doYourCode
Professor de informática do IFNMG, campus Salinas, nos cursos de Bacharelado de Sistemas de Informações e Técnico em Informática.
IFNMGSalinas, MG
Pinned Repositories
3dCGdotNet
aeds.doc
Página de informações, e documentação, complementares para apoiar o repositório algoritmos_e_estruturas_de_dados
algoritmos_e_estruturas_de_dados
Exemplos e exercícios de algoritmos e estruturas de dados em Python
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bgfx-python
Python 3.7+ wrapper for the BGFX library. 🐍
Blaze
A GPU Path Tracer, using DirectX Ray Tracing as backend
DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
doYourCode's Repositories
doYourCode/algoritmos_e_estruturas_de_dados
Exemplos e exercícios de algoritmos e estruturas de dados em Python
doYourCode/aeds.doc
Página de informações, e documentação, complementares para apoiar o repositório algoritmos_e_estruturas_de_dados
doYourCode/3dCGdotNet
doYourCode/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
doYourCode/DXRPathTracer
A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)
doYourCode/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
doYourCode/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
doYourCode/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
doYourCode/Blaze
A GPU Path Tracer, using DirectX Ray Tracing as backend
doYourCode/CIS-565-Final-VR-Raytracer
Real-time Global Illumination with Vulkan Ray Tracing API
doYourCode/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
doYourCode/Falcor
Real-Time Rendering Framework
doYourCode/kohi
A game engine made as part of the Kohi Game Engine series on YouTube, where we make a game engine from the ground up using C and Vulkan.
doYourCode/Vulkan
Examples and demos for the new Vulkan API
doYourCode/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
doYourCode/glm
OpenGL Mathematics (GLM)
doYourCode/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
doYourCode/moonshine
A general purpose ray traced renderer built with Zig + Vulkan
doYourCode/nvpro_core
shared source code and resources needed for the samples to run
doYourCode/opengl-tutorials
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
doYourCode/RayTracing_external
Realtime GPU Path tracer based on OpenCL and OpenGL
doYourCode/RayTracingInDotNet
Path tracing demos using Vulkan and Silk.Net
doYourCode/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
doYourCode/shaderc
A collection of tools, libraries, and tests for Vulkan shader compilation.
doYourCode/SilkNetVulkan-Samples
C# port of Vulkan Game Engine Tutorial
doYourCode/single-file-vulkan-pathtracing
Minimal pathtracer using Vulkan RayTracing
doYourCode/veldrid
A low-level, portable graphics library for .NET.
doYourCode/vk_raytracing_tutorial_KHR
Ray tracing examples and tutorials using VK_KHR_ray_tracing
doYourCode/Vulkan-Samples
One stop solution for all Vulkan samples
doYourCode/WalnutAppTemplate
Walnut application template to easily make new Walnut apps