/stove

a work-in-progress editor for cooked unreal engine 4 map files

Primary LanguageRust

stove - an editor for cooked unreal engine 4 maps

still an extremely heavy work in progress

Roadmap

Basic functionality

  • save and open unreal map files of any version
  • display a selectable list of actors
  • allow editing all of an actor's transforms
  • render each actor as a cube/sprite in a 3d scene
  • walk around the scene with an unreal-editor-style camera
  • duplicate actors in the same map
  • transplant actors from a different map
  • edit the properties of actors and their components
  • insert default values (properties left as default are cut from the map)

Convenience

  • undo and redo any action
  • actor deletion
  • can move actors in the viewport instead of in the properties
  • multiple selection (requires above to be useful)
  • searching functionality

Low Priority

  • display the mesh/sprite of an actor and their components rather than a cube
  • discord RPC (show your internet friends what you're doing)

Credits