Pinned Repositories
3D
casioplot
Python module that allows to use the casioplot module in your computer.
chromium
The official GitHub mirror of the Chromium source
CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
FlexEngine
Cross-platform game engine with Vulkan backend
GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
My3DFactoryPublic
3D OSGEarthX OSG
dgk0218's Repositories
dgk0218/My3DFactoryPublic
3D OSGEarthX OSG
dgk0218/3D
dgk0218/casioplot
Python module that allows to use the casioplot module in your computer.
dgk0218/chromium
The official GitHub mirror of the Chromium source
dgk0218/CRYENGINE
CRYENGINE is a powerful real-time game development platform created by Crytek.
dgk0218/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
dgk0218/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
dgk0218/FlexEngine
Cross-platform game engine with Vulkan backend
dgk0218/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
dgk0218/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
dgk0218/GravityEngine
my dx12 playground
dgk0218/i3s-spec
This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.
dgk0218/Learn_0
dgk0218/Learn_Project4-CUDA-Rasterizer-master
dgk0218/MapGIS-Model-3D-Data-SDK
MapGIS-Model-3D-Data&SDK is a three-dimensional data exchange format and its development tools for multi-terminal applications defined by MapGIS. It meshes and organizes massive three-dimensional data. Moreover, it adopts streaming transmission mode to realize efficient analysis and rendering for multi-terminal integration.
dgk0218/miniob
MiniOB is a compact database that assists developers in understanding the fundamental workings of a database.
dgk0218/NeoAxisEngine
A versatile real-time platform for making 3D, 2D games and apps.
dgk0218/NeoEditor
Neo Editor and game engine
dgk0218/NeoEngine
dgk0218/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
dgk0218/ogre-next
Ogre 2.1 & 2.2 - scene-oriented, flexible 3D engine written in C++
dgk0218/skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. We have upgraded to more features. Cross-Platform Framework (Android, IOS, UWP, HTML5)
dgk0218/UE4VoxelTerrain
[WIP] Unreal Engine 4: Smooth voxel terrian example
dgk0218/Virtual-Engine
A DirectX 12 Practice
dgk0218/visit-deps
Dependencies for VisIt
dgk0218/VulkanSceneGraph
dgk0218/xatlas
Mesh parameterization / UV unwrapping library