Overlay-Demo-UnityXR

Development environment

Unity 2020.3.45f1 PICO Unity XR Interaction SDK v2.1.5

Description

This demo shows PICO Unity SDK Overlay related features. Please can take the Demo_Overlay scene for reference.

In the scene, VideoPlayerOverlay gameobject is used to display 360 video, to make the video play properly please update the "Movie Name" defined in PXR_OverlayExternalSurfaceDemo.cs or simply modify your 360 video name to test360.mp4 and place it on PICO device external storeage root path (/sdcard/).

And the UnderlayHole gameobject is used to dig the holes to show Underlay image, without it all the underlay elements cannot be seen on the device.

Finally the OverlayUICamera is used to show Overlay UI, which is clearer then the original one rendered by Unity.