/webpack-watches-bug

See https://github.com/socketio/socket.io-client/issues/1088.

Primary LanguageJavaScript

Issue

Current behaviour

When I run Webpack for project with socket.io-client and enabled BundleAnalyzerPlugin (https://github.com/th0r/webpack-bundle-analyzer) in watch mode, it tries to recompile bundles again and again (bundles are being compiled successfully, but Webpack tries to recompile them again).

Last lines of output are next (can't catch more :( ):

 71% sealing
[0]
[0]  75% advanced module optimization
 76% basic chunk optimization
 76% basic chunk optimization pass 2
 76% basic chunk optimization pass 3
 77% chunk optimization
[0]  78% advanced chunk optimization
 79% module and chunk tree optimization
 80% module reviving
 81% module order optimization
 82% module id optimization
 83% chunk reviving
 84% chunk order optimization
 85% chunk id optimization
 86% hashing
 87% module assets processing
 88% chunk assets processing
 89% additional chunk assets processing
 90% recording
 92% chunk asset optimization
 94% asset optimization
 95% emitting
[0]  = function(event){\n  this._callbacks = this._callbacks || {};\n  var args = [].slice.call(arguments, 1)\n    , callbacks = this._callbacks[event];\n\n  if (callbacks) {\n    callbacks = callbacks.slice(0);\n    for (var i = 0, len = callbacks.length; i < len; ++i) {\n      callbacks[i].apply(this, args);\n    }\n  }\n\n  return this;\n};\n\n/**\n * Return array of callbacks for `event`.\n *\n * @param {String} event\n * @return {Array}\n * @api public\n */\n\nEmitter.prototype.listeners = function(event){\n  this._callbacks = this._callbacks || {};\n  return this._callbacks[event] || [];\n};\n\n/**\n * Check if this emitter has `event` handlers.\n *\n * @param {String} event\n * @return {Boolean}\n * @api public\n */\n\nEmitter.prototype.hasListeners = function(event){\n  return !! this.listeners(event).length;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/socket.io-parser/~/component-emitter/index.js\n// module id = 13\n// module chunks = 0","/*global Blob,File*/\n\n/**\n * Module requirements\n */\n\nvar isArray = require('isarray');\nvar isBuf = require('./is-buffer');\n\n/**\n * Replaces every Buffer | ArrayBuffer in packet with a numbered placeholder.\n * Anything with blobs or files should be fed through removeBlobs before coming\n * here.\n *\n * @param {Object} packet - socket.io event packet\n * @return {Object} with deconstructed packet and list of buffers\n * @api public\n */\n\nexports.deconstructPacket = function(packet){\n  var buffers = [];\n  var packetData = packet.data;\n\n  function _deconstructPacket(data) {\n    if (!data) return data;\n\n    if (isBuf(data)) {\n      var placeholder = { _placeholder: true, num: buffers.length };\n      buffers.push(data);\n      return placeholder;\n    } else if (isArray(data)) {\n      var newData = new Array(data.length);\n      for (var i = 0; i < data.length; i++) {\n        newData[i] = _deconstructPacket(data[i]);\n      }\n      return newData;\n    } else if ('object' == typeof data && !(data instanceof Date)) {\n      var newData = {};\n      for (var key in data) {\n        newData[key] = _deconstructPacket(data[key]);\n      }\n      return newData;\n    }\n    return data;\n  }\n\n  var pack = packet;\n  pack.data = _deconstructPacket(packetData);\n  pack.attachments = buffers.length; // number of binary 'attachments'\n  return {packet: pack, buffers: buffers};\n};\n\n/**\n * Reconstructs a binary packet from its placeholder packet and buffers\n *\n * @param {Object} packet - event packet with placeholders\n * @param {Array} buffers - binary buffers to put in placeholder positions\n * @return {Object} reconstructed packet\n * @api public\n */\n\nexports.reconstructPacket = function(packet, buffers) {\n  var curPlaceHolder = 0;\n\n  function _reconstructPacket(data) {\n    if (data && data._placeholder) {\n      var buf = buffers[data.num]; // appropriate buffer (should be natural order anyway)\n      return buf;\n    } else if (isArray(data)) {\n      for (var i = 0; i < data.length; i++) {\n        data[i] = _reconstructPacket(data[i]);\n      }\n      return data;\n    } else if (data && 'object' == typeof data) {\n      for (var key in data) {\n        data[key] = _reconstructPacket(data[key]);\n      }\n      return data;\n    }\n    return data;\n  }\n\n  packet.data = _reconstructPacket(packet.data);\n  packet.attachments = undefined; // no longer useful\n  return packet;\n};\n\n/**\n * Asynchronously removes Blobs or Files from data via\n * FileReader's readAsArrayBuffer method. Used before encoding\n * data as msgpack. Calls callback with the blobless data.\n *\n * @param {Object} data\n * @param {Function} callback\n * @api private\n */\n\nexports.removeBlobs = function(data, callback) {\n  function _removeBlobs(obj, curKey, containingObject) {\n    if (!obj) return obj;\n\n    // convert any blob\n    if ((global.Blob && obj instanceof Blob) ||\n        (global.File && obj instanceof File)) {\n      pendingBlobs++;\n\n      // async filereader\n      var fileReader = new FileReader();\n      fileReader.onload = function() { // this.result == arraybuffer\n        if (containingObject) {\n          containingObject[curKey] = this.result;\n        }\n        else {\n          bloblessData = this.result;\n        }\n\n        // if nothing pending its callback time\n        if(! --pendingBlobs) {\n          callback(bloblessData);\n        }\n      };\n\n      fileReader.readAsArrayBuffer(obj); // blob -> arraybuffer\n    } else if (isArray(obj)) { // handle array\n      for (var i = 0; i < obj.length; i++) {\n        _removeBlobs(obj[i], i, obj);\n      }\n    } else if (obj && 'object' == typeof obj && !isBuf(obj)) { // and object\n      for (var key in obj) {\n        _removeBlobs(obj[key], key, obj);\n      }\n    }\n  }\n\n  var pendingBlobs = 0;\n  var bloblessData = data;\n  _removeBlobs(bloblessData);\n  if (!pendingBlobs) {\n    callback(bloblessData);\n  }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/socket.io-parser/binary.js\n// module id = 14\n// module chunks = 0","module.exports = Array.isArray || function (arr) {\n  return Object.prototype.toString.call(arr) == '[object Array]';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/isarray/index.js\n// module id = 15\n// module chunks = 0","\nmodule.exports = isBuf;\n\n/**\n * Returns true if obj is a buffer or an arraybuffer.\n *\n * @api private\n */\n\nfunction isBuf(obj) {\n  return (global.Buffer && global.Buffer.isBuffer(obj)) ||\n         (global.ArrayBuffer && obj instanceof ArrayBuffer);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/socket.io-parser/is-buffer.js\n// module id = 16\n// module chunks = 0","\n/**\n * Module dependencies.\n */\n\nvar eio = require('engine.io-client');\nvar Socket = require('./socket');\nvar Emitter = require('component-emitter');\nvar parser = require('socket.io-parser');\nvar on = require('./on');\nvar bind = require('component-bind');\nvar debug = require('debug')('socket.io-client:manager');\nvar indexOf = require('indexof');\nvar Backoff = require('backo2');\n\n/**\n * IE6+ hasOwnProperty\n */\n\nvar has = Object.prototype.hasOwnProperty;\n\n/**\n * Module exports\n */\n\nmodule.exports = Manager;\n\n/**\n * `Manager` constructor.\n *\n * @param {String} engine instance or engine uri/opts\n * @param {Object} options\n * @api public\n */\n\nfunction Manager (uri, opts) {\n  if (!(this instanceof Manager)) return new Manager(uri, opts);\n  if (uri && ('object' === typeof uri)) {\n    opts = uri;\n    uri = undefined;\n  }\n  opts = opts || {};\n\n  opts.path = opts.path || '/socket.io';\n  this.nsps = {};\n  this.subs = [];\n  this.opts = opts;\n  this.reconnection(opts.reconnection !== false);\n  this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);\n  this.reconnectionDelay(opts.reconnectionDelay || 1000);\n  this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);\n  this.randomizationFactor(opts.randomizationFactor || 0.5);\n  this.backoff = new Backoff({\n    min: this.reconnectionDelay(),\n    max: this.reconnectionDelayMax(),\n    jitter: this.randomizationFactor()\n  });\n  this.timeout(null == opts.timeout ? 20000 : opts.timeout);\n  this.readyState = 'closed';\n  this.uri = uri;\n  this.connecting = [];\n  this.lastPing = null;\n  this.encoding = false;\n  this.packetBuffer = [];\n  this.encoder = new parser.Encoder();\n  this.decoder = new parser.Decoder();\n  this.autoConnect = opts.autoConnect !== false;\n  if (this.autoConnect) this.open();\n}\n\n/**\n * Propagate given event to sockets and emit on `this`\n *\n * @api private\n */\n\nManager.prototype.emitAll = function () {\n  this.emit.apply(this, arguments);\n  for (var nsp in this.nsps) {\n    if (has.call(this.nsps, nsp)) {\n      this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);\n    }\n  }\n};\n\n/**\n * Update `socket.id` of all sockets\n *\n * @api private\n */\n\nManager.prototype.updateSocketIds = function () {\n  for (var nsp in this.nsps) {\n    if (has.call(this.nsps, nsp)) {\n      this.nsps[nsp].id = this.engine.id;\n    }\n  }\n};\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Manager.prototype);\n\n/**\n * Sets the `rec
[0] onnection` config.\n *\n * @param {Boolean} true/false if it should automatically reconnect\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnection = function (v) {\n  if (!arguments.length) return this._reconnection;\n  this._reconnection = !!v;\n  return this;\n};\n\n/**\n * Sets the reconnection attempts config.\n *\n * @param {Number} max reconnection attempts before giving up\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionAttempts = function (v) {\n  if (!arguments.length) return this._reconnectionAttempts;\n  this._reconnectionAttempts = v;\n  return this;\n};\n\n/**\n * Sets the delay between reconnections.\n *\n * @param {Number} delay\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionDelay = function (v) {\n  if (!arguments.length) return this._reconnectionDelay;\n  this._reconnectionDelay = v;\n  this.backoff && this.backoff.setMin(v);\n  return this;\n};\n\nManager.prototype.randomizationFactor = function (v) {\n  if (!arguments.length) return this._randomizationFactor;\n  this._randomizationFactor = v;\n  this.backoff && this.backoff.setJitter(v);\n  return this;\n};\n\n/**\n * Sets the maximum delay between reconnections.\n *\n * @param {Number} delay\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.reconnectionDelayMax = function (v) {\n  if (!arguments.length) return this._reconnectionDelayMax;\n  this._reconnectionDelayMax = v;\n  this.backoff && this.backoff.setMax(v);\n  return this;\n};\n\n/**\n * Sets the connection timeout. `false` to disable\n *\n * @return {Manager} self or value\n * @api public\n */\n\nManager.prototype.timeout = function (v) {\n  if (!arguments.length) return this._timeout;\n  this._timeout = v;\n  return this;\n};\n\n/**\n * Starts trying to reconnect if reconnection is enabled and we have not\n * started reconnecting yet\n *\n * @api private\n */\n\nManager.prototype.maybeReconnectOnOpen = function () {\n  // Only try to reconnect if it's the first time we're connecting\n  if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {\n    // keeps reconnection from firing twice for the same reconnection loop\n    this.reconnect();\n  }\n};\n\n/**\n * Sets the current transport `socket`.\n *\n * @param {Function} optional, callback\n * @return {Manager} self\n * @api public\n */\n\nManager.prototype.open =\nManager.prototype.connect = function (fn, opts) {\n  debug('readyState %s', this.readyState);\n  if (~this.readyState.indexOf('open')) return this;\n\n  debug('opening %s', this.uri);\n  this.engine = eio(this.uri, this.opts);\n  var socket = this.engine;\n  var self = this;\n  this.readyState = 'opening';\n  this.skipReconnect = false;\n\n  // emit `open`\n  var openSub = on(socket, 'open', function () {\n    self.onopen();\n    fn && fn();\n  });\n\n  // emit `connect_error`\n  var errorSub = on(socket, 'error', function (data) {\n    debug('connect_error');\n    self.cleanup();\n    self.readyState = 'closed';\n    self.emitAll('connect_error', data);\n    if (fn) {\n      var err = new Error('Connection error');\n      err.data = data;\n      fn(err);\n    } else {\n      // Only do this if there is no fn to handle the error\n      self.maybeReconnectOnOpen();\n    }\n  });\n\n  // emit `connect_timeout`\n  if (false !== this._timeout) {\n    var timeout = this._timeout;\n    debug('connect attempt will timeout after %d', timeout);\n\n    // set timer\n    var timer = setTimeout(function () {\n      debug('connect attempt timed out after %d', timeout);\n      openSub.destroy();\n      socket.close();\n      socket.emit('error', 'timeout');\n      self.emitAll('connect_timeout', timeout);\n    }, timeout);\n\n    this.subs.push({\n      destroy: function () {\n        clearTimeout(timer);\n      }\n    });\n  }\n\n  this.subs.push(openSub);\n  this.subs.push(errorSub);\n\n  return this;\n};\n\n/**\n * Called upon transport open.\n *\n * @api private\n */\n\nManager.prototype.onopen = function () {\n  debug('open');\n\n  // clear old subs\n  this.cleanup();\n\n  // mark as open\n  this.readyState = 'open';\n  this.emit('open');\n\n  // add new subs\n  var socket = this.engine;\n  this.subs.push(on(socket, 'data', bind(this, 'ondata')));\n  this.subs.push(on(socket, 'ping', bind(this, 'onping')));\n  this.subs.push(on(socket, 'pong', bind(this, 'onpong')));\n  this.subs.push(on(socket, 'error', bind(this, 'onerror')));\n  this.subs.push(on(socket, 'close', bind(this, 'onclose')));\n  this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));\n};\n\n/**\n * Called upon a ping.\n *\n * @api private\n */\n\nManager.prototype.onping = function () {\n  this.lastPing = new Date();\n  this.emitAll('ping');\n};\n\n/**\n * Called upon a packet.\n *\n * @api private\n */\n\nManager.prototype.onpong = function () {\n  this.emitAll('pong', new Date() - this.lastPing);\n};\n\n/**\n * Called with data.\n *\n * @api private\n */\n\nManager.prototype.ondata = function (data) {\n  this.decoder.add(data);\n};\n\n/**\n * Called when parser fully decodes a packet.\n *\n * @api private\n */\n\nManager.prototype.ondecoded = function (packet) {\n  this.emit('packet', packet);\n};\n\n/**\n * Called upon socket error.\n *\n * @api private\n */\n\nManager.prototype.onerror = function (err) {\n  debug('error', err);\n  this.emitAll('error', err);\n};\n\n/**\n * Creates a new socket for the given `nsp`.\n *\n * @return {Socket}\n * @api public\n */\n\nManager.prototype.socket = function (nsp, opts) {\n  var socket = this.nsps[nsp];\n  if (!socket) {\n    socket = new Socket(this, nsp, opts);\n    this.nsps[nsp] = socket;\n    var self = this;\n    socket.on('connecting', onConnecting);\n    socket.on('connect', function () {\n      socket.id = self.engine.id;\n    });\n\n    if (this.autoConnect) {\n      // manually call here since connecting evnet is fired before listening\n      onConnecting();\n    }\n  }\n\n  function onConnecting () {\n    if (!~indexOf(self.connecting, socket)) {\n      self.connecting.push(socket);\n    }\n  }\n\n  return socket;\n};\n\n/**\n * Called upon a socket close.\n *\n * @param {Socket} socket\n */\n\nManager.prototype.destroy = function (socket) {\n  var index = indexOf(this.connecting, socket);\n  if (~index) this.connecting.splice(index, 1);\n  if (this.connecting.length) return;\n\n  this.close();\n};\n\n/**\n * Writes a packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nManager.prototype.packet = function (packet) {\n  debug('writing packet %j', packet);\n  var self = this;\n  if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;\n\n  if (!self.encoding) {\n    // encode, then write to engine with result\n    self.encoding = true;\n    this.encoder.encode(packet, function (encodedPackets) {\n      for (var i = 0; i < encodedPackets.length; i++) {\n        self.engine.write(encodedPackets[i], packet.options);\n      }\n      self.encoding = false;\n      self.processPacketQueue();\n    });\n  } else { // add packet to the queue\n    self.packetBuffer.push(packet);\n  }\n};\n\n/**\n * If packet buffer is non-empty, begins encoding the\n * next packet in line.\n *\n * @api private\n */\n\nManager.prototype.processPacketQueue = function () {\n  if (this.packetBuffer.length > 0 && !this.encoding) {\n    var pack = this.packetBuffer.shift();\n    this.packet(pack);\n  }\n};\n\n/**\n * Clean up transport subscriptions and packet buffer.\n *\n * @api private\n */\n\nManager.prototype.cleanup = function () {\n  debug('cleanup');\n\n  var subsLength = this.subs.length;\n  for (var i = 0; i < subsLength; i++) {\n    var sub = this.subs.shift();\n    sub.destroy();\n  }\n\n  this.packetBuffer = [];\n  this.encoding = false;\n  this.lastPing = null;\n\n  this.decoder.destroy();\n};\n\n/**\n * Close the current socket.\n *\n * @api private\n */\n\nManager.prototype.close =\nManager.prototype.disconnect = function () {\n  debug('disconnect');\n  this.skipReconnect = true;\n  this.reconnecting = false;\n  if ('opening' === this.readyState) {\n    // `onclose` will not fire because\n    // an

