Pinned Repositories
alice
Start from scratch, make the following modules (data flow goes from left to right) ups, broker, ui, computattion service. Use malamute broker. This excerceis serves as a services test.
allegory-sdk
:candy: Self-contained cross-platform programming environment for developing web-based database-driven business apps in LuaJIT and JavaScript
amber
A Crystal web framework that makes building applications fast, simple, and enjoyable. Get started with quick prototyping, less bugs, and blazing fast performance.
antares
A modern, fast and productivity driven SQL client with a focus in UX.
antares-g
A tactical space combat game
anyquery
Query anything (JSON, CSV, GitHub, Notion, Airtable, etc.) with SQL
api-guidelines
Rust API guidelines
apicurio-registry
An API/Schema registry - stores APIs and Schemas.
aspire
An opinionated, cloud ready stack for building observable, production ready, distributed applications in .NET
autoware
Autoware - the world's leading open-source software project for autonomous driving
devo-ody's Repositories
devo-ody/stylex
StyleX is the styling system for ambitious user interfaces.
devo-ody/odoo
Odoo. Open Source Apps To Grow Your Business.
devo-ody/TTPForge
The TTPForge is a Cybersecurity Framework for developing, automating, and executing attacker Tactics, Techniques, and Procedures (TTPs).
devo-ody/prophet
Tool for producing high quality forecasts for time series data that has multiple seasonality with linear or non-linear growth.
devo-ody/pmesh
pmesh: rethinking application proxies
devo-ody/motore
Async middleware abstraction powered by AFIT and RPITIT.
devo-ody/duktape
Duktape - embeddable Javascript engine with a focus on portability and compact footprint
devo-ody/aspire
An opinionated, cloud ready stack for building observable, production ready, distributed applications in .NET
devo-ody/go-belt
It is an implementation-agnostic Go(lang) package to generalize observability tooling (logger, metrics, tracer and so on) and provide ability to use any of these tools with a standard context. Essentially it is an attempt to standardize observability API in Go.
devo-ody/defyne
The Fyne IDE
devo-ody/rustic-storage-delta
A minimalistic clone of the storage-delta library written in Rust
devo-ody/cutter
Free and Open Source Reverse Engineering Platform powered by rizin
devo-ody/kafka-stack-docker-compose
docker compose files to create a fully working kafka stack
devo-ody/cxx-qt
Safe interop between Rust and Qt
devo-ody/rust_bootcamp
devo-ody/KDStateMachineEditor
A framework for creating Qt State Machine metacode using a graphical user interface
devo-ody/boa
Boa is an embeddable and experimental Javascript engine written in Rust. Currently, it has support for some of the language.
devo-ody/moq-go-server
This is an experimental relay (optimized for low latency media transfers) that implements IETF MOQ protocol
devo-ody/DeepNotes
End-to-end encrypted visual note-taking tool with deep page navigation.
devo-ody/gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
devo-ody/furiko
Kubernetes cron and batch job platform
devo-ody/rust-by-practice
Learning Rust By Practice, narrowing the gap between beginner and skilled-dev through challenging examples, exercises and projects.
devo-ody/encore
Encore is the end-to-end Backend Development Platform that lets you escape cloud complexity.
devo-ody/raytracing.github.io
Main Web Site (Online Books)
devo-ody/watermill
Building event-driven applications the easy way in Go.
devo-ody/cargo-dist
📦 shippable application packaging for Rust
devo-ody/react-design-editor
React Design Editor has started to developed direct manipulation of editable design tools like Powerpoint, We've developed it with reactjs, ant.design, fabricjs
devo-ody/beekeeper-studio
Modern and easy to use SQL client for MySQL, Postgres, SQLite, SQL Server, and more. Linux, MacOS, and Windows.
devo-ody/Core
Core C++ Game Logic for OpenPF2 (Status: Pre-alpha)
devo-ody/unity-scene-ref-attribute
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.