Like a Promise with better error handling and some other upgrades.
made (and best used) with TypeScript
♥️
Install the library in your project.
npm install @ts-task/task
Use it in your code preeeeety much how you would use a Promise.
import { Task } from '@ts-task/task';
// Create it with a resolver
const task1 = new Task((resolve, reject) => {
setTimeout(
_ => resolve('Hello'),
2000
)
})
// Or with a constructor
const task2 = Task.resolve('world');
Task.all([task1, task2])
// Transform the eventual value
.map(([msg1, msg2]) => `${msg1} ${msg2}!!!`)
// And then do something with it
.fork(
err => console.error('Buu', err), // Errors come first!
msg => console.log('Yeay', msg)
);
Promises are great! so why do we need a replacement? or when should I use Task
?
Good question, I'm happy you asked. Both promises and tasks are great if you are working with single asynchronous values, meaning one value or event that maybe ocurring now or in some future. For example getting results from a database query, or making an AJAX request to a server. If you need multiple asynchronous values you should check out RxJs.
The differences between Task and Promise (or why should you choose task) are:
- Task have better error handling, so you'll have less bugs
- Task are
pipe
able, so they are easier to extend - Task has more specific semantics, so it will be easier to know what you are doing
- Task are Lazy, so it's easier to create retry logic
If you ever used Promises in TypeScript you may have noticed that it's only typed on success a.k.a Promise<T>
. For example in the following code
const somePromise: Promise<string>;
somePromise
// Transform the eventual value
.then(x => `${x}!!!`)
// And then do something with it
.then(
value => /* value is of type string */,
err => /* err is of type any */
)
We know value
is of the expected type T
but we don't know anything about err
. The main reason is that when we transform our promises, the callbacks we pass to then
can throw anything, and in TypeScript the exceptions are not typed. We could manually define the error type and say it's a Promise<string, Error>
but it would be a lie because we can't avoid exceptions and if they happen we can't know their types, and because any & Error = any
we can't be more specific.
Thats a boomer because we make all this trouble with static typings to have more confidence on how we program and we are left wide open when things go south.
So we can't forbid a function from throwing but we can wrap exceptions inside an UncaughtError
object, and with that decision alone we can type Task<T, E>
and let TypeScript help us infer and manipulate errors 🎉.
For example
const task1 = Task.resolve(1);
// task1 is of type Task<number, never>, which makes sense as there is no way resolve can fail
const task2 = task1.map(n => '' + n)
// task2 is of type Task<string, UncaughtError>, because we have converted the success value
// and we don't know if the inner function throws an error or not
You can also add, remove and transform your error logic and the type inference will get you a long way.
For example is you use the caseError
function from @ts-task/utils you could do something like this
// Assuming we have defined a getUser function somewhere
declare function getUser(id: number): Task<User, DbError | UserNotFound>;
const user = getUser(100)
.catch(
caseError(
// If the error meets this condition
isInstanceOf(UserNotFound),
// Handle it with this callback
err => Task.resolve(new Guest())
)
)
// user will have type Task<User | Guest, DbError | UncaughtError> because caseError only handles
// the UserNotFound error (removing it from the errors) and resolves it to a new type of answer (Guest)
// and theres always the possibility one of those functions throws, so we have to take UncaughtError
// in account
Another use case could be to only retry an http request if the error was 502, or 504 which may happen on a timely basis but don't retry if the error was 401 or a rate limit as the expected result is the same.
Another feature of Task that will help you with error handling is that when you fork the error callback comes first. So whenever you want to use the eventual value, you first need to decide what you do with the error. You can always ignore it or console.log
it, but you need to make a conscious decision.
Task
.resolve('Hello!')
.fork(
err => console.error('Buu', err), // Errors come first!
msg => console.log('Yeay', msg)
);
This is great for defensive programming 🛡 as all possible paths will need to be defined.
If you only type on success you're missing half the fun
When the pipe operator lands to JavaScript (currently in stage 1) we will be able to write code like this
const task = Task.resolve(1)
|> map(n => '' + n)
|> chain(getUser)
|> retryWhen(DbError)
|> catchError(caseError(UserNotFound, err => Task.resolve(null)))
which has the advantage of using custom methods without having to modify the prototype of Task
. But because we cannot
wait until the operator makes it to the standard we added a pipe
method to Task, inspired by RxJs pipeable operators.