[0] open event never happened\n    this.cleanup();\n  }\n  this.backoff.reset();\n  this.readyState = 'closed';\n  if (this.engine) this.engine.close();\n};\n\n/**\n * Called upon engine close.\n *\n * @api private\n */\n\nManager.prototype.onclose = function (reason) {\n  debug('onclose');\n\n  this.cleanup();\n  this.backoff.reset();\n  this.readyState = 'closed';\n  this.emit('close', reason);\n\n  if (this._reconnection && !this.skipReconnect) {\n    this.reconnect();\n  }\n};\n\n/**\n * Attempt a reconnection.\n *\n * @api private\n */\n\nManager.prototype.reconnect = function () {\n  if (this.reconnecting || this.skipReconnect) return this;\n\n  var self = this;\n\n  if (this.backoff.attempts >= this._reconnectionAttempts) {\n    debug('reconnect failed');\n    this.backoff.reset();\n    this.emitAll('reconnect_failed');\n    this.reconnecting = false;\n  } else {\n    var delay = this.backoff.duration();\n    debug('will wait %dms before reconnect attempt', delay);\n\n    this.reconnecting = true;\n    var timer = setTimeout(function () {\n      if (self.skipReconnect) return;\n\n      debug('attempting reconnect');\n      self.emitAll('reconnect_attempt', self.backoff.attempts);\n      self.emitAll('reconnecting', self.backoff.attempts);\n\n      // check again for the case socket closed in above events\n      if (self.skipReconnect) return;\n\n      self.open(function (err) {\n        if (err) {\n          debug('reconnect attempt error');\n          self.reconnecting = false;\n          self.reconnect();\n          self.emitAll('reconnect_error', err.data);\n        } else {\n          debug('reconnect success');\n          self.onreconnect();\n        }\n      });\n    }, delay);\n\n    this.subs.push({\n      destroy: function () {\n        clearTimeout(timer);\n      }\n    });\n  }\n};\n\n/**\n * Called upon successful reconnect.\n *\n * @api private\n */\n\nManager.prototype.onreconnect = function () {\n  var attempt = this.backoff.attempts;\n  this.reconnecting = false;\n  this.backoff.reset();\n  this.updateSocketIds();\n  this.emitAll('reconnect', attempt);\n};\n\n\n\n// WEBPACK FOOTER //\n// lib/manager.js","\nmodule.exports = require('./lib/index');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/index.js\n// module id = 18\n// module chunks = 0","\nmodule.exports = require('./socket');\n\n/**\n * Exports parser\n *\n * @api public\n *\n */\nmodule.exports.parser = require('engine.io-parser');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/index.js\n// module id = 19\n// module chunks = 0","/**\n * Module dependencies.\n */\n\nvar transports = require('./transports/index');\nvar Emitter = require('component-emitter');\nvar debug = require('debug')('engine.io-client:socket');\nvar index = require('indexof');\nvar parser = require('engine.io-parser');\nvar parseuri = require('parseuri');\nvar parsejson = require('parsejson');\nvar parseqs = require('parseqs');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Socket;\n\n/**\n * Socket constructor.\n *\n * @param {String|Object} uri or options\n * @param {Object} options\n * @api public\n */\n\nfunction Socket (uri, opts) {\n  if (!(this instanceof Socket)) return new Socket(uri, opts);\n\n  opts = opts || {};\n\n  if (uri && 'object' === typeof uri) {\n    opts = uri;\n    uri = null;\n  }\n\n  if (uri) {\n    uri = parseuri(uri);\n    opts.hostname = uri.host;\n    opts.secure = uri.protocol === 'https' || uri.protocol === 'wss';\n    opts.port = uri.port;\n    if (uri.query) opts.query = uri.query;\n  } else if (opts.host) {\n    opts.hostname = parseuri(opts.host).host;\n  }\n\n  this.secure = null != opts.secure ? opts.secure\n    : (global.location && 'https:' === location.protocol);\n\n  if (opts.hostname && !opts.port) {\n    // if no port is specified manually, use the protocol default\n    opts.port = this.secure ? '443' : '80';\n  }\n\n  this.agent = opts.agent || false;\n  this.hostname = opts.hostname ||\n    (global.location ? location.hostname : 'localhost');\n  this.port = opts.port || (global.location && location.port\n      ? location.port\n      : (this.secure ? 443 : 80));\n  this.query = opts.query || {};\n  if ('string' === typeof this.query) this.query = parseqs.decode(this.query);\n  this.upgrade = false !== opts.upgrade;\n  this.path = (opts.path || '/engine.io').replace(/\\/$/, '') + '/';\n  this.forceJSONP = !!opts.forceJSONP;\n  this.jsonp = false !== opts.jsonp;\n  this.forceBase64 = !!opts.forceBase64;\n  this.enablesXDR = !!opts.enablesXDR;\n  this.timestampParam = opts.timestampParam || 't';\n  this.timestampRequests = opts.timestampRequests;\n  this.transports = opts.transports || ['polling', 'websocket'];\n  this.readyState = '';\n  this.writeBuffer = [];\n  this.prevBufferLen = 0;\n  this.policyPort = opts.policyPort || 843;\n  this.rememberUpgrade = opts.rememberUpgrade || false;\n  this.binaryType = null;\n  this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades;\n  this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || {}) : false;\n\n  if (true === this.perMessageDeflate) this.perMessageDeflate = {};\n  if (this.perMessageDeflate && null == this.perMessageDeflate.threshold) {\n    this.perMessageDeflate.threshold = 1024;\n  }\n\n  // SSL options for Node.js client\n  this.pfx = opts.pfx || null;\n  this.key = opts.key || null;\n  this.passphrase = opts.passphrase || null;\n  this.cert = opts.cert || null;\n  this.ca = opts.ca || null;\n  this.ciphers = opts.ciphers || null;\n  this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? null : opts.rejectUnauthorized;\n  this.forceNode = !!opts.forceNode;\n\n  // other options for Node.js client\n  var freeGlobal = typeof global === 'object' && global;\n  if (freeGlobal.global === freeGlobal) {\n    if (opts.extraHeaders && Object.keys(opts.extraHeaders).length > 0) {\n      this.extraHeaders = opts.extraHeaders;\n    }\n\n    if (opts.localAddress) {\n      this.localAddress = opts.localAddress;\n    }\n  }\n\n  // set on handshake\n  this.id = null;\n  this.upgrades = null;\n  this.pingInterval = null;\n  this.pingTimeout = null;\n\n  // set on heartbeat\n  this.pingIntervalTimer = null;\n  this.pingTimeoutTimer = null;\n\n  this.open();\n}\n\nSocket.priorWebsocketSuccess = false;\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Socket.prototype);\n\n/**\n * Protocol version.\n *\n * @api public\n */\n\nSocket.protocol = parser.protocol; // this is an int\n\n/**\n * Expose deps for legacy compatibility\n * and standalone browser access.\n */\n\nSocket.Socket = Socket;\nSocket.Transport = require('./transport');\nSocket.transports = require('./transports/index');\nSocket.parser = require('engine.io-parser');\n\n/**\n * Creates transport of the given type.\n *\n * @param {String} transport name\n * @return {Transport}\n * @api private\n */\n\nSocket.prototype.createTransport = function (name) {\n  debug('creating transport \"%s\"', name);\n  var query = clone(this.query);\n\n  // append engine.io protocol identifier\n  query.EIO = parser.protocol;\n\n  // transport name\n  query.transport = name;\n\n  // session id if we already have one\n  if (this.id) query.sid = this.id;\n\n  var transport = new transports[name]({\n    agent: this.agent,\n    hostname: this.hostname,\n    port: this.port,\n    secure: this.secure,\n    path: this.path,\n    query: query,\n    forceJSONP: this.forceJSONP,\n    jsonp: this.jsonp,\n    forceBase64: this.forceBase64,\n    enablesXDR: this.enablesXDR,\n    timestampRequests: this.timestampRequests,\n    timestampParam: this.timestampParam,\n    policyPort: this.policyPort,\n    socket: this,\n    pfx: this.pfx,\n    key: this.key,\n    passphrase: this.passphrase,\n    cert: this.cert,\n    ca: this.ca,\n    ciphers: this.ciphers,\n    rejectUnauthorized: this.rejectUnauthorized,\n    perMessageDeflate: this.perMessageDeflate,\n    extraHeaders: this.extraHeaders,\n    forceNode: this.forceNode,\n    localAddress: this.localAddress\n  });\n\n  return transport;\n};\n\nfunction clone (obj) {\n  var o = {};\n  for (var i in obj) {\n    if (obj.hasOwnProperty(i)) {\n      o[i] =
[0] obj[i];\n    }\n  }\n  return o;\n}\n\n/**\n * Initializes transport to use and starts probe.\n *\n * @api private\n */\nSocket.prototype.open = function () {\n  var transport;\n  if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') !== -1) {\n    transport = 'websocket';\n  } else if (0 === this.transports.length) {\n    // Emit error on next tick so it can be listened to\n    var self = this;\n    setTimeout(function () {\n      self.emit('error', 'No transports available');\n    }, 0);\n    return;\n  } else {\n    transport = this.transports[0];\n  }\n  this.readyState = 'opening';\n\n  // Retry with the next transport if the transport is disabled (jsonp: false)\n  try {\n    transport = this.createTransport(transport);\n  } catch (e) {\n    this.transports.shift();\n    this.open();\n    return;\n  }\n\n  transport.open();\n  this.setTransport(transport);\n};\n\n/**\n * Sets the current transport. Disables the existing one (if any).\n *\n * @api private\n */\n\nSocket.prototype.setTransport = function (transport) {\n  debug('setting transport %s', transport.name);\n  var self = this;\n\n  if (this.transport) {\n    debug('clearing existing transport %s', this.transport.name);\n    this.transport.removeAllListeners();\n  }\n\n  // set up transport\n  this.transport = transport;\n\n  // set up transport listeners\n  transport\n  .on('drain', function () {\n    self.onDrain();\n  })\n  .on('packet', function (packet) {\n    self.onPacket(packet);\n  })\n  .on('error', function (e) {\n    self.onError(e);\n  })\n  .on('close', function () {\n    self.onClose('transport close');\n  });\n};\n\n/**\n * Probes a transport.\n *\n * @param {String} transport name\n * @api private\n */\n\nSocket.prototype.probe = function (name) {\n  debug('probing transport \"%s\"', name);\n  var transport = this.createTransport(name, { probe: 1 });\n  var failed = false;\n  var self = this;\n\n  Socket.priorWebsocketSuccess = false;\n\n  function onTransportOpen () {\n    if (self.onlyBinaryUpgrades) {\n      var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary;\n      failed = failed || upgradeLosesBinary;\n    }\n    if (failed) return;\n\n    debug('probe transport \"%s\" opened', name);\n    transport.send([{ type: 'ping', data: 'probe' }]);\n    transport.once('packet', function (msg) {\n      if (failed) return;\n      if ('pong' === msg.type && 'probe' === msg.data) {\n        debug('probe transport \"%s\" pong', name);\n        self.upgrading = true;\n        self.emit('upgrading', transport);\n        if (!transport) return;\n        Socket.priorWebsocketSuccess = 'websocket' === transport.name;\n\n        debug('pausing current transport \"%s\"', self.transport.name);\n        self.transport.pause(function () {\n          if (failed) return;\n          if ('closed' === self.readyState) return;\n          debug('changing transport and sending upgrade packet');\n\n          cleanup();\n\n          self.setTransport(transport);\n          transport.send([{ type: 'upgrade' }]);\n          self.emit('upgrade', transport);\n          transport = null;\n          self.upgrading = false;\n          self.flush();\n        });\n      } else {\n        debug('probe transport \"%s\" failed', name);\n        var err = new Error('probe error');\n        err.transport = transport.name;\n        self.emit('upgradeError', err);\n      }\n    });\n  }\n\n  function freezeTransport () {\n    if (failed) return;\n\n    // Any callback called by transport should be ignored since now\n    failed = true;\n\n    cleanup();\n\n    transport.close();\n    transport = null;\n  }\n\n  // Handle any error that happens while probing\n  function onerror (err) {\n    var error = new Error('probe error: ' + err);\n    error.transport = transport.name;\n\n    freezeTransport();\n\n    debug('probe transport \"%s\" failed because of error: %s', name, err);\n\n    self.emit('upgradeError', error);\n  }\n\n  function onTransportClose () {\n    onerror('transport closed');\n  }\n\n  // When the socket is closed while we're probing\n  function onclose () {\n    onerror('socket closed');\n  }\n\n  // When the socket is upgraded while we're probing\n  function onupgrade (to) {\n    if (transport && to.name !== transport.name) {\n      debug('\"%s\" works - aborting \"%s\"', to.name, transport.name);\n      freezeTransport();\n    }\n  }\n\n  // Remove all listeners on the transport and on self\n  function cleanup () {\n    transport.removeListener('open', onTransportOpen);\n    transport.removeListener('error', onerror);\n    transport.removeListener('close', onTransportClose);\n    self.removeListener('close', onclose);\n    self.removeListener('upgrading', onupgrade);\n  }\n\n  transport.once('open', onTransportOpen);\n  transport.once('error', onerror);\n  transport.once('close', onTransportClose);\n\n  this.once('close', onclose);\n  this.once('upgrading', onupgrade);\n\n  transport.open();\n};\n\n/**\n * Called when connection is deemed open.\n *\n * @api public\n */\n\nSocket.prototype.onOpen = function () {\n  debug('socket open');\n  this.readyState = 'open';\n  Socket.priorWebsocketSuccess = 'websocket' === this.transport.name;\n  this.emit('open');\n  this.flush();\n\n  // we check for `readyState` in case an `open`\n  // listener already closed the socket\n  if ('open' === this.readyState && this.upgrade && this.transport.pause) {\n    debug('starting upgrade probes');\n    for (var i = 0, l = this.upgrades.length; i < l; i++) {\n      this.probe(this.upgrades[i]);\n    }\n  }\n};\n\n/**\n * Handles a packet.\n *\n * @api private\n */\n\nSocket.prototype.onPacket = function (packet) {\n  if ('opening' === this.readyState || 'open' === this.readyState ||\n      'closing' === this.readyState) {\n    debug('socket receive: type \"%s\", data \"%s\"', packet.type, packet.data);\n\n    this.emit('packet', packet);\n\n    // Socket is live - any packet counts\n    this.emit('heartbeat');\n\n    switch (packet.type) {\n      case 'open':\n        this.onHandshake(parsejson(packet.data));\n        break;\n\n      case 'pong':\n        this.setPing();\n        this.emit('pong');\n        break;\n\n      case 'error':\n        var err = new Error('server error');\n        err.code = packet.data;\n        this.onError(err);\n        break;\n\n      case 'message':\n        this.emit('data', packet.data);\n        this.emit('message', packet.data);\n        break;\n    }\n  } else {\n    debug('packet received with socket readyState \"%s\"', this.readyState);\n  }\n};\n\n/**\n * Called upon handshake completion.\n *\n * @param {Object} handshake obj\n * @api private\n */\n\nSocket.prototype.onHandshake = function (data) {\n  this.emit('handshake', data);\n  this.id = data.sid;\n  this.transport.query.sid = data.sid;\n  this.upgrades = this.filterUpgrades(data.upgrades);\n  this.pingInterval = data.pingInterval;\n  this.pingTimeout = data.pingTimeout;\n  this.onOpen();\n  // In case open handler closes socket\n  if ('closed' === this.readyState) return;\n  this.setPing();\n\n  // Prolong liveness of socket on heartbeat\n  this.removeListener('heartbeat', this.onHeartbeat);\n  this.on('heartbeat', this.onHeartbeat);\n};\n\n/**\n * Resets ping timeout.\n *\n * @api private\n */\n\nSocket.prototype.onHeartbeat = function (timeout) {\n  clearTimeout(this.pingTimeoutTimer);\n  var self = this;\n  self.pingTimeoutTimer = setTimeout(function () {\n    if ('closed' === self.readyState) return;\n    self.onClose('ping timeout');\n  }, timeout || (self.pingInterval + self.pingTimeout));\n};\n\n/**\n * Pings server every `this.pingInterval` and expects response\n * within `this.pingTimeout` or closes connection.\n *\n * @api private\n */\n\nSocket.prototype.setPing = function () {\n  var self = this;\n  clearTimeout(self.pingIntervalTimer);\n  self.pingIntervalTimer = setTimeout(function () {\n    debug('writing ping packet - expecting pong within %sms', self.pingTimeout);\n    self.ping();\n    self.onHeartbeat(self.pingTimeout);\n  }, self.pingInterval);\n};\n\n/**\n* Sends a ping packet.\n*\n* @api private\n*/\n\nSocket.prototype
[0] .ping = function () {\n  var self = this;\n  this.sendPacket('ping', function () {\n    self.emit('ping');\n  });\n};\n\n/**\n * Called on `drain` event\n *\n * @api private\n */\n\nSocket.prototype.onDrain = function () {\n  this.writeBuffer.splice(0, this.prevBufferLen);\n\n  // setting prevBufferLen = 0 is very important\n  // for example, when upgrading, upgrade packet is sent over,\n  // and a nonzero prevBufferLen could cause problems on `drain`\n  this.prevBufferLen = 0;\n\n  if (0 === this.writeBuffer.length) {\n    this.emit('drain');\n  } else {\n    this.flush();\n  }\n};\n\n/**\n * Flush write buffers.\n *\n * @api private\n */\n\nSocket.prototype.flush = function () {\n  if ('closed' !== this.readyState && this.transport.writable &&\n    !this.upgrading && this.writeBuffer.length) {\n    debug('flushing %d packets in socket', this.writeBuffer.length);\n    this.transport.send(this.writeBuffer);\n    // keep track of current length of writeBuffer\n    // splice writeBuffer and callbackBuffer on `drain`\n    this.prevBufferLen = this.writeBuffer.length;\n    this.emit('flush');\n  }\n};\n\n/**\n * Sends a message.\n *\n * @param {String} message.\n * @param {Function} callback function.\n * @param {Object} options.\n * @return {Socket} for chaining.\n * @api public\n */\n\nSocket.prototype.write =\nSocket.prototype.send = function (msg, options, fn) {\n  this.sendPacket('message', msg, options, fn);\n  return this;\n};\n\n/**\n * Sends a packet.\n *\n * @param {String} packet type.\n * @param {String} data.\n * @param {Object} options.\n * @param {Function} callback function.\n * @api private\n */\n\nSocket.prototype.sendPacket = function (type, data, options, fn) {\n  if ('function' === typeof data) {\n    fn = data;\n    data = undefined;\n  }\n\n  if ('function' === typeof options) {\n    fn = options;\n    options = null;\n  }\n\n  if ('closing' === this.readyState || 'closed' === this.readyState) {\n    return;\n  }\n\n  options = options || {};\n  options.compress = false !== options.compress;\n\n  var packet = {\n    type: type,\n    data: data,\n    options: options\n  };\n  this.emit('packetCreate', packet);\n  this.writeBuffer.push(packet);\n  if (fn) this.once('flush', fn);\n  this.flush();\n};\n\n/**\n * Closes the connection.\n *\n * @api private\n */\n\nSocket.prototype.close = function () {\n  if ('opening' === this.readyState || 'open' === this.readyState) {\n    this.readyState = 'closing';\n\n    var self = this;\n\n    if (this.writeBuffer.length) {\n      this.once('drain', function () {\n        if (this.upgrading) {\n          waitForUpgrade();\n        } else {\n          close();\n        }\n      });\n    } else if (this.upgrading) {\n      waitForUpgrade();\n    } else {\n      close();\n    }\n  }\n\n  function close () {\n    self.onClose('forced close');\n    debug('socket closing - telling transport to close');\n    self.transport.close();\n  }\n\n  function cleanupAndClose () {\n    self.removeListener('upgrade', cleanupAndClose);\n    self.removeListener('upgradeError', cleanupAndClose);\n    close();\n  }\n\n  function waitForUpgrade () {\n    // wait for upgrade to finish since we can't send packets while pausing a transport\n    self.once('upgrade', cleanupAndClose);\n    self.once('upgradeError', cleanupAndClose);\n  }\n\n  return this;\n};\n\n/**\n * Called upon transport error\n *\n * @api private\n */\n\nSocket.prototype.onError = function (err) {\n  debug('socket error %j', err);\n  Socket.priorWebsocketSuccess = false;\n  this.emit('error', err);\n  this.onClose('transport error', err);\n};\n\n/**\n * Called upon transport close.\n *\n * @api private\n */\n\nSocket.prototype.onClose = function (reason, desc) {\n  if ('opening' === this.readyState || 'open' === this.readyState || 'closing' === this.readyState) {\n    debug('socket close with reason: \"%s\"', reason);\n    var self = this;\n\n    // clear timers\n    clearTimeout(this.pingIntervalTimer);\n    clearTimeout(this.pingTimeoutTimer);\n\n    // stop event from firing again for transport\n    this.transport.removeAllListeners('close');\n\n    // ensure transport won't stay open\n    this.transport.close();\n\n    // ignore further transport communication\n    this.transport.removeAllListeners();\n\n    // set ready state\n    this.readyState = 'closed';\n\n    // clear session id\n    this.id = null;\n\n    // emit close event\n    this.emit('close', reason, desc);\n\n    // clean buffers after, so users can still\n    // grab the buffers on `close` event\n    self.writeBuffer = [];\n    self.prevBufferLen = 0;\n  }\n};\n\n/**\n * Filters upgrades, returning only those matching client transports.\n *\n * @param {Array} server upgrades\n * @api private\n *\n */\n\nSocket.prototype.filterUpgrades = function (upgrades) {\n  var filteredUpgrades = [];\n  for (var i = 0, j = upgrades.length; i < j; i++) {\n    if (~index(this.transports, upgrades[i])) filteredUpgrades.push(upgrades[i]);\n  }\n  return filteredUpgrades;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/socket.js\n// module id = 20\n// module chunks = 0","/**\n * Module dependencies\n */\n\nvar XMLHttpRequest = require('xmlhttprequest-ssl');\nvar XHR = require('./polling-xhr');\nvar JSONP = require('./polling-jsonp');\nvar websocket = require('./websocket');\n\n/**\n * Export transports.\n */\n\nexports.polling = polling;\nexports.websocket = websocket;\n\n/**\n * Polling transport polymorphic constructor.\n * Decides on xhr vs jsonp based on feature detection.\n *\n * @api private\n */\n\nfunction polling (opts) {\n  var xhr;\n  var xd = false;\n  var xs = false;\n  var jsonp = false !== opts.jsonp;\n\n  if (global.location) {\n    var isSSL = 'https:' === location.protocol;\n    var port = location.port;\n\n    // some user agents have empty `location.port`\n    if (!port) {\n      port = isSSL ? 443 : 80;\n    }\n\n    xd = opts.hostname !== location.hostname || port !== opts.port;\n    xs = opts.secure !== isSSL;\n  }\n\n  opts.xdomain = xd;\n  opts.xscheme = xs;\n  xhr = new XMLHttpRequest(opts);\n\n  if ('open' in xhr && !opts.forceJSONP) {\n    return new XHR(opts);\n  } else {\n    if (!jsonp) throw new Error('JSONP disabled');\n    return new JSONP(opts);\n  }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transports/index.js\n// module id = 21\n// module chunks = 0","// browser shim for xmlhttprequest module\n\nvar hasCORS = require('has-cors');\n\nmodule.exports = function (opts) {\n  var xdomain = opts.xdomain;\n\n  // scheme must be same when usign XDomainRequest\n  // http://blogs.msdn.com/b/ieinternals/archive/2010/05/13/xdomainrequest-restrictions-limitations-and-workarounds.aspx\n  var xscheme = opts.xscheme;\n\n  // XDomainRequest has a flow of not sending cookie, therefore it should be disabled as a default.\n  // https://github.com/Automattic/engine.io-client/pull/217\n  var enablesXDR = opts.enablesXDR;\n\n  // XMLHttpRequest can be disabled on IE\n  try {\n    if ('undefined' !== typeof XMLHttpRequest && (!xdomain || hasCORS)) {\n      return new XMLHttpRequest();\n    }\n  } catch (e) { }\n\n  // Use XDomainRequest for IE8 if enablesXDR is true\n  // because loading bar keeps flashing when using jsonp-polling\n  // https://github.com/yujiosaka/socke.io-ie8-loading-example\n  try {\n    if ('undefined' !== typeof XDomainRequest && !xscheme && enablesXDR) {\n      return new XDomainRequest();\n    }\n  } catch (e) { }\n\n  if (!xdomain) {\n    try {\n      return new global[['Active'].concat('Object').join('X')]('Microsoft.XMLHTTP');\n    } catch (e) { }\n  }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/xmlhttprequest.js\n// module id = 22\n// module chunks = 0","\n/**\n * Module exports.\n *\n * Logic borrowed from Modernizr:\n *\n *   - https://github.com/Modernizr/Modernizr/blob/master/feature-detects/cors.js\n */\n\ntry {\n  module.exports = typeof XMLHttpRequest !== 'undefined' &&\n    'withCredentials' in new XMLHttpRequest();\n} catch (err) {\n  // if XMLHttp support is disabled in IE then it will throw\n  // when trying to create\n  module.exports =
