dotcamdev
UE4 programmer / designer / artist / animator / evangelist, started the UE4 Community Ocean & Sky project, and moderator for @EpicGames websites.
Vancouver, Canada
Pinned Repositories
cashgenUE
Procedural Terrain Generator for UnrealEngine 4.10
ComputeShaderDev
Proof of concept Compute Shader without using data packing in textures for input/output
FluidSurface
FullEnvironmentDev
ImpostorBaker
UE4 Plugin for generating Impostors for static meshes
OceanProject
An Ocean Simulation project for Unreal Engine 4
ProceduralMeshes
Plugin with example procedural mesh actors and components
UniversalTimeManager
UE4 TimeManager c++ backend with BP interface controller and BP functionlibrary for accessing values
VolumetricClouds
A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds
OceanProject
Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
dotcamdev's Repositories
dotcamdev/OceanProject
An Ocean Simulation project for Unreal Engine 4
dotcamdev/UniversalTimeManager
UE4 TimeManager c++ backend with BP interface controller and BP functionlibrary for accessing values
dotcamdev/VolumetricClouds
A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds
dotcamdev/cashgenUE
Procedural Terrain Generator for UnrealEngine 4.10
dotcamdev/ComputeShaderDev
Proof of concept Compute Shader without using data packing in textures for input/output
dotcamdev/FluidSurface
dotcamdev/FullEnvironmentDev
dotcamdev/ImpostorBaker
UE4 Plugin for generating Impostors for static meshes
dotcamdev/ProceduralMeshes
Plugin with example procedural mesh actors and components
dotcamdev/SkyPluginDev
SkyPlugin development repo
dotcamdev/StreetMap
Import OpenStreetMap data into Unreal Engine 4
dotcamdev/TimePluginDev
dotcamdev/UE4RuntimeMeshComponent
Unreal Engine 4 plugin component for rendering runtime generated content.
dotcamdev/UE4ShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
dotcamdev/VaOcean
Ocean Surface Simulation Plugin for Unreal Engine 4
dotcamdev/VictoryPlugin
Rama's Victory BP Plugin