Pinned Repositories
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Beyblade-SpinTop-OpenGL-SDL
Creating a Beyblade-like Spin Top game from scratch with C++ using OpenGL and SDL
box2d
Box2D is a 2D physics engine for games
Ezpz-Inspector
Easily create a custom Inspector element, such as using [ExportButton] attribute in Godot C#.
flecs
A fast entity component system (ECS) for C & C++
freetype
Official mirror of https://gitlab.freedesktop.org/freetype/freetype
Fuzzy
A fuzzy program I made based on chebucto fuzzy logic and I wrote it with C++ with the example of its implementation.
Genetic-Algorithm
Enemy Difficulty balancing using Genetic Algorithm
Pacman-3D
Pacman 3D Game with 3 dimensional movement (inluding height) made using C++ with SDL and OpenGL
Polygon-Triangulation
Determining optimized camera positions of rooms using polygon triangulation
dilaura-exp's Repositories
dilaura-exp/Ezpz-Inspector
Easily create a custom Inspector element, such as using [ExportButton] attribute in Godot C#.
dilaura-exp/Pacman-3D
Pacman 3D Game with 3 dimensional movement (inluding height) made using C++ with SDL and OpenGL
dilaura-exp/Polygon-Triangulation
Determining optimized camera positions of rooms using polygon triangulation
dilaura-exp/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
dilaura-exp/Beyblade-SpinTop-OpenGL-SDL
Creating a Beyblade-like Spin Top game from scratch with C++ using OpenGL and SDL
dilaura-exp/box2d
Box2D is a 2D physics engine for games
dilaura-exp/flecs
A fast entity component system (ECS) for C & C++
dilaura-exp/freetype
Official mirror of https://gitlab.freedesktop.org/freetype/freetype
dilaura-exp/Fuzzy
A fuzzy program I made based on chebucto fuzzy logic and I wrote it with C++ with the example of its implementation.
dilaura-exp/Genetic-Algorithm
Enemy Difficulty balancing using Genetic Algorithm
dilaura-exp/Glassify
Simple Customizable Header Only C++ Reflection System
dilaura-exp/Line-Intersection-Checking-with-Bruteforce-and-Sweepline
This source contains two method of checking line intersection using Bruteforce and Sweep Line to compare their execution time.
dilaura-exp/metapp
C++ runtime reflection library
dilaura-exp/msdf-atlas-gen
MSDF font atlas generator
dilaura-exp/msdfgen
Multi-channel signed distance field generator
dilaura-exp/nativefiledialog-extended
Cross platform (Windows, Mac, Linux) native file dialog library with C and C++ bindings, based on mlabbe/nativefiledialog.
dilaura-exp/OneOfUnity2019
Easy to use F#-like ~discriminated~ unions for Unity with exhaustive compile time matching. Traditional switch case is used in order to be compatible with C# 7.3 which is used by Unity 2019 and Unity 2020.1.
dilaura-exp/Perseptron
A simple machine learning program with perseptron method.
dilaura-exp/UnrealProject-BuildingEscape
This is an Unreal Project as a practice for an Unreal C++ course I took on Udemy.