title ID

    var storeitems = PS4_Tools.PKG.Official.Get_All_Store_Items(textBox1.Text);

Get Unprotected Data From PKG

     PS4_Tools.PKG.SceneRelated.Unprotected_PKG ps4pkg = PS4_Tools.PKG.SceneRelated.Read_PKG(@"C:\Users\3deEchelon\Desktop\PS4\Euro.FISHING.COLLECTORS.EDITION.PS4-DUPLEX\Euro.Fishing.Collectors.Edition.PS4-DUPLEX\duplex-euro.fishing.collectors.ed.ps4\Euro.Fishing.Collectors.Edition.PS4-DUPLEX.pkg");

            /*Lets work with the data shall we*/
            /*Display the PSFO in some type of info format*/
            var item = ps4pkg.Param;
           
            for (int i = 0; i < item.Tables.Count; i++)
            {
                listBox3.Items.Add(item.Tables[i].Name + ":" + item.Tables[i].Value);
            }
            /*Display Image*/
            pictureBox2.Image = ps4pkg.Image;

            var trphy = ps4pkg.Trophy_File;

            for (int i = 0; i < trphy.FileCount; i++)
            {
                listBox4.Items.Add(trphy.trophyItemList[i].Name);
            }

Credits

  • Maxton - For The Amazing Work He has done for the scene ! (LibOrbisPKG)
  • GarnetSunset - Playstation Store DLC Indexer
  • stooged - PS4 DLC Indexer (C#)
  • cfwprph - His help and Vita Rco extractor tool
  • IDC - His PS4 Pup Extractor and other work he has done
  • Leecherman - His tools are always a great reference for me and does some great work