[0] false;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/has-cors/index.js\n// module id = 23\n// module chunks = 0","/**\n * Module requirements.\n */\n\nvar XMLHttpRequest = require('xmlhttprequest-ssl');\nvar Polling = require('./polling');\nvar Emitter = require('component-emitter');\nvar inherit = require('component-inherit');\nvar debug = require('debug')('engine.io-client:polling-xhr');\n\n/**\n * Module exports.\n */\n\nmodule.exports = XHR;\nmodule.exports.Request = Request;\n\n/**\n * Empty function\n */\n\nfunction empty () {}\n\n/**\n * XHR Polling constructor.\n *\n * @param {Object} opts\n * @api public\n */\n\nfunction XHR (opts) {\n  Polling.call(this, opts);\n  this.requestTimeout = opts.requestTimeout;\n\n  if (global.location) {\n    var isSSL = 'https:' === location.protocol;\n    var port = location.port;\n\n    // some user agents have empty `location.port`\n    if (!port) {\n      port = isSSL ? 443 : 80;\n    }\n\n    this.xd = opts.hostname !== global.location.hostname ||\n      port !== opts.port;\n    this.xs = opts.secure !== isSSL;\n  } else {\n    this.extraHeaders = opts.extraHeaders;\n  }\n}\n\n/**\n * Inherits from Polling.\n */\n\ninherit(XHR, Polling);\n\n/**\n * XHR supports binary\n */\n\nXHR.prototype.supportsBinary = true;\n\n/**\n * Creates a request.\n *\n * @param {String} method\n * @api private\n */\n\nXHR.prototype.request = function (opts) {\n  opts = opts || {};\n  opts.uri = this.uri();\n  opts.xd = this.xd;\n  opts.xs = this.xs;\n  opts.agent = this.agent || false;\n  opts.supportsBinary = this.supportsBinary;\n  opts.enablesXDR = this.enablesXDR;\n\n  // SSL options for Node.js client\n  opts.pfx = this.pfx;\n  opts.key = this.key;\n  opts.passphrase = this.passphrase;\n  opts.cert = this.cert;\n  opts.ca = this.ca;\n  opts.ciphers = this.ciphers;\n  opts.rejectUnauthorized = this.rejectUnauthorized;\n  opts.requestTimeout = this.requestTimeout;\n\n  // other options for Node.js client\n  opts.extraHeaders = this.extraHeaders;\n\n  return new Request(opts);\n};\n\n/**\n * Sends data.\n *\n * @param {String} data to send.\n * @param {Function} called upon flush.\n * @api private\n */\n\nXHR.prototype.doWrite = function (data, fn) {\n  var isBinary = typeof data !== 'string' && data !== undefined;\n  var req = this.request({ method: 'POST', data: data, isBinary: isBinary });\n  var self = this;\n  req.on('success', fn);\n  req.on('error', function (err) {\n    self.onError('xhr post error', err);\n  });\n  this.sendXhr = req;\n};\n\n/**\n * Starts a poll cycle.\n *\n * @api private\n */\n\nXHR.prototype.doPoll = function () {\n  debug('xhr poll');\n  var req = this.request();\n  var self = this;\n  req.on('data', function (data) {\n    self.onData(data);\n  });\n  req.on('error', function (err) {\n    self.onError('xhr poll error', err);\n  });\n  this.pollXhr = req;\n};\n\n/**\n * Request constructor\n *\n * @param {Object} options\n * @api public\n */\n\nfunction Request (opts) {\n  this.method = opts.method || 'GET';\n  this.uri = opts.uri;\n  this.xd = !!opts.xd;\n  this.xs = !!opts.xs;\n  this.async = false !== opts.async;\n  this.data = undefined !== opts.data ? opts.data : null;\n  this.agent = opts.agent;\n  this.isBinary = opts.isBinary;\n  this.supportsBinary = opts.supportsBinary;\n  this.enablesXDR = opts.enablesXDR;\n  this.requestTimeout = opts.requestTimeout;\n\n  // SSL options for Node.js client\n  this.pfx = opts.pfx;\n  this.key = opts.key;\n  this.passphrase = opts.passphrase;\n  this.cert = opts.cert;\n  this.ca = opts.ca;\n  this.ciphers = opts.ciphers;\n  this.rejectUnauthorized = opts.rejectUnauthorized;\n\n  // other options for Node.js client\n  this.extraHeaders = opts.extraHeaders;\n\n  this.create();\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Request.prototype);\n\n/**\n * Creates the XHR object and sends the request.\n *\n * @api private\n */\n\nRequest.prototype.create = function () {\n  var opts = { agent: this.agent, xdomain: this.xd, xscheme: this.xs, enablesXDR: this.enablesXDR };\n\n  // SSL options for Node.js client\n  opts.pfx = this.pfx;\n  opts.key = this.key;\n  opts.passphrase = this.passphrase;\n  opts.cert = this.cert;\n  opts.ca = this.ca;\n  opts.ciphers = this.ciphers;\n  opts.rejectUnauthorized = this.rejectUnauthorized;\n\n  var xhr = this.xhr = new XMLHttpRequest(opts);\n  var self = this;\n\n  try {\n    debug('xhr open %s: %s', this.method, this.uri);\n    xhr.open(this.method, this.uri, this.async);\n    try {\n      if (this.extraHeaders) {\n        xhr.setDisableHeaderCheck(true);\n        for (var i in this.extraHeaders) {\n          if (this.extraHeaders.hasOwnProperty(i)) {\n            xhr.setRequestHeader(i, this.extraHeaders[i]);\n          }\n        }\n      }\n    } catch (e) {}\n    if (this.supportsBinary) {\n      // This has to be done after open because Firefox is stupid\n      // http://stackoverflow.com/questions/13216903/get-binary-data-with-xmlhttprequest-in-a-firefox-extension\n      xhr.responseType = 'arraybuffer';\n    }\n\n    if ('POST' === this.method) {\n      try {\n        if (this.isBinary) {\n          xhr.setRequestHeader('Content-type', 'application/octet-stream');\n        } else {\n          xhr.setRequestHeader('Content-type', 'text/plain;charset=UTF-8');\n        }\n      } catch (e) {}\n    }\n\n    try {\n      xhr.setRequestHeader('Accept', '*/*');\n    } catch (e) {}\n\n    // ie6 check\n    if ('withCredentials' in xhr) {\n      xhr.withCredentials = true;\n    }\n\n    if (this.requestTimeout) {\n      xhr.timeout = this.requestTimeout;\n    }\n\n    if (this.hasXDR()) {\n      xhr.onload = function () {\n        self.onLoad();\n      };\n      xhr.onerror = function () {\n        self.onError(xhr.responseText);\n      };\n    } else {\n      xhr.onreadystatechange = function () {\n        if (4 !== xhr.readyState) return;\n        if (200 === xhr.status || 1223 === xhr.status) {\n          self.onLoad();\n        } else {\n          // make sure the `error` event handler that's user-set\n          // does not throw in the same tick and gets caught here\n          setTimeout(function () {\n            self.onError(xhr.status);\n          }, 0);\n        }\n      };\n    }\n\n    debug('xhr data %s', this.data);\n    xhr.send(this.data);\n  } catch (e) {\n    // Need to defer since .create() is called directly fhrom the constructor\n    // and thus the 'error' event can only be only bound *after* this exception\n    // occurs.  Therefore, also, we cannot throw here at all.\n    setTimeout(function () {\n      self.onError(e);\n    }, 0);\n    return;\n  }\n\n  if (global.document) {\n    this.index = Request.requestsCount++;\n    Request.requests[this.index] = this;\n  }\n};\n\n/**\n * Called upon successful response.\n *\n * @api private\n */\n\nRequest.prototype.onSuccess = function () {\n  this.emit('success');\n  this.cleanup();\n};\n\n/**\n * Called if we have data.\n *\n * @api private\n */\n\nRequest.prototype.onData = function (data) {\n  this.emit('data', data);\n  this.onSuccess();\n};\n\n/**\n * Called upon error.\n *\n * @api private\n */\n\nRequest.prototype.onError = function (err) {\n  this.emit('error', err);\n  this.cleanup(true);\n};\n\n/**\n * Cleans up house.\n *\n * @api private\n */\n\nRequest.prototype.cleanup = function (fromError) {\n  if ('undefined' === typeof this.xhr || null === this.xhr) {\n    return;\n  }\n  // xmlhttprequest\n  if (this.hasXDR()) {\n    this.xhr.onload = this.xhr.onerror = empty;\n  } else {\n    this.xhr.onreadystatechange = empty;\n  }\n\n  if (fromError) {\n    try {\n      this.xhr.abort();\n    } catch (e) {}\n  }\n\n  if (global.document) {\n    delete Request.requests[this.index];\n  }\n\n  this.xhr = null;\n};\n\n/**\n * Called upon load.\n *\n * @api private\n */\n\nRequest.prototype.onLoad = function () {\n  var data;\n  try {\n    var contentType;\n    try {\n      contentType = this.xhr.getResponseHeader('Content-Type').split(';')[0];\n    } catch (e) {}\n    if (contentType === 'application/octet-stream') {\n      data = this.xhr.response || this.xhr.responseText;\n    } else {\n      if (!this.supportsBinary) {\n
[0] data = this.xhr.responseText;\n      } else {\n        try {\n          data = String.fromCharCode.apply(null, new Uint8Array(this.xhr.response));\n        } catch (e) {\n          var ui8Arr = new Uint8Array(this.xhr.response);\n          var dataArray = [];\n          for (var idx = 0, length = ui8Arr.length; idx < length; idx++) {\n            dataArray.push(ui8Arr[idx]);\n          }\n\n          data = String.fromCharCode.apply(null, dataArray);\n        }\n      }\n    }\n  } catch (e) {\n    this.onError(e);\n  }\n  if (null != data) {\n    this.onData(data);\n  }\n};\n\n/**\n * Check if it has XDomainRequest.\n *\n * @api private\n */\n\nRequest.prototype.hasXDR = function () {\n  return 'undefined' !== typeof global.XDomainRequest && !this.xs && this.enablesXDR;\n};\n\n/**\n * Aborts the request.\n *\n * @api public\n */\n\nRequest.prototype.abort = function () {\n  this.cleanup();\n};\n\n/**\n * Aborts pending requests when unloading the window. This is needed to prevent\n * memory leaks (e.g. when using IE) and to ensure that no spurious error is\n * emitted.\n */\n\nRequest.requestsCount = 0;\nRequest.requests = {};\n\nif (global.document) {\n  if (global.attachEvent) {\n    global.attachEvent('onunload', unloadHandler);\n  } else if (global.addEventListener) {\n    global.addEventListener('beforeunload', unloadHandler, false);\n  }\n}\n\nfunction unloadHandler () {\n  for (var i in Request.requests) {\n    if (Request.requests.hasOwnProperty(i)) {\n      Request.requests[i].abort();\n    }\n  }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transports/polling-xhr.js\n// module id = 24\n// module chunks = 0","/**\n * Module dependencies.\n */\n\nvar Transport = require('../transport');\nvar parseqs = require('parseqs');\nvar parser = require('engine.io-parser');\nvar inherit = require('component-inherit');\nvar yeast = require('yeast');\nvar debug = require('debug')('engine.io-client:polling');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Polling;\n\n/**\n * Is XHR2 supported?\n */\n\nvar hasXHR2 = (function () {\n  var XMLHttpRequest = require('xmlhttprequest-ssl');\n  var xhr = new XMLHttpRequest({ xdomain: false });\n  return null != xhr.responseType;\n})();\n\n/**\n * Polling interface.\n *\n * @param {Object} opts\n * @api private\n */\n\nfunction Polling (opts) {\n  var forceBase64 = (opts && opts.forceBase64);\n  if (!hasXHR2 || forceBase64) {\n    this.supportsBinary = false;\n  }\n  Transport.call(this, opts);\n}\n\n/**\n * Inherits from Transport.\n */\n\ninherit(Polling, Transport);\n\n/**\n * Transport name.\n */\n\nPolling.prototype.name = 'polling';\n\n/**\n * Opens the socket (triggers polling). We write a PING message to determine\n * when the transport is open.\n *\n * @api private\n */\n\nPolling.prototype.doOpen = function () {\n  this.poll();\n};\n\n/**\n * Pauses polling.\n *\n * @param {Function} callback upon buffers are flushed and transport is paused\n * @api private\n */\n\nPolling.prototype.pause = function (onPause) {\n  var self = this;\n\n  this.readyState = 'pausing';\n\n  function pause () {\n    debug('paused');\n    self.readyState = 'paused';\n    onPause();\n  }\n\n  if (this.polling || !this.writable) {\n    var total = 0;\n\n    if (this.polling) {\n      debug('we are currently polling - waiting to pause');\n      total++;\n      this.once('pollComplete', function () {\n        debug('pre-pause polling complete');\n        --total || pause();\n      });\n    }\n\n    if (!this.writable) {\n      debug('we are currently writing - waiting to pause');\n      total++;\n      this.once('drain', function () {\n        debug('pre-pause writing complete');\n        --total || pause();\n      });\n    }\n  } else {\n    pause();\n  }\n};\n\n/**\n * Starts polling cycle.\n *\n * @api public\n */\n\nPolling.prototype.poll = function () {\n  debug('polling');\n  this.polling = true;\n  this.doPoll();\n  this.emit('poll');\n};\n\n/**\n * Overloads onData to detect payloads.\n *\n * @api private\n */\n\nPolling.prototype.onData = function (data) {\n  var self = this;\n  debug('polling got data %s', data);\n  var callback = function (packet, index, total) {\n    // if its the first message we consider the transport open\n    if ('opening' === self.readyState) {\n      self.onOpen();\n    }\n\n    // if its a close packet, we close the ongoing requests\n    if ('close' === packet.type) {\n      self.onClose();\n      return false;\n    }\n\n    // otherwise bypass onData and handle the message\n    self.onPacket(packet);\n  };\n\n  // decode payload\n  parser.decodePayload(data, this.socket.binaryType, callback);\n\n  // if an event did not trigger closing\n  if ('closed' !== this.readyState) {\n    // if we got data we're not polling\n    this.polling = false;\n    this.emit('pollComplete');\n\n    if ('open' === this.readyState) {\n      this.poll();\n    } else {\n      debug('ignoring poll - transport state \"%s\"', this.readyState);\n    }\n  }\n};\n\n/**\n * For polling, send a close packet.\n *\n * @api private\n */\n\nPolling.prototype.doClose = function () {\n  var self = this;\n\n  function close () {\n    debug('writing close packet');\n    self.write([{ type: 'close' }]);\n  }\n\n  if ('open' === this.readyState) {\n    debug('transport open - closing');\n    close();\n  } else {\n    // in case we're trying to close while\n    // handshaking is in progress (GH-164)\n    debug('transport not open - deferring close');\n    this.once('open', close);\n  }\n};\n\n/**\n * Writes a packets payload.\n *\n * @param {Array} data packets\n * @param {Function} drain callback\n * @api private\n */\n\nPolling.prototype.write = function (packets) {\n  var self = this;\n  this.writable = false;\n  var callbackfn = function () {\n    self.writable = true;\n    self.emit('drain');\n  };\n\n  parser.encodePayload(packets, this.supportsBinary, function (data) {\n    self.doWrite(data, callbackfn);\n  });\n};\n\n/**\n * Generates uri for connection.\n *\n * @api private\n */\n\nPolling.prototype.uri = function () {\n  var query = this.query || {};\n  var schema = this.secure ? 'https' : 'http';\n  var port = '';\n\n  // cache busting is forced\n  if (false !== this.timestampRequests) {\n    query[this.timestampParam] = yeast();\n  }\n\n  if (!this.supportsBinary && !query.sid) {\n    query.b64 = 1;\n  }\n\n  query = parseqs.encode(query);\n\n  // avoid port if default for schema\n  if (this.port && (('https' === schema && Number(this.port) !== 443) ||\n     ('http' === schema && Number(this.port) !== 80))) {\n    port = ':' + this.port;\n  }\n\n  // prepend ? to query\n  if (query.length) {\n    query = '?' + query;\n  }\n\n  var ipv6 = this.hostname.indexOf(':') !== -1;\n  return schema + '://' + (ipv6 ? '[' + this.hostname + ']' : this.hostname) + port + this.path + query;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transports/polling.js\n// module id = 25\n// module chunks = 0","/**\n * Module dependencies.\n */\n\nvar parser = require('engine.io-parser');\nvar Emitter = require('component-emitter');\n\n/**\n * Module exports.\n */\n\nmodule.exports = Transport;\n\n/**\n * Transport abstract constructor.\n *\n * @param {Object} options.\n * @api private\n */\n\nfunction Transport (opts) {\n  this.path = opts.path;\n  this.hostname = opts.hostname;\n  this.port = opts.port;\n  this.secure = opts.secure;\n  this.query = opts.query;\n  this.timestampParam = opts.timestampParam;\n  this.timestampRequests = opts.timestampRequests;\n  this.readyState = '';\n  this.agent = opts.agent || false;\n  this.socket = opts.socket;\n  this.enablesXDR = opts.enablesXDR;\n\n  // SSL options for Node.js client\n  this.pfx = opts.pfx;\n  this.key = opts.key;\n  this.passphrase = opts.passphrase;\n  this.cert = opts.cert;\n  this.ca = opts.ca;\n  this.ciphers = opts.ciphers;\n  this.rejectUnauthorized = opts.rejectUnauthorized;\n  this.forceNode = opts.forceNode;\n\n  // other options for Node.js client\n  this.extraHeaders = opts.extraHeaders;\n  this.localAddress = opts.localAddress;\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Transport.prototype);\n\n
