Issues
- 2
Multiple textures point to the same buffer
#38 opened by Steveice10 - 2
- 1
- 1
Use-after-free in C3D_BindProgram
#65 opened by neobrain - 2
`C3D_SetScissor` does not work as intended?
#64 opened by TheGag96 - 0
is C3D_FrameBufTransfer a blit operation ?
#62 opened by SeleDreams - 3
[Hardware Quirk] GPU hangs if one shader program has a geo component and the other doesn't
#56 opened by TheGag96 - 1
- 1
- 11
Questions regarding Mtx_Translate()
#55 opened by BallM4788 - 3
Question: Is it possible to change a render target's frame buffer format mid-program?
#49 opened by BallM4788 - 0
- 1
- 2
Latest update slowed down drawing by ~50%
#50 opened by TheGag96 - 3
Off screen Target Corruption
#41 opened by TurtleP - 2
- 2
Question about BufInfo_Add() from C3D
#47 opened by Reon-Fourie - 2
- 3
example not working and help needed
#45 opened by Magicrafter13 - 2
- 5
- 3
strange soft lock
#42 opened by namkazt - 21
Softlock when nothing is drawn
#35 opened by TurtleP - 6
- 14
Offscreen Rendertargets
#40 opened by TurtleP - 2
Binding programs without drawing anything can result in inconsistent uniform state
#39 opened by truecolour - 1
install fails
#37 opened by Magicrafter13 - 4
public functions changed to inline static
#36 opened by Stitchuuuu - 2
- 0
Material attributes order
#4 opened by Rinnegatamante - 4
C3D_SetScissor parameter names
#11 opened by usagirei - 1
compilation error
#30 opened by UselessMnemonic - 3
- 1
Exception: STATUS_ACCESS_VIOLATION in appveyor
#32 opened by OctoNezd - 1
texture.c:25:8: error: 'GPU_A4' undeclared <first use in this function> case GPU_A4
#29 opened by masterspike52 - 2
Makefile $TARGET should be citro3d
#24 opened by mtheall - 2
- 1
GPU_A4 undeclared
#9 opened by Mtgxyz - 1
Missing texture formats
#6 opened by DiscostewSM - 6
- 1
Preparing graphics and textures
#2 opened by Chrs2021 - 2