dkfans/keeperfx

Increase the number of possible objects in object.cfg from 255 to 512.

Dragonlich8 opened this issue · 2 comments

Increase the number of possible objects in object.cfg from 255 to 512..
Possibly by setting a rule where objects from 0 to 200 are reserved for the standard DKFX version.
Custom objects are from 201 and up. This should reduce the problem of overwriting objects.

This has already been implemented a while ago. You can have 2048 objects and you can use any number, so start at 1000 if you want.

Oh my god! I missed this very important thing. I’m going crazy with SPOT1 to SPOT10 changing the sprites on each map!!!