[0] /**\n * Emits an error.\n *\n * @param {String} str\n * @return {Transport} for chaining\n * @api public\n */\n\nTransport.prototype.onError = function (msg, desc) {\n  var err = new Error(msg);\n  err.type = 'TransportError';\n  err.description = desc;\n  this.emit('error', err);\n  return this;\n};\n\n/**\n * Opens the transport.\n *\n * @api public\n */\n\nTransport.prototype.open = function () {\n  if ('closed' === this.readyState || '' === this.readyState) {\n    this.readyState = 'opening';\n    this.doOpen();\n  }\n\n  return this;\n};\n\n/**\n * Closes the transport.\n *\n * @api private\n */\n\nTransport.prototype.close = function () {\n  if ('opening' === this.readyState || 'open' === this.readyState) {\n    this.doClose();\n    this.onClose();\n  }\n\n  return this;\n};\n\n/**\n * Sends multiple packets.\n *\n * @param {Array} packets\n * @api private\n */\n\nTransport.prototype.send = function (packets) {\n  if ('open' === this.readyState) {\n    this.write(packets);\n  } else {\n    throw new Error('Transport not open');\n  }\n};\n\n/**\n * Called upon open\n *\n * @api private\n */\n\nTransport.prototype.onOpen = function () {\n  this.readyState = 'open';\n  this.writable = true;\n  this.emit('open');\n};\n\n/**\n * Called with data.\n *\n * @param {String} data\n * @api private\n */\n\nTransport.prototype.onData = function (data) {\n  var packet = parser.decodePacket(data, this.socket.binaryType);\n  this.onPacket(packet);\n};\n\n/**\n * Called with a decoded packet.\n */\n\nTransport.prototype.onPacket = function (packet) {\n  this.emit('packet', packet);\n};\n\n/**\n * Called upon close.\n *\n * @api private\n */\n\nTransport.prototype.onClose = function () {\n  this.readyState = 'closed';\n  this.emit('close');\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transport.js\n// module id = 26\n// module chunks = 0","/**\n * Module dependencies.\n */\n\nvar keys = require('./keys');\nvar hasBinary = require('has-binary');\nvar sliceBuffer = require('arraybuffer.slice');\nvar after = require('after');\nvar utf8 = require('wtf-8');\n\nvar base64encoder;\nif (global && global.ArrayBuffer) {\n  base64encoder = require('base64-arraybuffer');\n}\n\n/**\n * Check if we are running an android browser. That requires us to use\n * ArrayBuffer with polling transports...\n *\n * http://ghinda.net/jpeg-blob-ajax-android/\n */\n\nvar isAndroid = typeof navigator !== 'undefined' && /Android/i.test(navigator.userAgent);\n\n/**\n * Check if we are running in PhantomJS.\n * Uploading a Blob with PhantomJS does not work correctly, as reported here:\n * https://github.com/ariya/phantomjs/issues/11395\n * @type boolean\n */\nvar isPhantomJS = typeof navigator !== 'undefined' && /PhantomJS/i.test(navigator.userAgent);\n\n/**\n * When true, avoids using Blobs to encode payloads.\n * @type boolean\n */\nvar dontSendBlobs = isAndroid || isPhantomJS;\n\n/**\n * Current protocol version.\n */\n\nexports.protocol = 3;\n\n/**\n * Packet types.\n */\n\nvar packets = exports.packets = {\n    open:     0    // non-ws\n  , close:    1    // non-ws\n  , ping:     2\n  , pong:     3\n  , message:  4\n  , upgrade:  5\n  , noop:     6\n};\n\nvar packetslist = keys(packets);\n\n/**\n * Premade error packet.\n */\n\nvar err = { type: 'error', data: 'parser error' };\n\n/**\n * Create a blob api even for blob builder when vendor prefixes exist\n */\n\nvar Blob = require('blob');\n\n/**\n * Encodes a packet.\n *\n *     <packet type id> [ <data> ]\n *\n * Example:\n *\n *     5hello world\n *     3\n *     4\n *\n * Binary is encoded in an identical principle\n *\n * @api private\n */\n\nexports.encodePacket = function (packet, supportsBinary, utf8encode, callback) {\n  if ('function' == typeof supportsBinary) {\n    callback = supportsBinary;\n    supportsBinary = false;\n  }\n\n  if ('function' == typeof utf8encode) {\n    callback = utf8encode;\n    utf8encode = null;\n  }\n\n  var data = (packet.data === undefined)\n    ? undefined\n    : packet.data.buffer || packet.data;\n\n  if (global.ArrayBuffer && data instanceof ArrayBuffer) {\n    return encodeArrayBuffer(packet, supportsBinary, callback);\n  } else if (Blob && data instanceof global.Blob) {\n    return encodeBlob(packet, supportsBinary, callback);\n  }\n\n  // might be an object with { base64: true, data: dataAsBase64String }\n  if (data && data.base64) {\n    return encodeBase64Object(packet, callback);\n  }\n\n  // Sending data as a utf-8 string\n  var encoded = packets[packet.type];\n\n  // data fragment is optional\n  if (undefined !== packet.data) {\n    encoded += utf8encode ? utf8.encode(String(packet.data)) : String(packet.data);\n  }\n\n  return callback('' + encoded);\n\n};\n\nfunction encodeBase64Object(packet, callback) {\n  // packet data is an object { base64: true, data: dataAsBase64String }\n  var message = 'b' + exports.packets[packet.type] + packet.data.data;\n  return callback(message);\n}\n\n/**\n * Encode packet helpers for binary types\n */\n\nfunction encodeArrayBuffer(packet, supportsBinary, callback) {\n  if (!supportsBinary) {\n    return exports.encodeBase64Packet(packet, callback);\n  }\n\n  var data = packet.data;\n  var contentArray = new Uint8Array(data);\n  var resultBuffer = new Uint8Array(1 + data.byteLength);\n\n  resultBuffer[0] = packets[packet.type];\n  for (var i = 0; i < contentArray.length; i++) {\n    resultBuffer[i+1] = contentArray[i];\n  }\n\n  return callback(resultBuffer.buffer);\n}\n\nfunction encodeBlobAsArrayBuffer(packet, supportsBinary, callback) {\n  if (!supportsBinary) {\n    return exports.encodeBase64Packet(packet, callback);\n  }\n\n  var fr = new FileReader();\n  fr.onload = function() {\n    packet.data = fr.result;\n    exports.encodePacket(packet, supportsBinary, true, callback);\n  };\n  return fr.readAsArrayBuffer(packet.data);\n}\n\nfunction encodeBlob(packet, supportsBinary, callback) {\n  if (!supportsBinary) {\n    return exports.encodeBase64Packet(packet, callback);\n  }\n\n  if (dontSendBlobs) {\n    return encodeBlobAsArrayBuffer(packet, supportsBinary, callback);\n  }\n\n  var length = new Uint8Array(1);\n  length[0] = packets[packet.type];\n  var blob = new Blob([length.buffer, packet.data]);\n\n  return callback(blob);\n}\n\n/**\n * Encodes a packet with binary data in a base64 string\n *\n * @param {Object} packet, has `type` and `data`\n * @return {String} base64 encoded message\n */\n\nexports.encodeBase64Packet = function(packet, callback) {\n  var message = 'b' + exports.packets[packet.type];\n  if (Blob && packet.data instanceof global.Blob) {\n    var fr = new FileReader();\n    fr.onload = function() {\n      var b64 = fr.result.split(',')[1];\n      callback(message + b64);\n    };\n    return fr.readAsDataURL(packet.data);\n  }\n\n  var b64data;\n  try {\n    b64data = String.fromCharCode.apply(null, new Uint8Array(packet.data));\n  } catch (e) {\n    // iPhone Safari doesn't let you apply with typed arrays\n    var typed = new Uint8Array(packet.data);\n    var basic = new Array(typed.length);\n    for (var i = 0; i < typed.length; i++) {\n      basic[i] = typed[i];\n    }\n    b64data = String.fromCharCode.apply(null, basic);\n  }\n  message += global.btoa(b64data);\n  return callback(message);\n};\n\n/**\n * Decodes a packet. Changes format to Blob if requested.\n *\n * @return {Object} with `type` and `data` (if any)\n * @api private\n */\n\nexports.decodePacket = function (data, binaryType, utf8decode) {\n  if (data === undefined) {\n    return err;\n  }\n  // String data\n  if (typeof data == 'string') {\n    if (data.charAt(0) == 'b') {\n      return exports.decodeBase64Packet(data.substr(1), binaryType);\n    }\n\n    if (utf8decode) {\n      data = tryDecode(data);\n      if (data === false) {\n        return err;\n      }\n    }\n    var type = data.charAt(0);\n\n    if (Number(type) != type || !packetslist[type]) {\n      return err;\n    }\n\n    if (data.length > 1) {\n      return { type: packetslist[type], data: data.substring(1) };\n    } else {\n      return { type: packetslist[type] };\n    }\n  }\n\n  var asArray = new Uint8Array(data);\n  var type = asArray[0];\n  var r
[0] est = sliceBuffer(data, 1);\n  if (Blob && binaryType === 'blob') {\n    rest = new Blob([rest]);\n  }\n  return { type: packetslist[type], data: rest };\n};\n\nfunction tryDecode(data) {\n  try {\n    data = utf8.decode(data);\n  } catch (e) {\n    return false;\n  }\n  return data;\n}\n\n/**\n * Decodes a packet encoded in a base64 string\n *\n * @param {String} base64 encoded message\n * @return {Object} with `type` and `data` (if any)\n */\n\nexports.decodeBase64Packet = function(msg, binaryType) {\n  var type = packetslist[msg.charAt(0)];\n  if (!base64encoder) {\n    return { type: type, data: { base64: true, data: msg.substr(1) } };\n  }\n\n  var data = base64encoder.decode(msg.substr(1));\n\n  if (binaryType === 'blob' && Blob) {\n    data = new Blob([data]);\n  }\n\n  return { type: type, data: data };\n};\n\n/**\n * Encodes multiple messages (payload).\n *\n *     <length>:data\n *\n * Example:\n *\n *     11:hello world2:hi\n *\n * If any contents are binary, they will be encoded as base64 strings. Base64\n * encoded strings are marked with a b before the length specifier\n *\n * @param {Array} packets\n * @api private\n */\n\nexports.encodePayload = function (packets, supportsBinary, callback) {\n  if (typeof supportsBinary == 'function') {\n    callback = supportsBinary;\n    supportsBinary = null;\n  }\n\n  var isBinary = hasBinary(packets);\n\n  if (supportsBinary && isBinary) {\n    if (Blob && !dontSendBlobs) {\n      return exports.encodePayloadAsBlob(packets, callback);\n    }\n\n    return exports.encodePayloadAsArrayBuffer(packets, callback);\n  }\n\n  if (!packets.length) {\n    return callback('0:');\n  }\n\n  function setLengthHeader(message) {\n    return message.length + ':' + message;\n  }\n\n  function encodeOne(packet, doneCallback) {\n    exports.encodePacket(packet, !isBinary ? false : supportsBinary, true, function(message) {\n      doneCallback(null, setLengthHeader(message));\n    });\n  }\n\n  map(packets, encodeOne, function(err, results) {\n    return callback(results.join(''));\n  });\n};\n\n/**\n * Async array map using after\n */\n\nfunction map(ary, each, done) {\n  var result = new Array(ary.length);\n  var next = after(ary.length, done);\n\n  var eachWithIndex = function(i, el, cb) {\n    each(el, function(error, msg) {\n      result[i] = msg;\n      cb(error, result);\n    });\n  };\n\n  for (var i = 0; i < ary.length; i++) {\n    eachWithIndex(i, ary[i], next);\n  }\n}\n\n/*\n * Decodes data when a payload is maybe expected. Possible binary contents are\n * decoded from their base64 representation\n *\n * @param {String} data, callback method\n * @api public\n */\n\nexports.decodePayload = function (data, binaryType, callback) {\n  if (typeof data != 'string') {\n    return exports.decodePayloadAsBinary(data, binaryType, callback);\n  }\n\n  if (typeof binaryType === 'function') {\n    callback = binaryType;\n    binaryType = null;\n  }\n\n  var packet;\n  if (data == '') {\n    // parser error - ignoring payload\n    return callback(err, 0, 1);\n  }\n\n  var length = ''\n    , n, msg;\n\n  for (var i = 0, l = data.length; i < l; i++) {\n    var chr = data.charAt(i);\n\n    if (':' != chr) {\n      length += chr;\n    } else {\n      if ('' == length || (length != (n = Number(length)))) {\n        // parser error - ignoring payload\n        return callback(err, 0, 1);\n      }\n\n      msg = data.substr(i + 1, n);\n\n      if (length != msg.length) {\n        // parser error - ignoring payload\n        return callback(err, 0, 1);\n      }\n\n      if (msg.length) {\n        packet = exports.decodePacket(msg, binaryType, true);\n\n        if (err.type == packet.type && err.data == packet.data) {\n          // parser error in individual packet - ignoring payload\n          return callback(err, 0, 1);\n        }\n\n        var ret = callback(packet, i + n, l);\n        if (false === ret) return;\n      }\n\n      // advance cursor\n      i += n;\n      length = '';\n    }\n  }\n\n  if (length != '') {\n    // parser error - ignoring payload\n    return callback(err, 0, 1);\n  }\n\n};\n\n/**\n * Encodes multiple messages (payload) as binary.\n *\n * <1 = binary, 0 = string><number from 0-9><number from 0-9>[...]<number\n * 255><data>\n *\n * Example:\n * 1 3 255 1 2 3, if the binary contents are interpreted as 8 bit integers\n *\n * @param {Array} packets\n * @return {ArrayBuffer} encoded payload\n * @api private\n */\n\nexports.encodePayloadAsArrayBuffer = function(packets, callback) {\n  if (!packets.length) {\n    return callback(new ArrayBuffer(0));\n  }\n\n  function encodeOne(packet, doneCallback) {\n    exports.encodePacket(packet, true, true, function(data) {\n      return doneCallback(null, data);\n    });\n  }\n\n  map(packets, encodeOne, function(err, encodedPackets) {\n    var totalLength = encodedPackets.reduce(function(acc, p) {\n      var len;\n      if (typeof p === 'string'){\n        len = p.length;\n      } else {\n        len = p.byteLength;\n      }\n      return acc + len.toString().length + len + 2; // string/binary identifier + separator = 2\n    }, 0);\n\n    var resultArray = new Uint8Array(totalLength);\n\n    var bufferIndex = 0;\n    encodedPackets.forEach(function(p) {\n      var isString = typeof p === 'string';\n      var ab = p;\n      if (isString) {\n        var view = new Uint8Array(p.length);\n        for (var i = 0; i < p.length; i++) {\n          view[i] = p.charCodeAt(i);\n        }\n        ab = view.buffer;\n      }\n\n      if (isString) { // not true binary\n        resultArray[bufferIndex++] = 0;\n      } else { // true binary\n        resultArray[bufferIndex++] = 1;\n      }\n\n      var lenStr = ab.byteLength.toString();\n      for (var i = 0; i < lenStr.length; i++) {\n        resultArray[bufferIndex++] = parseInt(lenStr[i]);\n      }\n      resultArray[bufferIndex++] = 255;\n\n      var view = new Uint8Array(ab);\n      for (var i = 0; i < view.length; i++) {\n        resultArray[bufferIndex++] = view[i];\n      }\n    });\n\n    return callback(resultArray.buffer);\n  });\n};\n\n/**\n * Encode as Blob\n */\n\nexports.encodePayloadAsBlob = function(packets, callback) {\n  function encodeOne(packet, doneCallback) {\n    exports.encodePacket(packet, true, true, function(encoded) {\n      var binaryIdentifier = new Uint8Array(1);\n      binaryIdentifier[0] = 1;\n      if (typeof encoded === 'string') {\n        var view = new Uint8Array(encoded.length);\n        for (var i = 0; i < encoded.length; i++) {\n          view[i] = encoded.charCodeAt(i);\n        }\n        encoded = view.buffer;\n        binaryIdentifier[0] = 0;\n      }\n\n      var len = (encoded instanceof ArrayBuffer)\n        ? encoded.byteLength\n        : encoded.size;\n\n      var lenStr = len.toString();\n      var lengthAry = new Uint8Array(lenStr.length + 1);\n      for (var i = 0; i < lenStr.length; i++) {\n        lengthAry[i] = parseInt(lenStr[i]);\n      }\n      lengthAry[lenStr.length] = 255;\n\n      if (Blob) {\n        var blob = new Blob([binaryIdentifier.buffer, lengthAry.buffer, encoded]);\n        doneCallback(null, blob);\n      }\n    });\n  }\n\n  map(packets, encodeOne, function(err, results) {\n    return callback(new Blob(results));\n  });\n};\n\n/*\n * Decodes data when a payload is maybe expected. Strings are decoded by\n * interpreting each byte as a key code for entries marked to start with 0. See\n * description of encodePayloadAsBinary\n *\n * @param {ArrayBuffer} data, callback method\n * @api public\n */\n\nexports.decodePayloadAsBinary = function (data, binaryType, callback) {\n  if (typeof binaryType === 'function') {\n    callback = binaryType;\n    binaryType = null;\n  }\n\n  var bufferTail = data;\n  var buffers = [];\n\n  var numberTooLong = false;\n  while (bufferTail.byteLength > 0) {\n    var tailArray = new Uint8Array(bufferTail);\n    var isString = tailArray[0] === 0;\n    var msgLength = '';\n\n    for (var i = 1; ; i++) {\n      if (tailArray[i] == 255) break;\n\n      if (msgLength.length > 310) {\n        numberTooLong = true;\n        break;\n      }\n\n      msgLength += tailArray[i];\n    }\n\n    if(numberTooLong) return callback(er
[0] r, 0, 1);\n\n    bufferTail = sliceBuffer(bufferTail, 2 + msgLength.length);\n    msgLength = parseInt(msgLength);\n\n    var msg = sliceBuffer(bufferTail, 0, msgLength);\n    if (isString) {\n      try {\n        msg = String.fromCharCode.apply(null, new Uint8Array(msg));\n      } catch (e) {\n        // iPhone Safari doesn't let you apply to typed arrays\n        var typed = new Uint8Array(msg);\n        msg = '';\n        for (var i = 0; i < typed.length; i++) {\n          msg += String.fromCharCode(typed[i]);\n        }\n      }\n    }\n\n    buffers.push(msg);\n    bufferTail = sliceBuffer(bufferTail, msgLength);\n  }\n\n  var total = buffers.length;\n  buffers.forEach(function(buffer, i) {\n    callback(exports.decodePacket(buffer, binaryType, true), i, total);\n  });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-parser/lib/browser.js\n// module id = 27\n// module chunks = 0","\n/**\n * Gets the keys for an object.\n *\n * @return {Array} keys\n * @api private\n */\n\nmodule.exports = Object.keys || function keys (obj){\n  var arr = [];\n  var has = Object.prototype.hasOwnProperty;\n\n  for (var i in obj) {\n    if (has.call(obj, i)) {\n      arr.push(i);\n    }\n  }\n  return arr;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-parser/lib/keys.js\n// module id = 28\n// module chunks = 0","\n/*\n * Module requirements.\n */\n\nvar isArray = require('isarray');\n\n/**\n * Module exports.\n */\n\nmodule.exports = hasBinary;\n\n/**\n * Checks for binary data.\n *\n * Right now only Buffer and ArrayBuffer are supported..\n *\n * @param {Object} anything\n * @api public\n */\n\nfunction hasBinary(data) {\n\n  function _hasBinary(obj) {\n    if (!obj) return false;\n\n    if ( (global.Buffer && global.Buffer.isBuffer && global.Buffer.isBuffer(obj)) ||\n         (global.ArrayBuffer && obj instanceof ArrayBuffer) ||\n         (global.Blob && obj instanceof Blob) ||\n         (global.File && obj instanceof File)\n        ) {\n      return true;\n    }\n\n    if (isArray(obj)) {\n      for (var i = 0; i < obj.length; i++) {\n          if (_hasBinary(obj[i])) {\n              return true;\n          }\n      }\n    } else if (obj && 'object' == typeof obj) {\n      // see: https://github.com/Automattic/has-binary/pull/4\n      if (obj.toJSON && 'function' == typeof obj.toJSON) {\n        obj = obj.toJSON();\n      }\n\n      for (var key in obj) {\n        if (Object.prototype.hasOwnProperty.call(obj, key) && _hasBinary(obj[key])) {\n          return true;\n        }\n      }\n    }\n\n    return false;\n  }\n\n  return _hasBinary(data);\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/has-binary/index.js\n// module id = 29\n// module chunks = 0","/**\n * An abstraction for slicing an arraybuffer even when\n * ArrayBuffer.prototype.slice is not supported\n *\n * @api public\n */\n\nmodule.exports = function(arraybuffer, start, end) {\n  var bytes = arraybuffer.byteLength;\n  start = start || 0;\n  end = end || bytes;\n\n  if (arraybuffer.slice) { return arraybuffer.slice(start, end); }\n\n  if (start < 0) { start += bytes; }\n  if (end < 0) { end += bytes; }\n  if (end > bytes) { end = bytes; }\n\n  if (start >= bytes || start >= end || bytes === 0) {\n    return new ArrayBuffer(0);\n  }\n\n  var abv = new Uint8Array(arraybuffer);\n  var result = new Uint8Array(end - start);\n  for (var i = start, ii = 0; i < end; i++, ii++) {\n    result[ii] = abv[i];\n  }\n  return result.buffer;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/arraybuffer.slice/index.js\n// module id = 30\n// module chunks = 0","module.exports = after\n\nfunction after(count, callback, err_cb) {\n    var bail = false\n    err_cb = err_cb || noop\n    proxy.count = count\n\n    return (count === 0) ? callback() : proxy\n\n    function proxy(err, result) {\n        if (proxy.count <= 0) {\n            throw new Error('after called too many times')\n        }\n        --proxy.count\n\n        // after first error, rest are passed to err_cb\n        if (err) {\n            bail = true\n            callback(err)\n            // future error callbacks will go to error handler\n            callback = err_cb\n        } else if (proxy.count === 0 && !bail) {\n            callback(null, result)\n        }\n    }\n}\n\nfunction noop() {}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/after/index.js\n// module id = 31\n// module chunks = 0","/*! https://mths.be/wtf8 v1.0.0 by @mathias */\n;(function(root) {\n\n\t// Detect free variables `exports`\n\tvar freeExports = typeof exports == 'object' && exports;\n\n\t// Detect free variable `module`\n\tvar freeModule = typeof module == 'object' && module &&\n\t\tmodule.exports == freeExports && module;\n\n\t// Detect free variable `global`, from Node.js or Browserified code,\n\t// and use it as `root`\n\tvar freeGlobal = typeof global == 'object' && global;\n\tif (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {\n\t\troot = freeGlobal;\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tvar stringFromCharCode = String.fromCharCode;\n\n\t// Taken from https://mths.be/punycode\n\tfunction ucs2decode(string) {\n\t\tvar output = [];\n\t\tvar counter = 0;\n\t\tvar length = string.length;\n\t\tvar value;\n\t\tvar extra;\n\t\twhile (counter < length) {\n\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t} else {\n\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\toutput.push(value);\n\t\t\t\t\tcounter--;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\toutput.push(value);\n\t\t\t}\n\t\t}\n\t\treturn output;\n\t}\n\n\t// Taken from https://mths.be/punycode\n\tfunction ucs2encode(array) {\n\t\tvar length = array.length;\n\t\tvar index = -1;\n\t\tvar value;\n\t\tvar output = '';\n\t\twhile (++index < length) {\n\t\t\tvalue = array[index];\n\t\t\tif (value > 0xFFFF) {\n\t\t\t\tvalue -= 0x10000;\n\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t}\n\t\t\toutput += stringFromCharCode(value);\n\t\t}\n\t\treturn output;\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tfunction createByte(codePoint, shift) {\n\t\treturn stringFromCharCode(((codePoint >> shift) & 0x3F) | 0x80);\n\t}\n\n\tfunction encodeCodePoint(codePoint) {\n\t\tif ((codePoint & 0xFFFFFF80) == 0) { // 1-byte sequence\n\t\t\treturn stringFromCharCode(codePoint);\n\t\t}\n\t\tvar symbol = '';\n\t\tif ((codePoint & 0xFFFFF800) == 0) { // 2-byte sequence\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 6) & 0x1F) | 0xC0);\n\t\t}\n\t\telse if ((codePoint & 0xFFFF0000) == 0) { // 3-byte sequence\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 12) & 0x0F) | 0xE0);\n\t\t\tsymbol += createByte(codePoint, 6);\n\t\t}\n\t\telse if ((codePoint & 0xFFE00000) == 0) { // 4-byte sequence\n\t\t\tsymbol = stringFromCharCode(((codePoint >> 18) & 0x07) | 0xF0);\n\t\t\tsymbol += createByte(codePoint, 12);\n\t\t\tsymbol += createByte(codePoint, 6);\n\t\t}\n\t\tsymbol += stringFromCharCode((codePoint & 0x3F) | 0x80);\n\t\treturn symbol;\n\t}\n\n\tfunction wtf8encode(string) {\n\t\tvar codePoints = ucs2decode(string);\n\t\tvar length = codePoints.length;\n\t\tvar index = -1;\n\t\tvar codePoint;\n\t\tvar byteString = '';\n\t\twhile (++index < length) {\n\t\t\tcodePoint = codePoints[index];\n\t\t\tbyteString += encodeCodePoint(codePoint);\n\t\t}\n\t\treturn byteString;\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tfunction readContinuationByte() {\n\t\tif (byteIndex >= byteCount) {\n\t\t\tthrow Error('Invalid byte index');\n\t\t}\n\n\t\tvar continuationByte = byteArray[byteIndex] & 0xFF;\n\t\tbyteIndex++;\n\n\t\tif ((continuationByte &
