I have made a new port as part of Retro-Go. Memory usage has been greatly improved and stuttering has been eliminated.
Retro-Go can be built with only DOOM enabled so there is no point in also maintaining this standalone port.
This is an improvement of doom-ng-odroid-go which itself is an improvement of doom-odroid-go.
- Full sound support
- Save games
- Brightness controls
- Volume controls
- WAD selector on start
- Mods support (Limited by available memory)
- Cheats menu (Options -> Cheats)
- Levels menu (Options -> Level Select)
Copy Doom-*.fw to your SD Card folder odroid/firmware
and PRBOOM.WAD and DOOM.WAD to roms/doom
. Power up the Odroid GO while holding B. Then flash Doom from the menu. You can add more than one WAD at a time, a prompt will be shown on power up.
Key | Action |
---|---|
A | Fire |
B | Strafe |
START | Action/Open doors |
SELECT | Change weapon |
VOLUME | Map |
MENU | Menu |
START+UP | Brightness up |
START+DOWN | Brightness down |
START+LEFT | Sound down |
START+RIGHT | Sound up |
- Fix the random lags. It might be caused by SD card access on the shared bus.
- Fix the memory allocation failures due to memory fragmentation (especially when switching levels)
- Make it possible to delete savegames.
- Add support for external DAC
ESP-IDF version 4.0.1 or greater is required to compile the current code.
idf.py app
./tools/mkfw.py doom.fw "Doom" tile.raw 0 0 0 app build/doom-esp32.bin
Release 20190922 is the last one that can be built with ESP-IDF 3.3.
There is a zipped snapshot in the data
folder, in case the git history gets lost.
./builddoom.sh