Issues
- 0
Ship name is mirrored
#122 opened by devstopfix - 1
Why don't the ships always appear on the testcard?
#123 opened by devstopfix - 0
Deploy with CDK
#55 opened by devstopfix - 1
Add reconnect to Swift WS
#91 opened by devstopfix - 0
Large slow saucer requires 3 hits
#117 opened by devstopfix - 1
Convert sonic audio to a radio stream
#86 opened by devstopfix - 0
Routing test failed {path, method} = {<<49,47,115,104,105,112,47,49>>,delete}
#102 opened by devstopfix - 0
Livebook client
#98 opened by devstopfix - 0
Remove travis CI
#92 opened by devstopfix - 0
Disconnected UI runs chrome at 100%CPU
#90 opened by devstopfix - 0
- 0
Different saucers e.g. with high rate of fire
#88 opened by devstopfix - 0
eflame profiling
#89 opened by devstopfix - 0
Jumbo asteroids
#87 opened by devstopfix - 0
Move constants to config file
#85 opened by devstopfix - 0
Coding night instructions
#84 opened by devstopfix - 0
Allow international player names e.g. RYŚ
#83 opened by devstopfix - 1
Handle missing games in URLs
#82 opened by devstopfix - 1
Upgrade elm-canvas to v4
#81 opened by devstopfix - 1
AWS AMI marketplace?
#58 opened by devstopfix - 1
Convert news stream to SSE
#80 opened by devstopfix - 0
Linear trajectory
#79 opened by devstopfix - 0
Cowboy has URL constraints for IDs
#78 opened by devstopfix - 1
- 0
Flying saucer!
#49 opened by devstopfix - 1
- 1
Serve JSON schema
#59 opened by devstopfix - 0
- 2
Bug - killing the supervised Collision process kills the app including Cowboy
#75 opened by devstopfix - 0
Append size of explosion to sound protocol
#73 opened by devstopfix - 1
Implement polar coordinate type
#72 opened by devstopfix - 0
Remove gametime from audio
#74 opened by devstopfix - 1
- 0
Ship not found should close WS
#69 opened by devstopfix - 1
Fix race condition on spawned ships
#70 opened by devstopfix - 1
Fix game crash
#61 opened by devstopfix - 1
- 1
Reconnecting as same player returns 404
#53 opened by devstopfix - 1
Collision detection process can receive states via registry directly from entities
#66 opened by devstopfix - 0
Use Registry for game processes
#47 opened by devstopfix - 1
New large asteroid - play low rumble
#62 opened by devstopfix - 0
- 0
Do not name bullets - they consume atoms!
#63 opened by devstopfix - 1
Descriptive process names
#51 opened by devstopfix - 1
Convert pub sub code to Registry.dispatch
#56 opened by devstopfix - 0
Lunar Jetman hyperspace effect
#57 opened by devstopfix - 0
WS relative to page
#54 opened by devstopfix - 1
Fix game crash
#50 opened by devstopfix - 0
- 0
BUG: Players shoot themselves
#46 opened by devstopfix