/Bipedal-AutoRig

Locator based Bipedal Auto Rig for Maya

Primary LanguagePython

AutoRig

My auto rig that generates a bipedal rig with optional accessories. The auto rig has presets for characters that were used through out the "Hollowed" capstone project at FIEA

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The demo above shows how it works. The function to call is autoRig.transUI()

It uses the Qt.py framework so it can work with PySide and PySide2: https://github.com/mottosso/Qt.py