Some library code that I wrote while writing a game using Heaps.io.
Mainly intended for GameJams.
Mainly because of the supporting tools - specifically LDTk and CastleDB. Those tools are fantastic, and I wanted to incorporate these into my GameDev workflow.
That led me to checkout Haxe and Heaps, and I found it intuitive to work with.
- Release v 1.0.0 and publish on Haxelib.
- Write documentation and tutorials.