/eet-start-linux

Script that starts Infinity Engine games on Linux with minor enhancements

Primary LanguageShellMIT LicenseMIT

eet-start-linux

Script that starts Infinity Engine games on Linux with minor enhancements

This project consists of a single shell script eet-start.sh. The default configuration assumes that there is a BaldursGateII binary of Baldur's Gate - Enhanced Edition Trilogy game installed in eet/game path relative to the script. You can change said configuration in the first section of the script. The main objective is to enable extra features.

libmtrandom support

If you unpack a release of libmtrandom in the resources directory, this script will make sure that the library is preloaded. It is one of the ways known to make the rolls in the game behave closer to the actual random process - as it uses rand(), which is known to lead to more repetitons than expected from independent rolls.

Fancy icon

Unless you are playing fullscreen exclusively, you might find it disappointing that the Linux build of the game comes with no icon. You can fix it by cloning and building xseticon in the resources directory. You can also change resources/icon.png file to anything you like.