/MethodsReflection_Package

Solution for subscribing to `event Action<>` with argument `Action`. Inspector interface the same like unityEvent

Primary LanguageC#

How to use

  1. Add
[SerializeField] ActionEvent_Subscribe yourName;
  1. Setup event.

You can choose event Action types:

  • null
  • int
  • float
  • string
  • gameObject

How it stores parameters (view on DebugMode)