Pinned Repositories
BusJam-Puzzle-Game-Clone
This project is a 3D mobile game where players aim to level up by matching same-colored characters with corresponding vehicles. The development was undertaken by me and a teammate, involving scripting in Unity Editor, implementing a grid system, level design, and integrating the A* pathfinding algorithm for gameplay mechanics.
EcoSculptor-Game
This project was developed by a team of 4. It is a Çankaya University Computer Engineering Graduation Project. This project is an ecosystem simulation game with machine learning. In this ecosystem, various species live together and survive by hunting each other. The progression of the game changes with game management of the player.
Zootopia-Game
During my long-term internship at Marker Games, I developed a 3D Unity mobile game project called "Zootopia" with my teammate. In this game, which takes place on an animal farm, players manage operations where customers visit animals by paying when their turn comes at the reception.
Project-of-AI-in-Game
This project is a game called “Who is the Murderer?” using knowledge-based agent. It was written in C++ via the Qt framework. In this game, detective searches the murderer every night according to the properties of people in town.
A_Smart_Tractor_Simulation
This project was my internship project. It was a team work. We simulated a smart tractor to be used in agriculture using Qt Framework in C++. We also designed a user interface.
Obstacle-Game
Developed a 3D Unity game through a Udemy course where players navigate through obstacles from start to finish.
Project-Boost
A 3D Unity game in development, crafted through a Udemy course on 3D gaming. The game involves guiding a rocket through obstacles, with visual effects, aiming to reach the finish point for progression to the next level.
Vacation-Agency-Reservation-System
This project is made to use classes, inheritance, polymorphism and abstraction through object oriented programming. We developed the program in C++ and used Visual Studio. It was a team work and we tried to create an efficient program.
ceng-407-408-2023-2024-EcoSculptor
EcoSculptor
dogaerke's Repositories
dogaerke/Zootopia-Game
During my long-term internship at Marker Games, I developed a 3D Unity mobile game project called "Zootopia" with my teammate. In this game, which takes place on an animal farm, players manage operations where customers visit animals by paying when their turn comes at the reception.
dogaerke/BusJam-Puzzle-Game-Clone
This project is a 3D mobile game where players aim to level up by matching same-colored characters with corresponding vehicles. The development was undertaken by me and a teammate, involving scripting in Unity Editor, implementing a grid system, level design, and integrating the A* pathfinding algorithm for gameplay mechanics.
dogaerke/EcoSculptor-Game
This project was developed by a team of 4. It is a Çankaya University Computer Engineering Graduation Project. This project is an ecosystem simulation game with machine learning. In this ecosystem, various species live together and survive by hunting each other. The progression of the game changes with game management of the player.
dogaerke/Obstacle-Game
Developed a 3D Unity game through a Udemy course where players navigate through obstacles from start to finish.
dogaerke/Project-Boost
A 3D Unity game in development, crafted through a Udemy course on 3D gaming. The game involves guiding a rocket through obstacles, with visual effects, aiming to reach the finish point for progression to the next level.
dogaerke/A_Smart_Tractor_Simulation
This project was my internship project. It was a team work. We simulated a smart tractor to be used in agriculture using Qt Framework in C++. We also designed a user interface.
dogaerke/Project-of-AI-in-Game
This project is a game called “Who is the Murderer?” using knowledge-based agent. It was written in C++ via the Qt framework. In this game, detective searches the murderer every night according to the properties of people in town.
dogaerke/Vacation-Agency-Reservation-System
This project is made to use classes, inheritance, polymorphism and abstraction through object oriented programming. We developed the program in C++ and used Visual Studio. It was a team work and we tried to create an efficient program.