[0] 0xC0) == 0x80) {\n\t\t\treturn continuationByte & 0x3F;\n\t\t}\n\n\t\t// If we end up here, it’s not a continuation byte.\n\t\tthrow Error('Invalid continuation byte');\n\t}\n\n\tfunction decodeSymbol() {\n\t\tvar byte1;\n\t\tvar byte2;\n\t\tvar byte3;\n\t\tvar byte4;\n\t\tvar codePoint;\n\n\t\tif (byteIndex > byteCount) {\n\t\t\tthrow Error('Invalid byte index');\n\t\t}\n\n\t\tif (byteIndex == byteCount) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Read the first byte.\n\t\tbyte1 = byteArray[byteIndex] & 0xFF;\n\t\tbyteIndex++;\n\n\t\t// 1-byte sequence (no continuation bytes)\n\t\tif ((byte1 & 0x80) == 0) {\n\t\t\treturn byte1;\n\t\t}\n\n\t\t// 2-byte sequence\n\t\tif ((byte1 & 0xE0) == 0xC0) {\n\t\t\tvar byte2 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x1F) << 6) | byte2;\n\t\t\tif (codePoint >= 0x80) {\n\t\t\t\treturn codePoint;\n\t\t\t} else {\n\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t}\n\t\t}\n\n\t\t// 3-byte sequence (may include unpaired surrogates)\n\t\tif ((byte1 & 0xF0) == 0xE0) {\n\t\t\tbyte2 = readContinuationByte();\n\t\t\tbyte3 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x0F) << 12) | (byte2 << 6) | byte3;\n\t\t\tif (codePoint >= 0x0800) {\n\t\t\t\treturn codePoint;\n\t\t\t} else {\n\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t}\n\t\t}\n\n\t\t// 4-byte sequence\n\t\tif ((byte1 & 0xF8) == 0xF0) {\n\t\t\tbyte2 = readContinuationByte();\n\t\t\tbyte3 = readContinuationByte();\n\t\t\tbyte4 = readContinuationByte();\n\t\t\tcodePoint = ((byte1 & 0x0F) << 0x12) | (byte2 << 0x0C) |\n\t\t\t\t(byte3 << 0x06) | byte4;\n\t\t\tif (codePoint >= 0x010000 && codePoint <= 0x10FFFF) {\n\t\t\t\treturn codePoint;\n\t\t\t}\n\t\t}\n\n\t\tthrow Error('Invalid WTF-8 detected');\n\t}\n\n\tvar byteArray;\n\tvar byteCount;\n\tvar byteIndex;\n\tfunction wtf8decode(byteString) {\n\t\tbyteArray = ucs2decode(byteString);\n\t\tbyteCount = byteArray.length;\n\t\tbyteIndex = 0;\n\t\tvar codePoints = [];\n\t\tvar tmp;\n\t\twhile ((tmp = decodeSymbol()) !== false) {\n\t\t\tcodePoints.push(tmp);\n\t\t}\n\t\treturn ucs2encode(codePoints);\n\t}\n\n\t/*--------------------------------------------------------------------------*/\n\n\tvar wtf8 = {\n\t\t'version': '1.0.0',\n\t\t'encode': wtf8encode,\n\t\t'decode': wtf8decode\n\t};\n\n\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t// like the following:\n\tif (\n\t\ttypeof define == 'function' &&\n\t\ttypeof define.amd == 'object' &&\n\t\tdefine.amd\n\t) {\n\t\tdefine(function() {\n\t\t\treturn wtf8;\n\t\t});\n\t}\telse if (freeExports && !freeExports.nodeType) {\n\t\tif (freeModule) { // in Node.js or RingoJS v0.8.0+\n\t\t\tfreeModule.exports = wtf8;\n\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\tvar object = {};\n\t\t\tvar hasOwnProperty = object.hasOwnProperty;\n\t\t\tfor (var key in wtf8) {\n\t\t\t\thasOwnProperty.call(wtf8, key) && (freeExports[key] = wtf8[key]);\n\t\t\t}\n\t\t}\n\t} else { // in Rhino or a web browser\n\t\troot.wtf8 = wtf8;\n\t}\n\n}(this));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/wtf-8/wtf-8.js\n// module id = 32\n// module chunks = 0","/*\n * base64-arraybuffer\n * https://github.com/niklasvh/base64-arraybuffer\n *\n * Copyright (c) 2012 Niklas von Hertzen\n * Licensed under the MIT license.\n */\n(function(){\n  \"use strict\";\n\n  var chars = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n\n  // Use a lookup table to find the index.\n  var lookup = new Uint8Array(256);\n  for (var i = 0; i < chars.length; i++) {\n    lookup[chars.charCodeAt(i)] = i;\n  }\n\n  exports.encode = function(arraybuffer) {\n    var bytes = new Uint8Array(arraybuffer),\n    i, len = bytes.length, base64 = \"\";\n\n    for (i = 0; i < len; i+=3) {\n      base64 += chars[bytes[i] >> 2];\n      base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];\n      base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];\n      base64 += chars[bytes[i + 2] & 63];\n    }\n\n    if ((len % 3) === 2) {\n      base64 = base64.substring(0, base64.length - 1) + \"=\";\n    } else if (len % 3 === 1) {\n      base64 = base64.substring(0, base64.length - 2) + \"==\";\n    }\n\n    return base64;\n  };\n\n  exports.decode =  function(base64) {\n    var bufferLength = base64.length * 0.75,\n    len = base64.length, i, p = 0,\n    encoded1, encoded2, encoded3, encoded4;\n\n    if (base64[base64.length - 1] === \"=\") {\n      bufferLength--;\n      if (base64[base64.length - 2] === \"=\") {\n        bufferLength--;\n      }\n    }\n\n    var arraybuffer = new ArrayBuffer(bufferLength),\n    bytes = new Uint8Array(arraybuffer);\n\n    for (i = 0; i < len; i+=4) {\n      encoded1 = lookup[base64.charCodeAt(i)];\n      encoded2 = lookup[base64.charCodeAt(i+1)];\n      encoded3 = lookup[base64.charCodeAt(i+2)];\n      encoded4 = lookup[base64.charCodeAt(i+3)];\n\n      bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);\n      bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);\n      bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);\n    }\n\n    return arraybuffer;\n  };\n})();\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/base64-arraybuffer/lib/base64-arraybuffer.js\n// module id = 33\n// module chunks = 0","/**\n * Create a blob builder even when vendor prefixes exist\n */\n\nvar BlobBuilder = global.BlobBuilder\n  || global.WebKitBlobBuilder\n  || global.MSBlobBuilder\n  || global.MozBlobBuilder;\n\n/**\n * Check if Blob constructor is supported\n */\n\nvar blobSupported = (function() {\n  try {\n    var a = new Blob(['hi']);\n    return a.size === 2;\n  } catch(e) {\n    return false;\n  }\n})();\n\n/**\n * Check if Blob constructor supports ArrayBufferViews\n * Fails in Safari 6, so we need to map to ArrayBuffers there.\n */\n\nvar blobSupportsArrayBufferView = blobSupported && (function() {\n  try {\n    var b = new Blob([new Uint8Array([1,2])]);\n    return b.size === 2;\n  } catch(e) {\n    return false;\n  }\n})();\n\n/**\n * Check if BlobBuilder is supported\n */\n\nvar blobBuilderSupported = BlobBuilder\n  && BlobBuilder.prototype.append\n  && BlobBuilder.prototype.getBlob;\n\n/**\n * Helper function that maps ArrayBufferViews to ArrayBuffers\n * Used by BlobBuilder constructor and old browsers that didn't\n * support it in the Blob constructor.\n */\n\nfunction mapArrayBufferViews(ary) {\n  for (var i = 0; i < ary.length; i++) {\n    var chunk = ary[i];\n    if (chunk.buffer instanceof ArrayBuffer) {\n      var buf = chunk.buffer;\n\n      // if this is a subarray, make a copy so we only\n      // include the subarray region from the underlying buffer\n      if (chunk.byteLength !== buf.byteLength) {\n        var copy = new Uint8Array(chunk.byteLength);\n        copy.set(new Uint8Array(buf, chunk.byteOffset, chunk.byteLength));\n        buf = copy.buffer;\n      }\n\n      ary[i] = buf;\n    }\n  }\n}\n\nfunction BlobBuilderConstructor(ary, options) {\n  options = options || {};\n\n  var bb = new BlobBuilder();\n  mapArrayBufferViews(ary);\n\n  for (var i = 0; i < ary.length; i++) {\n    bb.append(ary[i]);\n  }\n\n  return (options.type) ? bb.getBlob(options.type) : bb.getBlob();\n};\n\nfunction BlobConstructor(ary, options) {\n  mapArrayBufferViews(ary);\n  return new Blob(ary, options || {});\n};\n\nmodule.exports = (function() {\n  if (blobSupported) {\n    return blobSupportsArrayBufferView ? global.Blob : BlobConstructor;\n  } else if (blobBuilderSupported) {\n    return BlobBuilderConstructor;\n  } else {\n    return undefined;\n  }\n})();\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/blob/index.js\n// module id = 34\n// module chunks = 0","\r\n/**\r\n * Expose `Emitter`.\r\n */\r\n\r\nif (typeof module !== 'undefined') {\r\n  module.exports = Emitter;\r\n}\r\n\r\n/**\r\n * Initialize a new `Emitter`.\r\n *\r\n * @api public\r\n */\r\n\r\nfunction Emitter(obj) {\r\n  if (obj) return mixin(obj);\r\n};\r\n\r\n/**\r\n * Mixin the emitter properties.\r\n *\r\n * @param {Object} obj\r\n * @return {Object}\r\n * @api private\r\n */\r\n\r\nfunction mixin(obj) {\r\n  for (var key in Emitter.prototype) {\r\n    obj[key] = Emitter.prototype[key];\r\n  }\r\n  return obj;
[0] \r\n}\r\n\r\n/**\r\n * Listen on the given `event` with `fn`.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.on =\r\nEmitter.prototype.addEventListener = function(event, fn){\r\n  this._callbacks = this._callbacks || {};\r\n  (this._callbacks['$' + event] = this._callbacks['$' + event] || [])\r\n    .push(fn);\r\n  return this;\r\n};\r\n\r\n/**\r\n * Adds an `event` listener that will be invoked a single\r\n * time then automatically removed.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.once = function(event, fn){\r\n  function on() {\r\n    this.off(event, on);\r\n    fn.apply(this, arguments);\r\n  }\r\n\r\n  on.fn = fn;\r\n  this.on(event, on);\r\n  return this;\r\n};\r\n\r\n/**\r\n * Remove the given callback for `event` or all\r\n * registered callbacks.\r\n *\r\n * @param {String} event\r\n * @param {Function} fn\r\n * @return {Emitter}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.off =\r\nEmitter.prototype.removeListener =\r\nEmitter.prototype.removeAllListeners =\r\nEmitter.prototype.removeEventListener = function(event, fn){\r\n  this._callbacks = this._callbacks || {};\r\n\r\n  // all\r\n  if (0 == arguments.length) {\r\n    this._callbacks = {};\r\n    return this;\r\n  }\r\n\r\n  // specific event\r\n  var callbacks = this._callbacks['$' + event];\r\n  if (!callbacks) return this;\r\n\r\n  // remove all handlers\r\n  if (1 == arguments.length) {\r\n    delete this._callbacks['$' + event];\r\n    return this;\r\n  }\r\n\r\n  // remove specific handler\r\n  var cb;\r\n  for (var i = 0; i < callbacks.length; i++) {\r\n    cb = callbacks[i];\r\n    if (cb === fn || cb.fn === fn) {\r\n      callbacks.splice(i, 1);\r\n      break;\r\n    }\r\n  }\r\n  return this;\r\n};\r\n\r\n/**\r\n * Emit `event` with the given args.\r\n *\r\n * @param {String} event\r\n * @param {Mixed} ...\r\n * @return {Emitter}\r\n */\r\n\r\nEmitter.prototype.emit = function(event){\r\n  this._callbacks = this._callbacks || {};\r\n  var args = [].slice.call(arguments, 1)\r\n    , callbacks = this._callbacks['$' + event];\r\n\r\n  if (callbacks) {\r\n    callbacks = callbacks.slice(0);\r\n    for (var i = 0, len = callbacks.length; i < len; ++i) {\r\n      callbacks[i].apply(this, args);\r\n    }\r\n  }\r\n\r\n  return this;\r\n};\r\n\r\n/**\r\n * Return array of callbacks for `event`.\r\n *\r\n * @param {String} event\r\n * @return {Array}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.listeners = function(event){\r\n  this._callbacks = this._callbacks || {};\r\n  return this._callbacks['$' + event] || [];\r\n};\r\n\r\n/**\r\n * Check if this emitter has `event` handlers.\r\n *\r\n * @param {String} event\r\n * @return {Boolean}\r\n * @api public\r\n */\r\n\r\nEmitter.prototype.hasListeners = function(event){\r\n  return !! this.listeners(event).length;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-emitter/index.js\n// module id = 35\n// module chunks = 0","/**\r\n * Compiles a querystring\r\n * Returns string representation of the object\r\n *\r\n * @param {Object}\r\n * @api private\r\n */\r\n\r\nexports.encode = function (obj) {\r\n  var str = '';\r\n\r\n  for (var i in obj) {\r\n    if (obj.hasOwnProperty(i)) {\r\n      if (str.length) str += '&';\r\n      str += encodeURIComponent(i) + '=' + encodeURIComponent(obj[i]);\r\n    }\r\n  }\r\n\r\n  return str;\r\n};\r\n\r\n/**\r\n * Parses a simple querystring into an object\r\n *\r\n * @param {String} qs\r\n * @api private\r\n */\r\n\r\nexports.decode = function(qs){\r\n  var qry = {};\r\n  var pairs = qs.split('&');\r\n  for (var i = 0, l = pairs.length; i < l; i++) {\r\n    var pair = pairs[i].split('=');\r\n    qry[decodeURIComponent(pair[0])] = decodeURIComponent(pair[1]);\r\n  }\r\n  return qry;\r\n};\r\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/parseqs/index.js\n// module id = 36\n// module chunks = 0","\nmodule.exports = function(a, b){\n  var fn = function(){};\n  fn.prototype = b.prototype;\n  a.prototype = new fn;\n  a.prototype.constructor = a;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-inherit/index.js\n// module id = 37\n// module chunks = 0","'use strict';\n\nvar alphabet = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-_'.split('')\n  , length = 64\n  , map = {}\n  , seed = 0\n  , i = 0\n  , prev;\n\n/**\n * Return a string representing the specified number.\n *\n * @param {Number} num The number to convert.\n * @returns {String} The string representation of the number.\n * @api public\n */\nfunction encode(num) {\n  var encoded = '';\n\n  do {\n    encoded = alphabet[num % length] + encoded;\n    num = Math.floor(num / length);\n  } while (num > 0);\n\n  return encoded;\n}\n\n/**\n * Return the integer value specified by the given string.\n *\n * @param {String} str The string to convert.\n * @returns {Number} The integer value represented by the string.\n * @api public\n */\nfunction decode(str) {\n  var decoded = 0;\n\n  for (i = 0; i < str.length; i++) {\n    decoded = decoded * length + map[str.charAt(i)];\n  }\n\n  return decoded;\n}\n\n/**\n * Yeast: A tiny growing id generator.\n *\n * @returns {String} A unique id.\n * @api public\n */\nfunction yeast() {\n  var now = encode(+new Date());\n\n  if (now !== prev) return seed = 0, prev = now;\n  return now +'.'+ encode(seed++);\n}\n\n//\n// Map each character to its index.\n//\nfor (; i < length; i++) map[alphabet[i]] = i;\n\n//\n// Expose the `yeast`, `encode` and `decode` functions.\n//\nyeast.encode = encode;\nyeast.decode = decode;\nmodule.exports = yeast;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/yeast/index.js\n// module id = 38\n// module chunks = 0","\n/**\n * Module requirements.\n */\n\nvar Polling = require('./polling');\nvar inherit = require('component-inherit');\n\n/**\n * Module exports.\n */\n\nmodule.exports = JSONPPolling;\n\n/**\n * Cached regular expressions.\n */\n\nvar rNewline = /\\n/g;\nvar rEscapedNewline = /\\\\n/g;\n\n/**\n * Global JSONP callbacks.\n */\n\nvar callbacks;\n\n/**\n * Noop.\n */\n\nfunction empty () { }\n\n/**\n * JSONP Polling constructor.\n *\n * @param {Object} opts.\n * @api public\n */\n\nfunction JSONPPolling (opts) {\n  Polling.call(this, opts);\n\n  this.query = this.query || {};\n\n  // define global callbacks array if not present\n  // we do this here (lazily) to avoid unneeded global pollution\n  if (!callbacks) {\n    // we need to consider multiple engines in the same page\n    if (!global.___eio) global.___eio = [];\n    callbacks = global.___eio;\n  }\n\n  // callback identifier\n  this.index = callbacks.length;\n\n  // add callback to jsonp global\n  var self = this;\n  callbacks.push(function (msg) {\n    self.onData(msg);\n  });\n\n  // append to query string\n  this.query.j = this.index;\n\n  // prevent spurious errors from being emitted when the window is unloaded\n  if (global.document && global.addEventListener) {\n    global.addEventListener('beforeunload', function () {\n      if (self.script) self.script.onerror = empty;\n    }, false);\n  }\n}\n\n/**\n * Inherits from Polling.\n */\n\ninherit(JSONPPolling, Polling);\n\n/*\n * JSONP only supports binary as base64 encoded strings\n */\n\nJSONPPolling.prototype.supportsBinary = false;\n\n/**\n * Closes the socket.\n *\n * @api private\n */\n\nJSONPPolling.prototype.doClose = function () {\n  if (this.script) {\n    this.script.parentNode.removeChild(this.script);\n    this.script = null;\n  }\n\n  if (this.form) {\n    this.form.parentNode.removeChild(this.form);\n    this.form = null;\n    this.iframe = null;\n  }\n\n  Polling.prototype.doClose.call(this);\n};\n\n/**\n * Starts a poll cycle.\n *\n * @api private\n */\n\nJSONPPolling.prototype.doPoll = function () {\n  var self = this;\n  var script = document.createElement('script');\n\n  if (this.script) {\n    this.script.parentNode.removeChild(this.script);\n    this.script = null;\n  }\n\n  script.async = true;\n  script.src = this.uri();\n  script.onerror = function (e) {\n    self.onError('jsonp pol
[0] l error', e);\n  };\n\n  var insertAt = document.getElementsByTagName('script')[0];\n  if (insertAt) {\n    insertAt.parentNode.insertBefore(script, insertAt);\n  } else {\n    (document.head || document.body).appendChild(script);\n  }\n  this.script = script;\n\n  var isUAgecko = 'undefined' !== typeof navigator && /gecko/i.test(navigator.userAgent);\n\n  if (isUAgecko) {\n    setTimeout(function () {\n      var iframe = document.createElement('iframe');\n      document.body.appendChild(iframe);\n      document.body.removeChild(iframe);\n    }, 100);\n  }\n};\n\n/**\n * Writes with a hidden iframe.\n *\n * @param {String} data to send\n * @param {Function} called upon flush.\n * @api private\n */\n\nJSONPPolling.prototype.doWrite = function (data, fn) {\n  var self = this;\n\n  if (!this.form) {\n    var form = document.createElement('form');\n    var area = document.createElement('textarea');\n    var id = this.iframeId = 'eio_iframe_' + this.index;\n    var iframe;\n\n    form.className = 'socketio';\n    form.style.position = 'absolute';\n    form.style.top = '-1000px';\n    form.style.left = '-1000px';\n    form.target = id;\n    form.method = 'POST';\n    form.setAttribute('accept-charset', 'utf-8');\n    area.name = 'd';\n    form.appendChild(area);\n    document.body.appendChild(form);\n\n    this.form = form;\n    this.area = area;\n  }\n\n  this.form.action = this.uri();\n\n  function complete () {\n    initIframe();\n    fn();\n  }\n\n  function initIframe () {\n    if (self.iframe) {\n      try {\n        self.form.removeChild(self.iframe);\n      } catch (e) {\n        self.onError('jsonp polling iframe removal error', e);\n      }\n    }\n\n    try {\n      // ie6 dynamic iframes with target=\"\" support (thanks Chris Lambacher)\n      var html = '<iframe src=\"javascript:0\" name=\"' + self.iframeId + '\">';\n      iframe = document.createElement(html);\n    } catch (e) {\n      iframe = document.createElement('iframe');\n      iframe.name = self.iframeId;\n      iframe.src = 'javascript:0';\n    }\n\n    iframe.id = self.iframeId;\n\n    self.form.appendChild(iframe);\n    self.iframe = iframe;\n  }\n\n  initIframe();\n\n  // escape \\n to prevent it from being converted into \\r\\n by some UAs\n  // double escaping is required for escaped new lines because unescaping of new lines can be done safely on server-side\n  data = data.replace(rEscapedNewline, '\\\\\\n');\n  this.area.value = data.replace(rNewline, '\\\\n');\n\n  try {\n    this.form.submit();\n  } catch (e) {}\n\n  if (this.iframe.attachEvent) {\n    this.iframe.onreadystatechange = function () {\n      if (self.iframe.readyState === 'complete') {\n        complete();\n      }\n    };\n  } else {\n    this.iframe.onload = complete;\n  }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transports/polling-jsonp.js\n// module id = 39\n// module chunks = 0","/**\n * Module dependencies.\n */\n\nvar Transport = require('../transport');\nvar parser = require('engine.io-parser');\nvar parseqs = require('parseqs');\nvar inherit = require('component-inherit');\nvar yeast = require('yeast');\nvar debug = require('debug')('engine.io-client:websocket');\nvar BrowserWebSocket = global.WebSocket || global.MozWebSocket;\nvar NodeWebSocket;\nif (typeof window === 'undefined') {\n  try {\n    NodeWebSocket = require('ws');\n  } catch (e) { }\n}\n\n/**\n * Get either the `WebSocket` or `MozWebSocket` globals\n * in the browser or try to resolve WebSocket-compatible\n * interface exposed by `ws` for Node-like environment.\n */\n\nvar WebSocket = BrowserWebSocket;\nif (!WebSocket && typeof window === 'undefined') {\n  WebSocket = NodeWebSocket;\n}\n\n/**\n * Module exports.\n */\n\nmodule.exports = WS;\n\n/**\n * WebSocket transport constructor.\n *\n * @api {Object} connection options\n * @api public\n */\n\nfunction WS (opts) {\n  var forceBase64 = (opts && opts.forceBase64);\n  if (forceBase64) {\n    this.supportsBinary = false;\n  }\n  this.perMessageDeflate = opts.perMessageDeflate;\n  this.usingBrowserWebSocket = BrowserWebSocket && !opts.forceNode;\n  if (!this.usingBrowserWebSocket) {\n    WebSocket = NodeWebSocket;\n  }\n  Transport.call(this, opts);\n}\n\n/**\n * Inherits from Transport.