Pinned Repositories
android-ndk
[Deprecated] Installed android-ndk for speedy cloning into Travis CI worker VM.
aoc2020
My Advent of Code 2020 solutions
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
dneto0
dneto0 personal profile
gpuweb
Where the GPU for the Web work happens!
vulkan_test_applications
clspv
Clspv is a compiler for OpenCL C to Vulkan compute shaders
shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
gpuweb
Where the GPU for the Web work happens!
SPIRV-Tools
dneto0's Repositories
dneto0/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
dneto0/gpuweb
Where the GPU for the Web work happens!
dneto0/SPIRV-Headers
SPIRV-Headers
dneto0/SPIRV-Tools
dneto0/Vulkan-Headers
Vulkan Header files and API registry
dneto0/Vulkan-ValidationLayers
Vulkan Validation Layers
dneto0/amber
Amber is a multi-API shader test framework
dneto0/bikeshed
:bike: A preprocessor for anyone writing specifications that converts source files into actual specs.
dneto0/chroma
A general purpose syntax highlighter in pure Go
dneto0/clspv
dneto0/clvk
Experimental implementation of OpenCL 3.0 on Vulkan
dneto0/cts
WebGPU Conformance Test Suite
dneto0/dneto0.github.io
very temporary way to share HTML
dneto0/effcee
dneto0/gemma.cpp
lightweight, standalone C++ inference engine for Google's Gemma models.
dneto0/glslang
Khronos reference front-end for GLSL and ESSL
dneto0/googletest
Google Test
dneto0/hello-triangle-webgpu
Well commented hello triangle example for WebGPU
dneto0/linguist
Language Savant. If your repository's language is being reported incorrectly, send us a pull request!
dneto0/misc-builder
dneto0/monaco-editor
A browser based code editor
dneto0/naga
Universal shader translation in Rust
dneto0/oneapi-construction-kit
dneto0/oss-fuzz
OSS-Fuzz - continuous fuzzing for open source software.
dneto0/pygments
Pygments is a generic syntax highlighter written in Python
dneto0/shaderc
A collection of tools, libraries and tests for shader compilation.
dneto0/SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
dneto0/tour-of-wgsl
dneto0/uVkCompute
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
dneto0/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library