Pinned Repositories
Adv360-Pro-ZMK
Production repository for the all-new Advantage360 Professional using ZMK engine
cohesity-ansible-role
This repository provides an Ansible role and related modules for Cohesity DataPlatform.
glove80-zmk-config
This repo is the official configuration of the MoErgo Glove80 wireless split contoured keyboard. Use it to develop your own keymap and easily build your own ZMK firmware to run on your Glove80.
lsp-zero.nvim
A starting point to setup some lsp related features in neovim.
neorg
Modernity meets insane extensibility. The future of organizing your life in Neovim.
NvChad
An attempt to make neovim cli as functional as an IDE while being very beautiful , blazing fast.
vit
VIT is a lightweight, fast, curses-based front end to Taskwarrior
wezterm
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
neorg
Modernity meets insane extensibility. The future of organizing your life in Neovim.
wezterm
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust
dnguyener's Repositories
dnguyener/Adv360-Pro-ZMK
Production repository for the all-new Advantage360 Professional using ZMK engine
dnguyener/cohesity-ansible-role
This repository provides an Ansible role and related modules for Cohesity DataPlatform.
dnguyener/glove80-zmk-config
This repo is the official configuration of the MoErgo Glove80 wireless split contoured keyboard. Use it to develop your own keymap and easily build your own ZMK firmware to run on your Glove80.
dnguyener/lsp-zero.nvim
A starting point to setup some lsp related features in neovim.
dnguyener/neorg
Modernity meets insane extensibility. The future of organizing your life in Neovim.
dnguyener/NvChad
An attempt to make neovim cli as functional as an IDE while being very beautiful , blazing fast.
dnguyener/vit
VIT is a lightweight, fast, curses-based front end to Taskwarrior
dnguyener/wezterm
A GPU-accelerated cross-platform terminal emulator and multiplexer written by @wez and implemented in Rust