\n */\n\ninherit(WS, Transport);\n\n/**\n * Transport name.\n *\n * @api public\n */\n\nWS.prototype.name = 'websocket';\n\n/*\n * WebSockets support binary\n */\n\nWS.prototype.supportsBinary = true;\n\n/**\n * Opens socket.\n *\n * @api private\n */\n\nWS.prototype.doOpen = function () {\n  if (!this.check()) {\n    // let probe timeout\n    return;\n  }\n\n  var uri = this.uri();\n  var protocols = void (0);\n  var opts = {\n    agent: this.agent,\n    perMessageDeflate: this.perMessageDeflate\n  };\n\n  // SSL options for Node.js client\n  opts.pfx = this.pfx;\n  opts.key = this.key;\n  opts.passphrase = this.passphrase;\n  opts.cert = this.cert;\n  opts.ca = this.ca;\n  opts.ciphers = this.ciphers;\n  opts.rejectUnauthorized = this.rejectUnauthorized;\n  if (this.extraHeaders) {\n    opts.headers = this.extraHeaders;\n  }\n  if (this.localAddress) {\n    opts.localAddress = this.localAddress;\n  }\n\n  try {\n    this.ws = this.usingBrowserWebSocket ? new WebSocket(uri) : new WebSocket(uri, protocols, opts);\n  } catch (err) {\n    return this.emit('error', err);\n  }\n\n  if (this.ws.binaryType === undefined) {\n    this.supportsBinary = false;\n  }\n\n  if (this.ws.supports && this.ws.supports.binary) {\n    this.supportsBinary = true;\n    this.ws.binaryType = 'nodebuffer';\n  } else {\n    this.ws.binaryType = 'arraybuffer';\n  }\n\n  this.addEventListeners();\n};\n\n/**\n * Adds event listeners to the socket\n *\n * @api private\n */\n\nWS.prototype.addEventListeners = function () {\n  var self = this;\n\n  this.ws.onopen = function () {\n    self.onOpen();\n  };\n  this.ws.onclose = function () {\n    self.onClose();\n  };\n  this.ws.onmessage = function (ev) {\n    self.onData(ev.data);\n  };\n  this.ws.onerror = function (e) {\n    self.onError('websocket error', e);\n  };\n};\n\n/**\n * Writes data to socket.\n *\n * @param {Array} array of packets.\n * @api private\n */\n\nWS.prototype.write = function (packets) {\n  var self = this;\n  this.writable = false;\n\n  // encodePacket efficient as it uses WS framing\n  // no need for encodePayload\n  var total = packets.length;\n  for (var i = 0, l = total; i < l; i++) {\n    (function (packet) {\n      parser.encodePacket(packet, self.supportsBinary, function (data) {\n        if (!self.usingBrowserWebSocket) {\n          // always create a new object (GH-437)\n          var opts = {};\n          if (packet.options) {\n            opts.compress = packet.options.compress;\n          }\n\n          if (self.perMessageDeflate) {\n            var len = 'string' === typeof data ? global.Buffer.byteLength(data) : data.length;\n            if (len < self.perMessageDeflate.threshold) {\n              opts.compress = false;\n            }\n          }\n        }\n\n        // Sometimes the websocket has already been closed but the browser didn't\n        // have a chance of informing us about it yet, in that case send will\n        // throw an error\n        try {\n          if (self.usingBrowserWebSocket) {\n            // TypeError is thrown when passing the second argument on Safari\n            self.ws.send(data);\n          } else {\n            self.ws.send(data, opts);\n          }\n        } catch (e) {\n          debug('websocket closed before onclose event');\n        }\n\n        --total || done();\n      });\n    })(packets[i]);\n  }\n\n  function done () {\n    self.emit('flush');\n\n    // fake drain\n    // defer to next tick to allow Socket to clear writeBuffer\n    setTimeout(function () {\n      self.writable = true;\n      self.emit('drain');\n    }, 0);\n  }\n};\n\n/**\n * Called upon close\n *\n * @api private\n */\n\nWS.prototype.onClose = function () {\n  Transport.prototype.onClose.call(this);\n};\n\n/**\n * Closes socket.\n *\n * @api private\n */\n\nWS.prototype.doClose = function () {\n  if (typeof this.ws !== 'undefined') {\n    this.ws.close();\n  }\n};\n\n/**\n * Generates uri
[0]  for connection.\n *\n * @api private\n */\n\nWS.prototype.uri = function () {\n  var query = this.query || {};\n  var schema = this.secure ? 'wss' : 'ws';\n  var port = '';\n\n  // avoid port if default for schema\n  if (this.port && (('wss' === schema && Number(this.port) !== 443) ||\n    ('ws' === schema && Number(this.port) !== 80))) {\n    port = ':' + this.port;\n  }\n\n  // append timestamp to URI\n  if (this.timestampRequests) {\n    query[this.timestampParam] = yeast();\n  }\n\n  // communicate binary support capabilities\n  if (!this.supportsBinary) {\n    query.b64 = 1;\n  }\n\n  query = parseqs.encode(query);\n\n  // prepend ? to query\n  if (query.length) {\n    query = '?' + query;\n  }\n\n  var ipv6 = this.hostname.indexOf(':') !== -1;\n  return schema + '://' + (ipv6 ? '[' + this.hostname + ']' : this.hostname) + port + this.path + query;\n};\n\n/**\n * Feature detection for WebSocket.\n *\n * @return {Boolean} whether this transport is available.\n * @api public\n */\n\nWS.prototype.check = function () {\n  return !!WebSocket && !('__initialize' in WebSocket && this.name === WS.prototype.name);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/engine.io-client/lib/transports/websocket.js\n// module id = 40\n// module chunks = 0","/* (ignored) */\n\n\n//////////////////\n// WEBPACK FOOTER\n// ws (ignored)\n// module id = 41\n// module chunks = 0","\nvar indexOf = [].indexOf;\n\nmodule.exports = function(arr, obj){\n  if (indexOf) return arr.indexOf(obj);\n  for (var i = 0; i < arr.length; ++i) {\n    if (arr[i] === obj) return i;\n  }\n  return -1;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/indexof/index.js\n// module id = 42\n// module chunks = 0","/**\r\n * JSON parse.\r\n *\r\n * @see Based on jQuery#parseJSON (MIT) and JSON2\r\n * @api private\r\n */\r\n\r\nvar rvalidchars = /^[\\],:{}\\s]*$/;\r\nvar rvalidescape = /\\\\(?:[\"\\\\\\/bfnrt]|u[0-9a-fA-F]{4})/g;\r\nvar rvalidtokens = /\"[^\"\\\\\\n\\r]*\"|true|false|null|-?\\d+(?:\\.\\d*)?(?:[eE][+\\-]?\\d+)?/g;\r\nvar rvalidbraces = /(?:^|:|,)(?:\\s*\\[)+/g;\r\nvar rtrimLeft = /^\\s+/;\r\nvar rtrimRight = /\\s+$/;\r\n\r\nmodule.exports = function parsejson(data) {\r\n  if ('string' != typeof data || !data) {\r\n    return null;\r\n  }\r\n\r\n  data = data.replace(rtrimLeft, '').replace(rtrimRight, '');\r\n\r\n  // Attempt to parse using the native JSON parser first\r\n  if (global.JSON && JSON.parse) {\r\n    return JSON.parse(data);\r\n  }\r\n\r\n  if (rvalidchars.test(data.replace(rvalidescape, '@')\r\n      .replace(rvalidtokens, ']')\r\n      .replace(rvalidbraces, ''))) {\r\n    return (new Function('return ' + data))();\r\n  }\r\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/parsejson/index.js\n// module id = 43\n// module chunks = 0","\n/**\n * Module dependencies.\n */\n\nvar parser = require('socket.io-parser');\nvar Emitter = require('component-emitter');\nvar toArray = require('to-array');\nvar on = require('./on');\nvar bind = require('component-bind');\nvar debug = require('debug')('socket.io-client:socket');\nvar hasBin = require('has-binary');\n\n/**\n * Module exports.\n */\n\nmodule.exports = exports = Socket;\n\n/**\n * Internal events (blacklisted).\n * These events can't be emitted by the user.\n *\n * @api private\n */\n\nvar events = {\n  connect: 1,\n  connect_error: 1,\n  connect_timeout: 1,\n  connecting: 1,\n  disconnect: 1,\n  error: 1,\n  reconnect: 1,\n  reconnect_attempt: 1,\n  reconnect_failed: 1,\n  reconnect_error: 1,\n  reconnecting: 1,\n  ping: 1,\n  pong: 1\n};\n\n/**\n * Shortcut to `Emitter#emit`.\n */\n\nvar emit = Emitter.prototype.emit;\n\n/**\n * `Socket` constructor.\n *\n * @api public\n */\n\nfunction Socket (io, nsp, opts) {\n  this.io = io;\n  this.nsp = nsp;\n  this.json = this; // compat\n  this.ids = 0;\n  this.acks = {};\n  this.receiveBuffer = [];\n  this.sendBuffer = [];\n  this.connected = false;\n  this.disconnected = true;\n  if (opts && opts.query) {\n    this.query = opts.query;\n  }\n  if (this.io.autoConnect) this.open();\n}\n\n/**\n * Mix in `Emitter`.\n */\n\nEmitter(Socket.prototype);\n\n/**\n * Subscribe to open, close and packet events\n *\n * @api private\n */\n\nSocket.prototype.subEvents = function () {\n  if (this.subs) return;\n\n  var io = this.io;\n  this.subs = [\n    on(io, 'open', bind(this, 'onopen')),\n    on(io, 'packet', bind(this, 'onpacket')),\n    on(io, 'close', bind(this, 'onclose'))\n  ];\n};\n\n/**\n * \"Opens\" the socket.\n *\n * @api public\n */\n\nSocket.prototype.open =\nSocket.prototype.connect = function () {\n  if (this.connected) return this;\n\n  this.subEvents();\n  this.io.open(); // ensure open\n  if ('open' === this.io.readyState) this.onopen();\n  this.emit('connecting');\n  return this;\n};\n\n/**\n * Sends a `message` event.\n *\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.send = function () {\n  var args = toArray(arguments);\n  args.unshift('message');\n  this.emit.apply(this, args);\n  return this;\n};\n\n/**\n * Override `emit`.\n * If the event is in `events`, it's emitted normally.\n *\n * @param {String} event name\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.emit = function (ev) {\n  if (events.hasOwnProperty(ev)) {\n    emit.apply(this, arguments);\n    return this;\n  }\n\n  var args = toArray(arguments);\n  var parserType = parser.EVENT; // default\n  if (hasBin(args)) { parserType = parser.BINARY_EVENT; } // binary\n  var packet = { type: parserType, data: args };\n\n  packet.options = {};\n  packet.options.compress = !this.flags || false !== this.flags.compress;\n\n  // event ack callback\n  if ('function' === typeof args[args.length - 1]) {\n    debug('emitting packet with ack id %d', this.ids);\n    this.acks[this.ids] = args.pop();\n    packet.id = this.ids++;\n  }\n\n  if (this.connected) {\n    this.packet(packet);\n  } else {\n    this.sendBuffer.push(packet);\n  }\n\n  delete this.flags;\n\n  return this;\n};\n\n/**\n * Sends a packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.packet = function (packet) {\n  packet.nsp = this.nsp;\n  this.io.packet(packet);\n};\n\n/**\n * Called upon engine `open`.\n *\n * @api private\n */\n\nSocket.prototype.onopen = function () {\n  debug('transport is open - connecting');\n\n  // write connect packet if necessary\n  if ('/' !== this.nsp) {\n    if (this.query) {\n      this.packet({type: parser.CONNECT, query: this.query});\n    } else {\n      this.packet({type: parser.CONNECT});\n    }\n  }\n};\n\n/**\n * Called upon engine `close`.\n *\n * @param {String} reason\n * @api private\n */\n\nSocket.prototype.onclose = function (reason) {\n  debug('close (%s)', reason);\n  this.connected = false;\n  this.disconnected = true;\n  delete this.id;\n  this.emit('disconnect', reason);\n};\n\n/**\n * Called with socket packet.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onpacket = function (packet) {\n  if (packet.nsp !== this.nsp) return;\n\n  switch (packet.type) {\n    case parser.CONNECT:\n      this.onconnect();\n      break;\n\n    case parser.EVENT:\n      this.onevent(packet);\n      break;\n\n    case parser.BINARY_EVENT:\n      this.onevent(packet);\n      break;\n\n    case parser.ACK:\n      this.onack(packet);\n      break;\n\n    case parser.BINARY_ACK:\n      this.onack(packet);\n      break;\n\n    case parser.DISCONNECT:\n      this.ondisconnect();\n      break;\n\n    case parser.ERROR:\n      this.emit('error', packet.data);\n      break;\n  }\n};\n\n/**\n * Called upon a server event.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onevent = function (packet) {\n  var args = packet.data || [];\n  debug('emitting event %j', args);\n\n  if (null != packet.id) {\n    debug('attaching ack callback to event');\n    args.push(this.ack(packet.id));\n  }\n\n  if (this.connected) {\n    emit.apply(this, args);\n  } else {\n    this.receiveBuffer.push(args);\n  }\n};\n\n/**\n * Produces an ack callback to emit with an event.\n *\n * @api private\n */\n\nSocket.prototype.ack = function (id) {\n  var self = this;\n  var sent = false;\n  return function () {\n
[0]    // prevent double callbacks\n    if (sent) return;\n    sent = true;\n    var args = toArray(arguments);\n    debug('sending ack %j', args);\n\n    var type = hasBin(args) ? parser.BINARY_ACK : parser.ACK;\n    self.packet({\n      type: type,\n      id: id,\n      data: args\n    });\n  };\n};\n\n/**\n * Called upon a server acknowlegement.\n *\n * @param {Object} packet\n * @api private\n */\n\nSocket.prototype.onack = function (packet) {\n  var ack = this.acks[packet.id];\n  if ('function' === typeof ack) {\n    debug('calling ack %s with %j', packet.id, packet.data);\n    ack.apply(this, packet.data);\n    delete this.acks[packet.id];\n  } else {\n    debug('bad ack %s', packet.id);\n  }\n};\n\n/**\n * Called upon server connect.\n *\n * @api private\n */\n\nSocket.prototype.onconnect = function () {\n  this.connected = true;\n  this.disconnected = false;\n  this.emit('connect');\n  this.emitBuffered();\n};\n\n/**\n * Emit buffered events (received and emitted).\n *\n * @api private\n */\n\nSocket.prototype.emitBuffered = function () {\n  var i;\n  for (i = 0; i < this.receiveBuffer.length; i++) {\n    emit.apply(this, this.receiveBuffer[i]);\n  }\n  this.receiveBuffer = [];\n\n  for (i = 0; i < this.sendBuffer.length; i++) {\n    this.packet(this.sendBuffer[i]);\n  }\n  this.sendBuffer = [];\n};\n\n/**\n * Called upon server disconnect.\n *\n * @api private\n */\n\nSocket.prototype.ondisconnect = function () {\n  debug('server disconnect (%s)', this.nsp);\n  this.destroy();\n  this.onclose('io server disconnect');\n};\n\n/**\n * Called upon forced client/server side disconnections,\n * this method ensures the manager stops tracking us and\n * that reconnections don't get triggered for this.\n *\n * @api private.\n */\n\nSocket.prototype.destroy = function () {\n  if (this.subs) {\n    // clean subscriptions to avoid reconnections\n    for (var i = 0; i < this.subs.length; i++) {\n      this.subs[i].destroy();\n    }\n    this.subs = null;\n  }\n\n  this.io.destroy(this);\n};\n\n/**\n * Disconnects the socket manually.\n *\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.close =\nSocket.prototype.disconnect = function () {\n  if (this.connected) {\n    debug('performing disconnect (%s)', this.nsp);\n    this.packet({ type: parser.DISCONNECT });\n  }\n\n  // remove socket from pool\n  this.destroy();\n\n  if (this.connected) {\n    // fire events\n    this.onclose('io client disconnect');\n  }\n  return this;\n};\n\n/**\n * Sets the compress flag.\n *\n * @param {Boolean} if `true`, compresses the sending data\n * @return {Socket} self\n * @api public\n */\n\nSocket.prototype.compress = function (compress) {\n  this.flags = this.flags || {};\n  this.flags.compress = compress;\n  return this;\n};\n\n\n\n// WEBPACK FOOTER //\n// lib/socket.js","module.exports = toArray\n\nfunction toArray(list, index) {\n    var array = []\n\n    index = index || 0\n\n    for (var i = index || 0; i < list.length; i++) {\n        array[i - index] = list[i]\n    }\n\n    return array\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/to-array/index.js\n// module id = 45\n// module chunks = 0","\n/**\n * Module exports.\n */\n\nmodule.exports = on;\n\n/**\n * Helper for subscriptions.\n *\n * @param {Object|EventEmitter} obj with `Emitter` mixin or `EventEmitter`\n * @param {String} event name\n * @param {Function} callback\n * @api public\n */\n\nfunction on (obj, ev, fn) {\n  obj.on(ev, fn);\n  return {\n    destroy: function () {\n      obj.removeListener(ev, fn);\n    }\n  };\n}\n\n\n\n// WEBPACK FOOTER //\n// lib/on.js","/**\n * Slice reference.\n */\n\nvar slice = [].slice;\n\n/**\n * Bind `obj` to `fn`.\n *\n * @param {Object} obj\n * @param {Function|String} fn or string\n * @return {Function}\n * @api public\n */\n\nmodule.exports = function(obj, fn){\n  if ('string' == typeof fn) fn = obj[fn];\n  if ('function' != typeof fn) throw new Error('bind() requires a function');\n  var args = slice.call(arguments, 2);\n  return function(){\n    return fn.apply(obj, args.concat(slice.call(arguments)));\n  }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-bind/index.js\n// module id = 47\n// module chunks = 0","\n/**\n * Expose `Backoff`.\n */\n\nmodule.exports = Backoff;\n\n/**\n * Initialize backoff timer with `opts`.\n *\n * - `min` initial timeout in milliseconds [100]\n * - `max` max timeout [10000]\n * - `jitter` [0]\n * - `factor` [2]\n *\n * @param {Object} opts\n * @api public\n */\n\nfunction Backoff(opts) {\n  opts = opts || {};\n  this.ms = opts.min || 100;\n  this.max = opts.max || 10000;\n  this.factor = opts.factor || 2;\n  this.jitter = opts.jitter > 0 && opts.jitter <= 1 ? opts.jitter : 0;\n  this.attempts = 0;\n}\n\n/**\n * Return the backoff duration.\n *\n * @return {Number}\n * @api public\n */\n\nBackoff.prototype.duration = function(){\n  var ms = this.ms * Math.pow(this.factor, this.attempts++);\n  if (this.jitter) {\n    var rand =  Math.random();\n    var deviation = Math.floor(rand * this.jitter * ms);\n    ms = (Math.floor(rand * 10) & 1) == 0  ? ms - deviation : ms + deviation;\n  }\n  return Math.min(ms, this.max) | 0;\n};\n\n/**\n * Reset the number of attempts.\n *\n * @api public\n */\n\nBackoff.prototype.reset = function(){\n  this.attempts = 0;\n};\n\n/**\n * Set the minimum duration\n *\n * @api public\n */\n\nBackoff.prototype.setMin = function(min){\n  this.ms = min;\n};\n\n/**\n * Set the maximum duration\n *\n * @api public\n */\n\nBackoff.prototype.setMax = function(max){\n  this.max = max;\n};\n\n/**\n * Set the jitter\n *\n * @api public\n */\n\nBackoff.prototype.setJitter = function(jitter){\n  this.jitter = jitter;\n};\n\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/backo2/index.js\n// module id = 48\n// module chunks = 0"],"mappings":"AAAA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;ACVA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;;;;ACrCA;;;;AAIA;AACA;AACA;AACA;AACA;AACA;;;;AAIA;AACA;AACA;;;;AAIA;AACA;AACA;;;;;;;;;;;;;AAaA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;AAKA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;AAMA;AACA;AACA;;;;;;;AAOA;AACA;AACA;;;;;;AAMA;;;;;;;;;AC1GA;;;;AAIA;AACA;AACA;AACA;;;;AAIA;AACA;AACA;;;;;;;;;AASA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;;ACzEA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;;ACtCA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;;;;;AClLA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA
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[0]  @ ./~/socket.io/lib/index.js 103:29-86
[0]  @ ./app/library/sio-socket-bundle/service/socket.service.ts
[0]  @ ./app/app.component.ts
[0]  @ ./app/app.module.ts
[0]  @ ./app/main.ts
[0]  @ multi ./app/main.ts
[0]
[0] WARNING in ./~/engine.io/~/ws/lib/BufferUtil.js
[0] Module not found: Error: Can't resolve 'bufferutil' in '/Users/metamaker/PhpstormProjects/sio2_vbox/sync/backend-ng/node_modules/engine.io/node_modules/ws/lib'
[0]  @ ./~/engine.io/~/ws/lib/BufferUtil.js 10:19-40
[0]  @ ./~/engine.io/~/ws/lib/Sender.js
[0]  @ ./~/engine.io/~/ws/index.js
[0]  @ ./~/engine.io/lib/server.js
[0]  @ ./~/engine.io/lib/engine.io.js
[0]  @ ./~/socket.io/lib/index.js
[0]  @ ./app/library/sio-socket-bundle/service/socket.service.ts
[0]  @ ./app/app.component.ts
[0]  @ ./app/app.module.ts
[0]  @ ./app/main.ts
[0]  @ multi ./app/main.ts
[0]
[0] WARNING in ./~/engine.io/~/ws/lib/Validation.js
[0] Module not found: Error: Can't resolve 'utf-8-validate' in '/Users/metamaker/PhpstormProjects/sio2_vbox/sync/backend-ng/node_modules/engine.io/node_modules/ws/lib'
[0]  @ ./~/engine.io/~/ws/lib/Validation.js 10:19-44
[0]  @ ./~/engine.io/~/ws/lib/Receiver.js
[0]  @ ./~/engine.io/~/ws/index.js
[0]  @ ./~/engine.io/lib/server.js
[0]  @ ./~/engine.io/lib/engine.io.js
[0]  @ ./~/socket.io/lib/index.js
[0]  @ ./app/library/sio-socket-bundle/service/socket.service.ts
[0]  @ ./app/app.component.ts
[0]  @ ./app/app.module.ts
[0]  @ ./app/main.ts
[0]  @ multi ./app/main.ts
[0]
[0] WARNING in ./~/engine.io/lib/server.js
[0] 67:43-65 Critical dependency: the request of a dependency is an expression
[0] Child html-webpack-plugin for "index.html":
[0]        [0] ./~/html-webpack-plugin/lib/loader.js!./index.html 737 bytes {0} [built]
[0]   0% compiling
 10% building modules 0/1 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 10% building modules 0/2 modules 2 active ...jects/sio2_vbox/sync/backend-ng async
 40% building modules 1/2 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 70% building modules 2/2 modules 0 active
 71% sealing
 72% optimizing
 75% advanced module optimization
 76% basic chunk optimization
 76% basic chunk optimization pass 2
 76% basic chunk optimization pass 3
 77% chunk optimization
[0]  78% advanced chunk optimization
 79% module and chunk tree optimization
 80% module reviving
 81% module order optimization
 82% module id optimization
 83% chunk reviving
 84% chunk order optimization
 85% chunk id optimization
 86% hashing
 87% module assets processing
 88% chunk assets processing
 89% additional chunk assets processing
 95% emitting

