/Nekoban

Sokoban-like game implemented with Cocos2d-x

Primary LanguageC++MIT LicenseMIT

Nekoban

Nekoban is a Sokoban-like game implemented with Cocos2d-x. Player has to push all boxes to the goal positions in as less steps as possible. This game utilizes factory pattern to create various units, component pattern to abstract different behaviors of unit, and command pattern for undo functionality.

Nekoban