Seems like every embedded project needs a pretty font.
I wanted to use the fine fixed fonts from the X11 days.
This library can collect the data needed from BDF font files, and makes a very compact representation of those fonts which can be compiled into other programs.
It also support micropython (or python3) to acheive the same goals.
We are using the X11 free fonts stuff, updated for Unicode: http://www.cl.cam.ac.uk/~mgk25/ucs-fonts.html
The useful ones (ie. not Asian) have been copied into this project so they don't disappear on us.
ucs-fonts-75dpi100dpi.tar.gz
ucs-fonts-fixed.tar.gz
- Copy the BDF fonts you want into
./assets
. - Experiment with
tryout.py
until you are happy with your choices. - Pick the winner and adjust
build.py
so it makes it in./gen
subdirectory.
- max width: 16 pixels
- max height: 32 pixels
- glyphs that are too big are removed, and shown in a list
- in most fonts, that is less useful stuff, like: DŽ Dž NJ DZ Dz ⁇ ₨ ℀ ℁ ℅ ℆ № ℡ ℻ Ⅶ Ⅷ ⅷ ⑴ ⑵ ⑶ ⑷ ⑸ ⑹ ⑺ ⑻ ⑼ ⑽ ⑾ ⑿ ⒀ ⒁ ⒂ ⒃ ⒄ ⒅ ⒆ ⒇ ⒑ ⒒ ⒓ ⒔ ⒕ ⒖ ⒗ ⒘ ⒙ ⒚ ⒛ ⒜ ⒝ ⒞ ⒟ ⒠ ⒢ ⒣ ⒦ ⒨ ⒩ ⒪ ⒫ ⒬ ⒮ ⒰ ⒱ ⒲ ⒴ ⩴ ⩵ ⩶ 🄐 🄑 🄒 🄓 🄔 🄕 🄖 🄗 🄙 🄚 🄛 🄜 🄝 🄞 🄟 🄠 🄡 🄢 🄣 🄤 🄥 🄦 🄧 🄨 🄩
- total size of all bitmap data must be less than 64k bytes (easy)
-
Large collection, with samples: Tecate
- gbdfed is available on Brew
- combine test and tryout code into single exec
- add example drawing code