Pinned Repositories
unity-retro-mesh-shader
Fake transparent(using mesh - Like SE*A MOD*L1 or 2) shader | セ○のMOD○L1/2みたいなメッシュ半透明シェーダ
Arbor3-State-Jump-Sample
Arbor3でStateLink以外でステートを行き来するサンプル
draw-string-line-height
Extension methods to the .NET System.Drawing.Graphics class that allows one to measure and draw strings while specifying a custom line height for the text (forked project - for Improve CJK support and per-line alignment feature)
JPEG-MP4-Compression-PostProcessing-Effect-for-Unity3D
the effect of JPEG/MP4 compression as a PostProcessing Effect (adding alpha channel Preserve option)
material-texture-baker
Bake texture and color into single texture (works best with ProDrawCallOptimizer) - マテリアルのテクスチャと色設定から、着色済みテクスチャに変換する
SemanticXamlPrint-linespacingsupport
An Xaml parser that translates to a windows print Drawing (Line Spacing Support)
draw-string-line-height
Extension methods to the .NET System.Drawing.Graphics class that allows one to measure and draw strings while specifying a custom line height for the text
dnasoftwares's Repositories
dnasoftwares/SemanticXamlPrint-linespacingsupport
An Xaml parser that translates to a windows print Drawing (Line Spacing Support)
dnasoftwares/draw-string-line-height
Extension methods to the .NET System.Drawing.Graphics class that allows one to measure and draw strings while specifying a custom line height for the text (forked project - for Improve CJK support and per-line alignment feature)
dnasoftwares/JPEG-MP4-Compression-PostProcessing-Effect-for-Unity3D
the effect of JPEG/MP4 compression as a PostProcessing Effect (adding alpha channel Preserve option)
dnasoftwares/Arbor3-State-Jump-Sample
Arbor3でStateLink以外でステートを行き来するサンプル
dnasoftwares/material-texture-baker
Bake texture and color into single texture (works best with ProDrawCallOptimizer) - マテリアルのテクスチャと色設定から、着色済みテクスチャに変換する
dnasoftwares/unity-retro-mesh-shader
Fake transparent(using mesh - Like SE*A MOD*L1 or 2) shader | セ○のMOD○L1/2みたいなメッシュ半透明シェーダ