drcosmic's Stars
BakonGuy/UPolyZones
Unreal project for drawing polygonal zones that can test if a point is within it's interior.
smalllixin/PowerIK-UE5
Fix UE4 PowerIK Plugins compile issue on unreal engine 5
Ohjurot/UE5-TimePower
Time reversal power implemented in UE5 & C++ (Inspired by Life is Strange)
DanialKama/ControllableVehicles
Controllable vehicles developed in Unreal Engine 5
JonasReich/OpenUnrealUtilities
Open Unreal Utilities - Open Source Utilties for Unreal Engine
Mountea-Framework/MounteaDialogueSystem
Mountea Dialogue System is an Open-source Mountea Framework tool for Unreal Engine for creating (not just) complex dialogues! Provides its own Dialogue Tree editor and validation system.
JasonMa0012/MooaToon
The Ultimate Solution for Cinematic Toon Rendering in UE5
nfrechette/acl-ue4-plugin
The official Animation Compression Library Unreal Engine 4 and 5 plugin
VladimirKobranov/configurator-unreal-building
Procedural Building in Unreal Engine 5 c++
hollsteinm/ReasonablePlanningAI
Designer Driven Unreal Engine 4 & 5 - UE4 / UE5 - AIModule Extension Plugin using Data Driven Design for Utility AI and Goal Oriented Action Planning - GOAP
lucoiso/UEElementusInventory
Unreal Engine plugin that provides a Data-Driven Inventory & Items system.
DanialKama/ClimbingSystem
Third-person climbing system developed with Unreal Engine 5
SabreDartStudios/FoliageShadowImposters
A UE5 plugin to add Foliage Shadow Imposters to Nanite Foliage for increased performance.
tomlooman/ActionRoguelike
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
UNAmedia/ue5-multiworld-demo
"MultiWorld" UE5 plugin demo
hammerinformation/Unreal-Engine-Cpp-Basketball-
ue4plugins/StreetMap
Import OpenStreetMap data into Unreal Engine
jgcoded/VehicleAIProject
Custom path following and AI for vehicles in Unreal Engine
Gamieon/UBattleSoccerPrototype
An Unreal game prototype that exercises soccer AI
VSZue/DonAINavigation
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
Cesio137/ALSReplicated
This is a community-based effort to fully and effectively replicate Advanced Locomotion System v4 which is permanently free on the Epic Marketplace.
ShadowfallStudios/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.4 with additional features & bug fixes
flaviusmihaiu/jcink-api
Javascript API built for Jcink
Nick-Pearson/ParkourGame
Physics-Driven American Football in a Large Scale Multiplayer environment. Built using Unreal Engine 4
trentpolack/joymachine-public
All sorts of random publicly-available information, assets, scripts, and more as we (Joy Machine) work on our projects.
ashoulson/RailgunNet
A Client/Server Network State-Synchronization Layer for Games
sideeffects/GameDevelopmentToolset
A series of Houdini shelf tools that are geared towards game developers!
vizor-games/InfraworldRuntime
A solution that enables Unreal Engine 4 to work with Google gRPC services from either C++ or Blueprints.
TriAxis-Games/RealtimeMeshComponent
Unreal Engine 5 plugin component for rendering runtime generated content.
midgen/UnrealFastNoise
Modular, Blueprint-friendly noise generation for UE4