/grapesjs-component-code-editor

Code editor for grapesjs

Primary LanguageJavaScriptMIT LicenseMIT

Grapesjs Component Code Editor

A plugin that allows you to edit the code of a component that is selected on the canvas

DEMO

Recommended-use grapesje-parser-postcss with this plugin to avoid issues with styles as the default parser is inconsistent and will add a lot of extra rules to your css, more explained here

Chrome Result PostCSS Result

HTML

<link href="https://unpkg.com/grapesjs/dist/css/grapes.min.css" rel="stylesheet">
<script src="https://unpkg.com/grapesjs"></script>
<link href="https://unpkg.com/grapesjs-component-code-editor/dist/grapesjs-component-code-editor.min.css" rel="stylesheet">
<script src="https://unpkg.com/grapesjs-component-code-editor"></script>

<div id="gjs"></div>

JS

const editor = grapesjs.init({
	container: '#gjs',
  height: '100%',
  fromElement: true,
  storageManager: false,
  //...
  panels: {
    defaults: [
      {
        buttons: [
          //...
          {
            attributes: { title: 'Open Code' },
            className: 'fa fa-code',
            command: 'open-code',
            id: 'open-code'
          }
          //...
        ],
        id: 'views'
      }
    ]
  },
  //...
  plugins: ['grapesjs-component-code-editor'],
});

CSS

body, html {
  margin: 0;
  height: 100%;
}

Summary

  • Plugin name: grapesjs-component-code-editor
  • Commands
    • open-code - opens code editor in right panel
    • code-editor-object - get new instance CodeEditor object
    • code-editor-constructor - get CodeEditor constructor

Options

Option Description Default
panelId Id of panel to append code editor views-container
appendTo Append code editor to an element not views-container
openState Determine width of views panel and canvas in the open state {...}
closedtate Determine width of views panel and canvas in the closed state {...}
clearData Remove all gjs-data attributes from the component false
codeViewOptions Code view/editor options {}
editJs Lets you edit component scripts allowScripts must be set to true false
cleanCssBtn /Used to remove css from the Selector Manager true
htmlBtnText Save HTML button text Apply
cssBtnText Save CSS button text Apply
cleanCssBtnText Clean HTML button text Delete

Tip-grapesjs-script-editor is better suited for editing scripts instead of using editJs, reason being editJs will inject scripts as separate components onto the canvas which often interferes with the main editor. grapesjs-script-editor avoids this by injecting scripts directly into a component therefore avoiding the use of allowScripts.

cleanCssBtn-When you delete a selector in the code-editor it is still in the Selector Manager therefore it will still affect the component after saving, this button removes the selector from both the code-editor and Selector Manager. Only valid css rules can be removed eg .class{ color: blue }

Download

  • CDN
    • https://unpkg.com/grapesjs-component-code-editor
  • NPM
    • npm i grapesjs-component-code-editor
  • GIT
    • git clone https://github.com/ju99ernaut/grapesjs-component-code-editor.git

Usage

Directly in the browser

<link href="https://unpkg.com/grapesjs/dist/css/grapes.min.css" rel="stylesheet"/>
<script src="https://unpkg.com/grapesjs"></script>
<link href="./dist/grapesjs-component-code-editor.min.css" rel="stylesheet">
<script src="./dist/grapesjs-component-code-editor.min.js"></script>

<div id="gjs"></div>

<script type="text/javascript">
  var editor = grapesjs.init({
      container: '#gjs',
      // ...
      panels: { /* add panel button with command open-code */}
      plugins: ['grapesjs-component-code-editor'],
      pluginsOpts: {
        'grapesjs-component-code-editor': { /* options */ }
      }
  });
</script>

Modern javascript

import grapesjs from 'grapesjs';
import plugin from 'grapesjs-component-code-editor';
import 'grapesjs/dist/css/grapes.min.css';
import 'grapesjs-component-code-editor/dist/grapesjs-component-code-editor.min.css';

const editor = grapesjs.init({
  container : '#gjs',
  // ...
  plugins: [plugin],
  pluginsOpts: {
    [plugin]: { /* options */ }
  }
  // or
  plugins: [
    editor => plugin(editor, { /* options */ }),
  ],
});

Adding after editor initialization

const pn = editor.Panels;
const panelViews = pn.addPanel({
  id: 'views'
});
panelViews.get('buttons').add([{
  attributes: {
     title: 'Open Code'
  },
  className: 'fa fa-file-code-o',
  command: 'open-code',
  togglable: false, //do not close when button is clicked again
  id: 'open-code'
}]);

Development

Clone the repository

$ git clone https://github.com/ju99ernaut/grapesjs-component-code-editor.git
$ cd grapesjs-component-code-editor

Install dependencies

$ npm i

Build css

$ npm run build:css

Start the dev server

$ npm start

Build the source

$ npm run build

License

MIT