/ShipLog

Helps with vita stdio

Primary LanguageCGNU General Public License v2.0GPL-2.0

ShipLog (RELEASE 1)

This plugin lets you see stdio on the vita

//Put together by dots_tb

//Created for Kancolle Kai Vita translation and dev team (expecially you senpai ~<3)

//Special thanks to Team_Molecule for Taihen (special thanks to xyz)

//thanks to xerpi for being underrated (and logging functions/netdebug), frangarcj for oclock

//Freakler for common dialog, TheFlow for VitaShell

To-Do

  • usb
  • others

Installation

Add the library to your "*KERNEL" section in the TaiHen config (ux0:/tai/config.txt)

  • ux0:tai/backdoor_exe.skprx

Add the the user plugin to a game in the TaiHen config (ux0:/tai/config.txt)

  • *titleid

  • ux0:tai/shipLog.suprx

Move the net_plugin to the data directory:

  • ux0:data/shipLog/shipLog_net.suprx

Usage

It will create logs at "ux0:/dump/*"

This is because it uses xerpi's code.

To use net, enable the plugin for a game.

Run netcat:

  • nc -l -p 3333

Set up Ip and Port in WarRoom/Configuration app

(This is the IP of the machine running netcat)

(The port is the one you bind on netcat)

The whole buffer will be redirected to netcat when game is running.

READ ME

I am not responsible for anything that happens to your vita.

Further Thanks:

  • xyz - sceIoWrite tip
  • #vitasdk - putting up with stupid questions (I was that guy..)
  • yasen - bringing me on the dev* team
  • coburn64 - unity engine help
  • xepri - LOGging from that one code snippet
  • frangarcj for oclock, Freakler for common dialog, TheFlow for VitaShell
  • everyone on the kancolle kai vita discord
  • thank you yifan lu for trying to help