0% compiling
 10% building modules 0/1 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 10% building modules 0/2 modules 2 active ...jects/sio2_vbox/sync/backend-ng async
 40% building modules 1/2 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 70% building modules 2/2 modules 0 active
 71% sealing
 72% optimizing
 75% advanced module optimization
 76% basic chunk optimization
 76% basic chunk optimization pass 2
 76% basic chunk optimization pass 3
 77% chunk optimization
[0]  78% advanced chunk optimization
 79% module and chunk tree optimization
 80% module reviving
 81% module order optimization
 82% module id optimization
 83% chunk reviving
 84% chunk order optimization
 85% chunk id optimization
 86% hashing
 87% module assets processing
 88% chunk assets processing
 89% additional chunk assets processing
 95% emitting

Steps to reproduce (if the current behaviour is a bug)

Note: the best way to get a quick answer is to provide a failing test case, by forking the following fiddle for example.

  1. Create some base project that depends on socket.io.
  2. Use next webpack configuration or similar.
const path = require('path');
const ProgressPlugin = require('webpack/lib/ProgressPlugin');
const ProvidePlugin = require('webpack/lib/ProvidePlugin');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const ExtractTextPlugin = require('extract-text-webpack-plugin');
const autoprefixer = require('autoprefixer');
const postcssUrl = require('postcss-url');

