The base of this repo is as copy of the repository devtools-backend by Christian Bromann.
Credit for all the previous work goes to him and his contributors.
Thank you for letting me reuse and modify it.
The aim of this repository is to have Chrome Devtools working with UI panels in Microsoft FlightSimulator, which are based on web technologies using CoherentGT.
Of course it could also be of use for other games, devices and containers which you can't directly debug with Chrome.
For today's Devtools there is a lot of the protocol missing, some of which I will try to implement. Especially Javascript debugging and Screencast.
It will not use the latest dependency versions as CoherentGT runs on Chrome 49.
Help is always appreciated if someone is interested.
Make sure to run npm run build
after you get updates from this repo.
- ✅ Connect to pages with injected script
- ✅ View Element Tree and highlighting (disable Screencast in DevTool frontend)
- ✅ Change HTML content and element attributes
- ✅ View Console output and execute commands
- ✅ View Sources (debugging not possible)
- ✅ Reload the page, ignoring cache
- ...probably even more I did not test yet
MSFS Script Injection To manually inject a script put the following script tag at the top of the page you want to inspect. For example for the CJ4 FMC it would be CJ4_FMC.html:
<script src="http://localhost:9222/scripts/launcher.js" data-origin="debugger"></script>Maybe reload the page in MSFS via devkit. Then visit localhost:9222
in a browser.
A Node.JS implementation of the Chrome DevTools backend for debugging arbitrary web platforms (e.g. HbbTV applications on Smart TVs). It is the counterpart of the devtools-frontend and is like weinre just in "new".
To run the server you need to first clone the repo and install all its dependencies:
# clone repository
$ git clone git@github.com:dga711/devtools-backend-refurb.git
$ cd devtools-backend
# install dependencies
$ npm install
# build project
$ npm run build
Then start the server by executing:
$ npm run start
You now have started the server on localhost:9222
. You can see a list of inspectable pages on http://localhost:9222 (also available as json).
The DevTools Backend allows you to instrument your app in two different ways. You can either inject a script manually into your app or use the proxy to automate the injection.
To manually inject a script put the following script tag at the top of your page:
<script src="http://localhost:9222/scripts/launcher.js" data-origin="debugger"></script>
Once you open a page with a web client (like a browser) it should register your page and it should then be inspectable.
If your web client supports proxy settings you can also use the DevTools backend as HTTP proxy (note that this only works for pages served via http on port 80). Per default the server starts with the hostname of the machine it runs on. For example if you run the project on localhost and setup Firefox to proxy request to localhost:9222
it would allow to debug the Firefox browser with the DevTools application.
For debugging purposes you can set a logging path as environment variable and the DevTools Proxy will dump all log messages to multiple files within this directory. To set a logging directory just export LOGGING_PATH
:
export LOGGING_PATH=/home/user/logs
# or start the server with that environment variable set
LOGGING_PATH=/home/user/logs npm run start
To recompile files automatically run:
$ npm run dev
After files are recompiled you need to restart the server. This can be triggered automatically when running it in "dev" mode:
$ npm run start:dev
This project was created as part of a master thesis by Christian Bromann on "Design and implementation of a Development and Test Automation Platform for HbbTV". The dissertation originated in cooperation with the Fraunhofer Institute for Open Communication Systems (FOKUS) and Louay Bassbouss.