Pinned Repositories
Automated-3D-Level-Generation
Learn the structure of levels using a High-Order Markov Chain. Then, using the probability data, generate a permutation of the learned level.
CyberGameCafe
EntityComponentSystemSamples
Genetic-Progromming
Building on top of the original https://github.com/nature-of-code Genetic Programming examples.
Investigating-Automated-Level-Design
A compilation of the work developed as a part of my Dissertation.
Investigating-Level-Design-Techniques
Various scenes which use non-game media as the structure for automated level generation.
Learning-Based-Procedural-Level-Generation
Markov Chain implementation of Procedural Level Design libraries run through an OpenGL Application
PSO-Research-Project
Particle Swarm Optimisation Research and Development project.
SparseVirtualTexturing
Implementation of Sparse Virtual Texturing and Texture Streaming using OpenGL.
Water-Simulation
Water Simulation - Research Project and Implementation
dudleyhk's Repositories
dudleyhk/SparseVirtualTexturing
Implementation of Sparse Virtual Texturing and Texture Streaming using OpenGL.
dudleyhk/EntityComponentSystemSamples
dudleyhk/Genetic-Progromming
Building on top of the original https://github.com/nature-of-code Genetic Programming examples.
dudleyhk/Learning-Based-Procedural-Level-Generation
Markov Chain implementation of Procedural Level Design libraries run through an OpenGL Application
dudleyhk/Procedural-Dungeon-Generator
Procedural Dungeon Generator created in Unity 5.6.3f
dudleyhk/Water-Simulation
Water Simulation - Research Project and Implementation
dudleyhk/Automated-3D-Level-Generation
Learn the structure of levels using a High-Order Markov Chain. Then, using the probability data, generate a permutation of the learned level.
dudleyhk/Investigating-Automated-Level-Design
A compilation of the work developed as a part of my Dissertation.
dudleyhk/PSO-Research-Project
Particle Swarm Optimisation Research and Development project.
dudleyhk/BounceGame
dudleyhk/Combat-AI
dudleyhk/dudleyhk
Config files for my GitHub profile.
dudleyhk/dudleyhk.github.io
dudleyhk/gitignore
A collection of useful .gitignore templates
dudleyhk/Heights-and-Deltas
This prototype aims to automate the level design process by learning from levels in which each tile is a height value.
dudleyhk/ironpython2
Implementation of the Python programming language for .NET Framework; built on top of the Dynamic Language Runtime (DLR).
dudleyhk/Level-Design-In-Console
Playing around with different generation techniques
dudleyhk/Music-Game-Proj
desc;
dudleyhk/New-Project
dudleyhk/One-Two-Five
2D Collect and Avoid Game
dudleyhk/Orrery-Solar-System
Animated Orrery using Autodesk 3DS Max
dudleyhk/Pollen-Collection-Game
dudleyhk/Portfolio
Dudley Harvey-Kelly's Portfolio
dudleyhk/SkinnedInstanceRenderer
taken from unite tech demo
dudleyhk/slate
Slate is a Jekyll theme for GitHub Pages
dudleyhk/Space-Invaders-Game
dudleyhk/Terrain-Generator
Generate a Terrain using a height map.
dudleyhk/UniteAustinTechnicalPresentation
dudleyhk/website
The train engine powering the Coding Train website
dudleyhk/Zombie-Runner