/go-limiter

A supersonic rate limiting package for Go with HTTP middleware.

Primary LanguageGoApache License 2.0Apache-2.0

Go Rate Limiter

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This package provides a rate limiter in Go (Golang), suitable for use in HTTP servers and distributed workloads. It's specifically designed for configurability and flexibility without compromising throughput.

Usage

  1. Create a store. This example uses an in-memory store:

    store, err := memorystore.New(&memorystore.Config{
      // Number of tokens allowed per interval.
      Tokens: 15,
    
      // Interval until tokens reset.
      Interval: time.Minute,
    })
    if err != nil {
      log.Fatal(err)
    }
  2. Determine the limit by calling Take() on the store:

    ctx := context.Background()
    
    // key is the unique value upon which you want to rate limit, like an IP or
    // MAC address.
    key := "127.0.0.1"
    tokens, remaining, reset, ok, err := store.Take(ctx, key)
    
    // tokens is the configured tokens (15 in this example).
    _ = tokens
    
    // remaining is the number of tokens remaining (14 now).
    _ = remaining
    
    // reset is the unix nanoseconds at which the tokens will replenish.
    _ = reset
    
    // ok indicates whether the take was successful. If the key is over the
    // configured limit, ok will be false.
    _ = ok
    
    // Here's a more realistic example:
    if !ok {
      return fmt.Errorf("rate limited: retry at %v", reset)
    }

There's also HTTP middleware via the httplimit package. After creating a store, wrap Go's standard HTTP handler:

middleware, err := httplimit.NewMiddleware(store, httplimit.IPKeyFunc())
if err != nil {
  log.Fatal(err)
}

mux1 := http.NewServeMux()
mux1.Handle("/", middleware.Handle(doWork)) // doWork is your original handler

The middleware automatically set the following headers, conforming to the latest RFCs:

  • X-RateLimit-Limit - configured rate limit (constant).
  • X-RateLimit-Remaining - number of remaining tokens in current interval.
  • X-RateLimit-Reset - UTC time when the limit resets.
  • Retry-After - Time at which to retry

Why another Go rate limiter?

I really wanted to learn more about the topic and possibly implementations. The existing packages in the Go ecosystem either lacked flexibility or traded flexibility for performance. I wanted to write a package that was highly extensible while still offering the highest levels of performance.

Speed and performance

How fast is it? You can run the benchmarks yourself, but here's a few sample benchmarks with 100,000 unique keys. I added commas to the output for clarity, but you can run the benchmarks via make benchmarks:

$ make benchmarks
BenchmarkSethVargoMemory/memory/serial-7      13,706,899      81.7 ns/op       16 B/op     1 allocs/op
BenchmarkSethVargoMemory/memory/parallel-7     7,900,639       151 ns/op       61 B/op     3 allocs/op
BenchmarkSethVargoMemory/sweep/serial-7       19,601,592      58.3 ns/op        0 B/op     0 allocs/op
BenchmarkSethVargoMemory/sweep/parallel-7     21,042,513      55.2 ns/op        0 B/op     0 allocs/op
BenchmarkThrottled/memory/serial-7             6,503,260       176 ns/op        0 B/op     0 allocs/op
BenchmarkThrottled/memory/parallel-7           3,936,655       297 ns/op        0 B/op     0 allocs/op
BenchmarkThrottled/sweep/serial-7              6,901,432       171 ns/op        0 B/op     0 allocs/op
BenchmarkThrottled/sweep/parallel-7            5,948,437       202 ns/op        0 B/op     0 allocs/op
BenchmarkTollbooth/memory/serial-7             3,064,309       368 ns/op        0 B/op     0 allocs/op
BenchmarkTollbooth/memory/parallel-7           2,658,014       448 ns/op        0 B/op     0 allocs/op
BenchmarkTollbooth/sweep/serial-7              2,769,937       430 ns/op      192 B/op     3 allocs/op
BenchmarkTollbooth/sweep/parallel-7            2,216,211       546 ns/op      192 B/op     3 allocs/op
BenchmarkUber/memory/serial-7                 13,795,612      94.2 ns/op        0 B/op     0 allocs/op
BenchmarkUber/memory/parallel-7                7,503,214       159 ns/op        0 B/op     0 allocs/op
BenchmarkUlule/memory/serial-7                 2,964,438       405 ns/op       24 B/op     2 allocs/op
BenchmarkUlule/memory/parallel-7               2,441,778       469 ns/op       24 B/op     2 allocs/op

There's likely still optimizations to be had, pull requests are welcome!

Ecosystem

Many of the existing packages in the ecosystem take dependencies on other packages. I'm an advocate of very thin libraries, and I don't think a rate limiter should be pulling external packages. That's why go-limit uses only the Go standard library.

Flexible and extensible

Most of the existing rate limiting libraries make a strong assumption that rate limiting is only for HTTP services. Baked in that assumption are more assumptions like rate limiting by "IP address" or are limited to a resolution of "per second". While go-limit supports rate limiting at the HTTP layer, it can also be used to rate limit literally anything. It rate limits on a user-defined arbitrary string key.

Stores

Memory

Memory is the fastest store, but only works on a single container/virtual machine since there's no way to share the state. Learn more.

Redis

Redis uses Redis + Lua as a shared pool, but comes at a performance cost. Learn more.

Noop

Noop does no rate limiting, but still implements the interface - useful for testing and local development. Learn more.