Support for optional, not, relationships etc
pfeodrippe opened this issue · 4 comments
Hi, great lib! I’m using it for my Clojure small game and it has been a breeze :D
Do you think that we could support optional, not, relationships (as in https://ajmmertens.medium.com/building-games-in-ecs-with-entity-relationships-657275ba2c6c) in Dominion?
Keep the good work o/
Oh yeah, forgot, not is already supported by without, but I guess you understood what I have meant o/
One other stuff, I guess it's feasible to get all the components in the world, right? Using the nodes and such
Hi @pfeodrippe ,
to get all the dominion entities yo can use the Dominion.findAllEntities()
method.
Please open a new issue if anything else is unclear, thanks!
Hi @pfeodrippe ,
to get all the dominion entities yo can use the
Dominion.findAllEntities()
method.Please open a new issue if anything else is unclear, thanks!
Hi Enrico, thanks!
So a component is an entity in Dominion?
For the original question (optional, not etc), do you know if it’s feasible?