Moving particle emitter problem with TriangleMesh3
doyubkim opened this issue · 3 comments
doyubkim commented
Updating the transform of TriangleMesh3 is not reflected to the bounding box. See the discussion from Issue #268 and pull request #271 for details.
CC @kentbarber
doyubkim commented
@kentbarder: I recently checked if this issue is reproducible, but it seems like the code in the master branch already handles both per-vertex change and transform update. Do you mind checking it again? I can also post my test code soon.
kentbarber commented
@doyubkim I will check again soon. Might not be for a couple of weeks though. Will let you know.
doyubkim commented
@kentbarber thanks! Much appreciated.