Voxel Model Maker (VMM) - it's 3D-editor voxel model editor, rewritten to edit Cube World in-game models. Take a look at features
and media
sections. If you want to change it source codes - take a look at license
and source code disclaimer
sections.
- You can edit models direct from in-game database.
- You can edit models that not stored directly in database.
- VMM has many features, open in-app help to see all options:
- Two different control types: rotate around model and WASD fly mode.
- Four editing types: add/remove voxels, fill a group of voxels with the same colour, and other.
- Copy/Paste/Delete large voxel groups with extendable frame (sorry, have no images/videos to demonstrate, but just trust me, boys and girls).
- Search models by it's name.
- Manage model size.
- Convert .BMP image to
X
xY
x1
-sized model that you can simply edit as you want (e.g. make it volumed, see my AK-47 Voxel Model below). - A lot of functions i had totally forgot about...
>>> Actual VMM build can be downloaded from here
You can use it and change it for free. I don't care about it and placing it here, because today is 06.10.2019 and a few days ago Cube World 2.0 (that sucks i believe) has been released on Steam. Since, i have received a lot of questions and suggestions* about VMM, but i don't want to do anything with it. Again, feel free to use it as you want.
>>> AK-47 .cub model download link
If you want to edit the source code you should be warned that it can traumatise your mind. I've warned you, my friend!. It's because it's my first large written myself app. I had been writing it almost two years from scratch. Before this code i didn't write anything more complicated than console calculator. In fact, with this project i was learning programming and 3D graphic (in 2012-2013 years).