dongweiPeng's Stars
PixeyeHQ/actors.unity
🚀Actors is a framework empowering developers to make better games faster on Unity.
Unity-Technologies/UnityCsReference
Unity C# reference source code.
dongweiPeng/excel2json
把Excel表转换成json对象,并保存到一个文本文件中。
coding2233/UnityGameFramework
dongweiPeng/UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
dongweiPeng/Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
Ourpalm/ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
dongweiPeng/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
dongweiPeng/Unity3D-UGUI-MenuAnimation
靠边停靠菜单弹出动画效果
dongweiPeng/Unity3d.UI.Windows
Unity 3D UI (uGUI) Windows Extensions
SpaceMadness/lunar-unity-console
High-performance Unity iOS/Android logger built with native platform UI
dongweiPeng/XGameFramework
基于Unity的游戏框架
dongweiPeng/SkillSystem
游戏技能系统框架