Pinned Repositories
Design-Patterns-in-Unity-Example
I translated (most of) Derek Banas Video Tutorial Series on Design Patterns to C# in Unity and this is an Example Project only to show, learn and test the different Patterns
FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
GameUIFramework
A GameUI’s Framework
majiang-cocos-creator
麻将 cocos creator +nodejs 后端
ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
stable-diffusion-webui
Stable Diffusion web UI
UnityWindowsFileDrag-Drop
Adds file drag and drop support for Unity standalong builds on windows.
Usdk
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证项目组内任何成员都可以出包,而不需要程序介入。
dmxy23333's Repositories
dmxy23333/UnityWindowsFileDrag-Drop
Adds file drag and drop support for Unity standalong builds on windows.
dmxy23333/Design-Patterns-in-Unity-Example
I translated (most of) Derek Banas Video Tutorial Series on Design Patterns to C# in Unity and this is an Example Project only to show, learn and test the different Patterns
dmxy23333/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
dmxy23333/GameUIFramework
A GameUI’s Framework
dmxy23333/majiang-cocos-creator
麻将 cocos creator +nodejs 后端
dmxy23333/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
dmxy23333/SoftMaskForUGUI
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
dmxy23333/stable-diffusion-webui
Stable Diffusion web UI
dmxy23333/Usdk
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证项目组内任何成员都可以出包,而不需要程序介入。