Build your own modern FFXIV overlay with npm & TypeScript support.
This library needs to be used along with ngld/OverlayPlugin.
Supports major browser versions released at 2020 or ES2020
.
- Chrome: >=87
- Firefox: >=78
- Safari: >=14
You can install it from npm registry:
npm install ffxiv-overlay-api --save
Or import the library from CDNs:
<script src="https://cdnjs.cloudflare.com/ajax/libs/ffxiv-overlay-api/4.8.0/overlay.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/ffxiv-overlay-api@4.8.0/lib/overlay.min.js"></script>
<script src="https://unpkg.com/ffxiv-overlay-api@4.8.0/lib/overlay.min.js"></script>
<script>
const overlay = new OverlayAPI();
</script>
After installation, you can import the library:
import { OverlayAPI } from 'ffxiv-overlay-api';
const overlay = new OverlayAPI();
// use static tool functions directly
OverlayAPI.isCEFSharp();
// import tool functions
import { isCEFSharp } from 'ffxiv-overlay-api';
isCEFSharp();
Then you can add bunch of different listeners.
overlay.addListener('CombatData', (data) => {
console.log('listener of `CombatData`', data);
});
overlay.addListener('ChangeZone', (data) => {
console.log('listener of `ChangeZone`', data);
});
Call this function once you’re done adding all of your listeners:
overlay.startEvent();
Once this function has been called, OverlayPlugin will start sending events. Some events will be raised immediately with current state information like ChangeZone
or ChangePrimaryPlayer
.
After that, put the URL of your overlay into OverlayPlugin, or use the WebSocket URL when enabled. Checkout the index.html for example usage, you can download this file and load it from the OverlayPlugin. Enable WebSocked in your plugin and add ?OVERLAY_WS=ws://127.0.0.1:[port]/ws
or ?HOST_PORT=ws://127.0.0.1:[port]
after you overlay URL to access the WebSocket server.
Checkout Development section for more details and my new overlay Skyline Overlay for example.
You can find all events available in https://ngld.github.io/OverlayPlugin/devs/event_types.
addListener(event: EventType, cb: EventCallback): void;
add an event listener
removeListener(event: EventType, cb: EventCallback): void;
remove a listener
removeAllListener(event: EventType): void;
remove all listener of one event type
getAllListener(event: EventType): EventCallback[];
get all listeners of a event
startEvent(): void;
start listening event
endEncounter(): Promise<void>;
ends current encounter and save it, not working in websocket mode
callHandler(msg: any): Promise<any>;
This function allows you to call an overlay handler, these handlers are declared by Event Sources, either built into OverlayPlugin or loaded through addons like Cactbot.
simulateData(data: EventData): void;
simulate triggering event once
mergeCombatant(...args: CombatantData[]): CombatantData | null;
static function for merging combatant like pets into first player arg
class2job(baseClass: string): string;
convert base class to job or return input base class if not found
job2class(job: string): string;
convert job to base class or return input job if not found
isCEFSharp(): boolean;
check if in overlay plugin emblemed cef
Clone this repo, then:
npm install
npm start
You can access the test overlay at http://localhost:5000/test/
, http://localhost:5000/test/?OVERLAY_WS=ws://127.0.0.1:[port]/ws
or http://localhost:5000/test/?HOST_PORT=ws://127.0.0.1:[port]
.
Remember to run npm run build
before release commit.
Please use the .prettierrc
at the root of the project along with Prettier default settings to format your code.
- ngld/OverlayPlugin - MIT License
- hibiyasleep/OverlayPlugin - MIT License
- RainbowMage/OverlayPlugin - MIT License
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