const {
  NoEmitOnErrorsPlugin,
  LoaderOptionsPlugin
} = require('webpack');

const {
  CommonsChunkPlugin
} = require('webpack').optimize;

const { BaseHrefWebpackPlugin } = require('@angular/cli/plugins/webpack');
const { AotPlugin } = require('@ngtools/webpack');

const nodeModules = path.join(process.cwd(), 'node_modules');
const entryPoints = ["inline","polyfills","sw-register","styles","vendor","main"];
const baseHref = undefined;
const deployUrl = undefined;

module.exports = {
  "devtool": "source-map",
  "resolve": {
    "extensions": [
      ".ts",
      ".js",
      ".json"
    ],
    "modules": [
      "./node_modules"
    ],
    "alias": {
      "config": "config/config.dev.js"
    }
  },
  "resolveLoader": {
    "modules": [
      "./node_modules"
    ]
  },
  "entry": {
    "main": [
      "./app/main.ts"
    ],
    "polyfills": [
      "./app/polyfills.ts"
    ],
    "styles": [
      "./dist/style.dev.css"
    ]
  },
  "output": {
    "path": path.join(process.cwd(), "dist/dev"),
    "filename": "[name].bundle.js",
    "sourceMapFilename": "[name].bundle.js.map",
    "chunkFilename": "[id].chunk.js"
  },
  "module": {
    "rules": [
      {
        "enforce": "pre",
        "test": /\.js$/,
        "loader": "source-map-loader",
        "exclude": [
          /\/node_modules\//
        ]
      },
      {
        "test": /\.json$/,
        "loader": "json-loader"
      },
      {
        "test": /\.html$/,
        "loader": "raw-loader"
      },
      {
        "test": /\.(eot|svg)$/,
        "loader": "file-loader?name=[name].[hash:20].[ext]"
      },
      {
        "test": /\.(jpg|png|gif|otf|ttf|woff|woff2|cur|ani)$/,
        "loader": "url-loader?name=[name].[hash:20].[ext]&limit=10000"
      },
      {
        "exclude": [
          path.join(process.cwd(), "dist/style.dev.css")
        ],
        "test": /\.css$/,
        "loaders": [
          "exports-loader?module.exports.toString()",
          "css-loader?{\"sourceMap\":true,\"importLoaders\":1}",
          "postcss-loader"
        ]
      },
      {
        "exclude": [
          path.join(process.cwd(), "dist/style.dev.css")
        ],
        "test": /\.less$/,
        "loaders": [
          "exports-loader?module.exports.toString()",
          "css-loader?{\"sourceMap\":true,\"importLoaders\":1}",
          "postcss-loader",
          "less-loader"
        ]
      },
      {
        "include": [
          path.join(process.cwd(), "dist/style.dev.css")
        ],
        "test": /\.css$/,
        "loaders": ExtractTextPlugin.extract({
          "use": [
            "css-loader?{\"sourceMap\":false,\"importLoaders\":1}", // Don't make sourceMap true, because it will break fonts loading
            "postcss-loader"
          ],
          "fallback": "style-loader",
          "publicPath": ""
        })
      },
      {
        "include": [
          path.join(process.cwd(), "dist/style.dev.css")
        ],
        "test": /\.less$/,
        "loaders": ExtractTextPlugin.extract({
          "use": [
            "css-loader?{\"sourceMap\":false,\"importLoaders\":1}", // Don't make sourceMap true, because it will break fonts loading
            "postcss-loader",
            "less-loader"
          ],
          "fallback": "style-loader",
          "publicPath": ""
        })
      },
      {
        "test": /\.ts$/,
        "loader": "@ngtools/webpack"
      }
    ]
  },
  "plugins": [
    new NoEmitOnErrorsPlugin(),
    new ProgressPlugin(),
    new ProvidePlugin({
        $:"jquery",
        jQuery:"jquery"
    }),
    new HtmlWebpackPlugin({
      "template": "./index.html",
      "filename": "./index.html",
      "hash": false,
      "inject": true,
      "compile": true,
      "favicon": false,
      "minify": false,
      "cache": true,
      "showErrors": true,
      "chunks": "all",
      "excludeChunks": [],
      "title": "Webpack App",
      "xhtml": true,
      "chunksSortMode": function sort(left, right) {
        let leftIndex = entryPoints.indexOf(left.names[0]);
        let rightindex = entryPoints.indexOf(right.names[0]);
        if (leftIndex > rightindex) {
            return 1;
        }
        else if (leftIndex < rightindex) {
            return -1;
        }
        else {
            return 0;
        }
    }
    }),
    new BaseHrefWebpackPlugin({}),
    new CommonsChunkPlugin({
      "name": "inline",
      "minChunks": null
    }),
    new CommonsChunkPlugin({
      "name": "vendor",
      "minChunks": (module) => module.resource && module.resource.startsWith(nodeModules),
      "chunks": [
        "main"
      ]
    }),
    new ExtractTextPlugin({
      "filename": "[name].bundle.css",
      "disable": true
    }),
    new LoaderOptionsPlugin({
      "sourceMap": true,
      "options": {
        "postcss": [
          autoprefixer(),
          postcssUrl({"url": (URL) => {
            // Only convert absolute URLs, which CSS-Loader won't process into require().
            if (!URL.startsWith('/')) {
                return URL;
            }
            // Join together base-href, deploy-url and the original URL.
            // Also dedupe multiple slashes into single ones.
            return `/${baseHref || ''}/${deployUrl || ''}/${URL}`.replace(/\/\/+/g, '/');
        }})
        ],
        "lessLoader": {
          "sourceMap": true
        },
        "context": ""
      }
    }),
    new AotPlugin({
      "mainPath": "app/main.ts",
      "hostReplacementPaths": {},
      "exclude": [],
      "tsConfigPath": "tsconfig.json",
      "skipCodeGeneration": true
    }),
    new BundleAnalyzerPlugin({
      analyzerMode: "static",
      openAnalyzer: true,
      reportFilename: 'analyzer/report.html',
    })
  ],
  "node": {
    "fs": "empty",
    "global": true,
    "crypto": "empty",
    "tls": "empty",
    "net": "empty",
    "process": true,
    "module": false,
    "clearImmediate": false,
    "setImmediate": false
  }
};
  1. Specify some devtool like "devtool": "inline-source-map" (reproducable with any devtool). Without devtool it works correctly.
  2. Run webpack --watch. It will compile bundles successfully, but will try to find socket.io.js.map on every watch iteration, and notify browser that bundles are recompiled. Again and again.
[0]   0% compiling
 10% building modules 0/1 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 10% building modules 0/2 modules 2 active ...jects/sio2_vbox/sync/backend-ng async
 40% building modules 1/2 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 70% building modules 2/2 modules 0 active
 71% sealing
 72% optimizing
 75% advanced module optimization
 76% basic chunk optimization
 76% basic chunk optimization pass 2
 76% basic chunk optimization pass 3
 77% chunk optimization
 78% advanced chunk optimization
 79% module and chunk tree optimization
 80% module reviving
 81% module order optimization
 82% module id optimization
 83% chunk reviving
 84% chunk order optimization
 85% chunk id optimization
 86% hashing
 87% module assets processing
 88% chunk assets processing
 89% additional chunk assets processing
 95% emitting

0% compiling
 10% building modules 0/1 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 10% building modules 0/2 modules 2 active ...jects/sio2_vbox/sync/backend-ng async
 40% building modules 1/2 modules 1 active ...ocket.io-client/dist/socket.io.js.map
 70% building modules 2/2 modules 0 active
 71% sealing
 72% optimizing
 75% advanced module optimization
 76% basic chunk optimization
 76% basic chunk optimization pass 2
 76% basic chunk optimization pass 3
 77% chunk optimization
 78% advanced chunk optimization
 79% module and chunk tree optimization
 80% module reviving
 81% module order optimization
 82% module id optimization
 83% chunk reviving
 84% chunk order optimization
 85% chunk id optimization
 86% hashing
 87% module assets processing
 88% chunk assets processing
 89% additional chunk assets processing
 95% emitting

http://imgur.com/RS2bXy1

Expected behaviour

Webpack should work with socket.io in watch mode without problems.

Setup

  • OS: Mac OS X Yosemite
  • NodeJs: 7.4.0
  • Webpack: 2.2.1
  • Webpack Bundle Analyzer: 2.3.0
  • socket.io version: 1.7.1

Reproduction steps

  1. Clone current repository to your local machine.
  2. npm install.
  3. npm build:dev in one console window.
  4. npm server:dev in another console window.

Solution for bug

Solved the problem. It is not because of socket.io. After debugging Webpack I figured out that it watches for changes in files that were copied by GlobCopyWebpackPlugin and my PHPStorm project files (i.e. under directory .idea).

Solution is provided in bugfix/solved-bug branch.