Pinned Repositories
2D-top-down-SDL
AI_FPS
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
Algorithm-Implementations
Share, discuss and learn about algorithm implementations!
AngryGL
ApprovalTests.cpp
Native ApprovalTests for C++ on Linux, Mac and Windows
CMakeDemoWIthSubProjects
dflynnwit
Config files for my GitHub profile.
hydromt
HydroMT: Automated and reproducible model building and analysis
matlab-quicklook
NOTE - Not working in Mojave and later versions! A Mac OS X quicklook generator for MATLAB .mat workspace files.
WizardLM
LLMs build upon Evol Insturct: WizardLM, WizardCoder, WizardMath
dflynnwit's Repositories
dflynnwit/matlab-quicklook
NOTE - Not working in Mojave and later versions! A Mac OS X quicklook generator for MATLAB .mat workspace files.
dflynnwit/2D-top-down-SDL
dflynnwit/AI_FPS
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
dflynnwit/AngryGL
dflynnwit/ApprovalTests.cpp
Native ApprovalTests for C++ on Linux, Mac and Windows
dflynnwit/Binary-Symmetric-Channel-Coding
Model for Binary Symmetric Channel decoded with joint typicality decoder.
dflynnwit/binary_symmetric_channel
Development of a simple communication system over a binary symmetric channel, using repetition codes for error-correction.
dflynnwit/Cendric2
2D Game
dflynnwit/cmake-sfml-demo
The companion repository for the article: CMake: Building SFML and Game Projects with Linux.
dflynnwit/compiler-explorer
Run compilers interactively from your web browser and interact with the assembly
dflynnwit/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
dflynnwit/freetikz
FreeTikZ
dflynnwit/gt-nlp-class
Course materials for Georgia Tech CS 4650 and 7650, "Natural Language"
dflynnwit/hello_nn
Some of my simple neural networks
dflynnwit/HYDRUS-1-D-gfortran
A runnable version of HYDRUS-1d in Unix-based OS by gfortran
dflynnwit/Jarreed0_SDL_GameDevTut
Code For Youtube Game Dev Tutorial Series - SDL2 & C++
dflynnwit/Natural-Language-Processing-in-TensorFlow
dflynnwit/Oh-My-MacDown
MacDown's editor themes, preview themes, etc.
dflynnwit/opesci-fd
A framework for automatically generating finite difference models from a high-level description of the model equations.
dflynnwit/Phydrus_Hydrus_source_code
Repository to host the Phydrus optimised Fortran code for the Hydrus-1D Model
dflynnwit/RichardPoFlow
Richards equation on porous media
dflynnwit/RichardsEquation
Richards' Equation model
dflynnwit/RichardsEquation_improved
A 1D Richards Equation solver written in python
dflynnwit/SFGUI
Simple and Fast Graphical User Interface
dflynnwit/sfml-vscode-boilerplate
A cross-platform SFML 2.5.1 & C++17 build environment for Visual Studio Code
dflynnwit/SmartPool
SmartPool is an object pool single-header library for fast object allocation. All objects inside of a pool placed in a contiguous memory block to be cache-friendly.
dflynnwit/Spell-Knight
SpellKnight: a 2D platformer written in C++ using SFML and box2d. Coursework for Games Engineering.
dflynnwit/Unsaturated_Flow_2D_Steady-state
This script, written in Julia (v. 1.0), solves the steady-state form of the Richards equation for variably-saturated flow in porous media in a two-dimensional vertical cross section.
dflynnwit/zenodo
Research. Shared.
dflynnwit/ZombieArena
C++ Tutorial for gamedev