Original by EmpV
Gmod 10 version by Metroid48 and Termy58
An unknown (probably not very large) amount of work by VertisticINC
Final fix by CommunistPancake
Gmod 10 thread: http://facepunch.com/showthread.php?t=423220
Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=124918997
Content: http://steamcommunity.com/sharedfiles/filedetails/?id=124918666 or https://github.com/CommunistPancake/PirateShipWars-Content
Version 1.1.2
- Fixed map cycle
- Fixed team change
- Increased cutlass range
Version 1.1.1
- Updated sabre model
- Now using pistol model from PVK
- Possibly fixed any missing font errors
- Muskets enabled by default
Version 1.1
- Fixed ammo indicator showing "-1 / 0" when there's no ammo
- Fixed ammo indicator showing on a melee weapon
- Added workshop ID to psw.txt
- Added info screen which checks to see if the custom content is installed
- "Fixed" map cycle - I'll really fix it later, I just disabled it. Use ULX or something for now.
- Made the death text less 2007.
- Replaced explosive barrel with a more 17th century gunpowder barrel
Version 1.0
- Initial Gmod 13 fix.