diogo-strube
Gamer, nerd, husband, dad, and software engineer. Made in Brazil, fixed in France, and exported to the US. Having a blast coding and playing games!
HP IncPittsburgh, PA, USA
Pinned Repositories
build-nuget-cli11
Azure pipeline for creating a NuGet pkg from cli11
build-nuget-picojson
Azure pipeline creating a NuGet pkg for kazuho/picojson
ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
jwt-cpp
A header only library for creating and validating json web tokens in c++
mono-azgaar
A tool to visualize huge Azgaar map files using the MonoGames engine
ServUO
An Ultima Online server emulator written in C# .NET
SvgPathProperties
Pure C# SVG path functions (getTotalLength() and getPointAtLength())
jwt-cpp
A header only library for creating and validating json web tokens in c++
diogo-strube's Repositories
diogo-strube/mono-azgaar
A tool to visualize huge Azgaar map files using the MonoGames engine
diogo-strube/build-nuget-cli11
Azure pipeline for creating a NuGet pkg from cli11
diogo-strube/build-nuget-picojson
Azure pipeline creating a NuGet pkg for kazuho/picojson
diogo-strube/ClassicUO
ClassicUO - an open source implementation of the Ultima Online Classic Client.
diogo-strube/jwt-cpp
A header only library for creating and validating json web tokens in c++
diogo-strube/ServUO
An Ultima Online server emulator written in C# .NET
diogo-strube/SvgPathProperties
Pure C# SVG path functions (getTotalLength() and getPointAtLength())