drasich's Stars
susundberg/pebble-linux-remote
Pebble C-app to send app-messages and python side scripts to receive those on linux
mcarton/rust-herbie-lint
A rustc plugin to check for numerical instability
Manishearth/rust-tenacious
Lint to disallow the moving of marked types in Rust
rust-mobile/android-rs-glue
Glue between Rust and Android
McNopper/OpenGL
OpenGL 3 and 4 with GLSL
naguirre/efl_win32
cedricpinson/osgexport
Blender exporter for OpenSceneGraph
nikki93/btogre
BtOgre is a very thin and small Bullet-Ogre connection. This wrapper does not try to provide its own RigidBody or CollisionShape classes. Instead, you talk directly with Bullet. The only thing it does is connect the btRigidBodies (only rigid bodies for now, I'm still not good with soft bodies) to their SceneNodes, convert Ogre meshes to Bullet convex hulls and triangle meshes etc., provide a debug drawing mechanism, and a Bullet-Ogre vector/quaternion conversion utility.