Pinned Repositories
Actor
in plan. c++ Actor model
kbe-js-client
js client for kbengine 2.x
LONGEngine
in plan. Game server engine, c++/lua based
MemoryPool
A MemoryPool implemented in C++11. Variable size and pool-auto-size supported.
Socket
C++ socket
Sqlite3
a sqlite3 operation-interfaces in c++, trasaction supported. this can be used in across-platform projects, such as lua games.
ThreadPool
c++. This is an across-platform ThreadPool, implemented with C++11. single-thread&multi-task / multi-thread&multi-task supported. If cocos-2d-x engine used, you can use "PerformInCocosThread" to run UI-RenderTask in your sub Thread from pool.
Tween3D
Tween realized for 3D engine Laya
UnityBgTranslucentAndEventThroughInIOS
Unity2021.2.10f1c1 background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相带返回值的调用实现。Unity2021.2.10f1c1
UnityPlayerTransparentInAndroid
The solution for Unity2021.2.9f1c1+Android background transparent. Unity在android中背景透明的实现方案 Unity2021.2.10f1c1。
dora-BYR's Repositories
dora-BYR/MemoryPool
A MemoryPool implemented in C++11. Variable size and pool-auto-size supported.
dora-BYR/UnityPlayerTransparentInAndroid
The solution for Unity2021.2.9f1c1+Android background transparent. Unity在android中背景透明的实现方案 Unity2021.2.10f1c1。
dora-BYR/UnityBgTranslucentAndEventThroughInIOS
Unity2021.2.10f1c1 background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相带返回值的调用实现。Unity2021.2.10f1c1
dora-BYR/kbe-js-client
js client for kbengine 2.x
dora-BYR/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
dora-BYR/BYR_App_Android_Release
releases of official Android app for https://bbs.byr.cn
dora-BYR/CacheWebView
Custom implement Android WebView cache, offline website, let cahe config more simple and flexible
dora-BYR/CCBatchingTricks
dora-BYR/com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
dora-BYR/Engine
BattleFire Engine OpenSource Version
dora-BYR/entity_tool
KBEngine
dora-BYR/Fenix
A Distributed Online Game Server with Minimum Design
dora-BYR/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
dora-BYR/geometric
A JavaScript library for doing geometry.
dora-BYR/kbengine
A MMOG engine of server.
dora-BYR/kbengine-httpserver
asynchronous httpserver for kbengine using fd operation api of kbengine
dora-BYR/kbengine_bbs_post
kbengine_bbs_post
dora-BYR/kbengine_demos_assets
dora-BYR/KBEWSGIServer
基于基于 kbengine_demos_assets 项目的补充
dora-BYR/LayaAir
LayaAir is an open-source 2D/3D engine. LayaAir Engine is designed for high performance games.LayaAir support TypeScript and JavaScript、ActionScript 3.0 programming language.Can develop once, publish for multi platform.
dora-BYR/libgdx
Desktop/Android/HTML5/iOS Java game development framework
dora-BYR/Mirror
#1 Open Source Unity Networking Library
dora-BYR/pinus
A fast,scalable,distributed game server framework for Node.js, Powered by TypeScript. 一个TypeScript写的node.js分布式游戏/应用服务器框架(原型基于pomelo)。
dora-BYR/pomelo
A fast,scalable,distributed game server framework for Node.js.
dora-BYR/pseudo3D
Simple pseudo 3D perspective components for cocos creator
dora-BYR/puerts
Write your game with TypeScript in UE4 or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)
dora-BYR/ue4-export-nav-data
Export ue4 navigation data to outside.
dora-BYR/Unity3dAsyncAwaitUtil
A bunch of code to make using async-await easier in Unity3D
dora-BYR/UnityCsReference
Unity C# reference source code
dora-BYR/v2rayN
A V2Ray client for Windows, support Xray core and v2fly core