[SDL3] iOS simulator build of SDL3 has invalid native format
joskuijpers opened this issue · 0 comments
joskuijpers commented
Summary
When building a target with net8.0-ios, I get the following error:
ld: unknown file type in '~/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a'
The file is of this type:
file ±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a: Mach-O universal binary with 2 architectures: [x86_64:current ar archive] [arm64]
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a (for architecture x86_64): current ar archive
±/.nuget/packages/silk.net.sdl.native/3.2.4-build875.0/runtimes/iossimulator/native/libSDL3.a (for architecture arm64): data
Steps to reproduce
- Platform: iOS
- Framework Version: 8
- Created a new project for iOS with SDL3
- Built it