This is a port of Flixel Power Tools to the Monkey language.
The port is translated from Flixel Power Tools Version 1.9
Quite frankly flixel is awesome. It allows for very rapid game development. And while it does a lot for you, it is lacking in a few areas. After all it's just a framework, and frameworks are meant to be built-upon.
That is where the Flixel Power Tools come in. They are a set of classes, all neatly arranged in a single package that use the new plugin architecture of Flixel 2.5. They push flixel just that bit further and cover a lot of fundamental ground for you. The Flixel Power Tools are for Flixel 2.5+ only, they will not work with earlier versions.
The following classes are available in the latest version:
FlxExtendedColor (FlxColor)
FlxControl (includes FlxControlHandler)
FlxMath
FlxVelocity
FlxWeapon
FlxDisplay
FlxCollision
FlxExtendedRect
FlxExtendedSprite
FlxMouseControl
FlxDelay
FlxGridOverlay
Monkey v63 or higher