So the previous code would look like
const task = Task.resolve(1).pipe(
map(n => '' + n)
, chain(getUser)
, retryWhen(DbError)
, catchError(caseError(UserNotFound, err => Task.resolve(null)))
)
which is not that bad. All that is required is that the functions passed pipe to have the following signature
Task<T1, E1> => Task<T2, E2>
We have a list of experimental operators in src/operators/experimental.ts
. Use them with discresion as they might change without notice. All other operators will follow the semantic release convension.
Promises API is quite simple by design, it has a then
method that can be used for 3 different purposes, in contrast Task has a different method for each usage.
Promise.then
can be used to transform an eventual value, with task you should usemap
.Promise.then
can be used to chain sequential async operations, with task you should usechain
.Promise.then
can be used to do something once you have the result, with task you should usefork
.
As stated in Lord of the Promises
One
method
to rule them all, Onemethod
to find them, Onemethod
to bring them all and in the darkness bind them
The nice thing about having one method should be simplicity (less methods to remember), but trying to put the different use cases in the same method can cause some confusions that we'll explain in this section.
For example, when we want to do something with an eventual value, we need to know if the Promise succeeds or fails. Thats why the then
method accepts two arguments, the onSuccess and onError callbacks (in that order).
If it's used in the middle of a Promise chain, it can cause some confusion
// Don't do this
somePromise
.then(x => foo(x))
.then(
y => bar(y),
err => handleError(err)
)
.then(z => baz(z))
a common doubt arises with handleError
, does it catch errors on foo or in bar?. The answer is the first option, thats why it's recommended to write an explicit catch
instead.
// Instead do this
somePromise
.then(x => foo(x))
.catch(err => handleError(err))
.then(y => bar(y))
.then(z => baz(z))
But just the fact that you can write the previous code can be misleading.
The second argument of a then
method should only be used in the last step of a Promise chain, when we are doing something with the result.
somePromise
.then(...)
.then(...)
.then(
html => render(html),
err => openErrorModal(err)
);
But because the second parameter is optional, it's fairly easy to end up with an unexpected result. For example in the following code
somePromise
.then(...)
.then(...)
.then(
html => render(html)
);
if somePromise
fails there is no handler, so depending on the environment you could get a silent error or an Uncaught Promise Rejection
that may be difficult to trace.
When using task, if you want to do something with your eventual result you have to use fork
as the last step. That method is the only one that doesn't return a new task, so it's impossible to use it in the middle of the chain. Even more, fork
handles errors in the first callback, so it's impossible to have an Uncaught Promise Rejection
.
someTask
.map(...)
.chain(...)
.fork(
err => openErrorModal(err),
html => render(html)
)
And because Tasks are lazy, if you don't call fork
nothing happens, so the library forces you to use best practices.
The difference between map
and chain
is a little more subtle. Promise (and Tasks) transformations are useful when you don't care about the eventual value itself, rather something that can be synchronously computed from that value. For example, you could fetch a document and only care about how many words the document has.
fetch('http://task-manifesto.org')
.then(doc => countWords(doc))
.then(n => alert(`The document has ${n} words`));
fetchTask('http://task-manifesto.org')
.map(doc => countWords(doc))
.fork(
noop,
n => alert(`The document has ${n} words`)
);
where we assume countWords
is a function that receives a String
and returns a Number
.
In contrast, chaining Promises and Tasks are useful when you need the result of a previous async operation in order to make the next one. For example the first request may return a JSON object with an url to make the next request.
fetch('http://some-rest.api')
.then(obj => analyzeResponseAndGetTheUrl(obj))
.then(url => fetch(url));
.then(obj => alert(`Some data ${obj.foo}`));
fetchTask('http://some-rest.api')
.map(obj => analyzeResponseAndGetTheUrl(obj))
.chain(url => fetchTask(url));
.fork(
noop,
obj => alert(`Some data ${obj.foo}`)
);
In this example we are synchronously transforming the first response using the analyzeResponseAndGetTheUrl
function that receives an Object
and returns a String
and then chaining the eventual transformation with the second call to fetch
.
This should give you an intuition that whenever you see a map
you are not adding more time to your computation, but when you are using chain
you are most likely are.
Initialized with @alexjoverm's TypeScript Library Starter under the Acamica Labs initiative and made with ❤️ by
Hernan Rajchert 💻 🎨 📖 💡 |
Gonzalo Gluzman 💻 🤔 |
---|
This project follows the all-contributors specification. Contributions of any kind welcome!