socket-controllers
Use class-based controllers to handle websocket events. Helps to organize your code using websockets in classes.
Installation
-
Install module:
npm install socket-controllers --save
-
reflect-metadata
shim is required:npm install reflect-metadata --save
and make sure to import it in a global place, like app.ts:
import "reflect-metadata";
-
ES6 features are used, if you are using old version of node.js you may need to install es6-shim:
npm install es6-shim --save
and import it in a global place like app.ts:
import "es6-shim";
-
Optionally you can install socket.io typings:
typings install dt~socket.io --save --global
Example of usage
-
Create a file
MessageController.ts
import {OnConnect, SocketController, ConnectedSocket, OnDisconnect, MessageBody, OnMessage} from "socket-controllers"; @SocketController() export class MessageController { @OnConnect() connection(@ConnectedSocket() socket: any) { console.log("client connected"); } @OnDisconnect() disconnect(@ConnectedSocket() socket: any) { console.log("client disconnected"); } @OnMessage("save") save(@ConnectedSocket() socket: any, @MessageBody() message: any) { console.log("received message:", message); console.log("setting id to the message and sending it back to the client"); message.id = 1; socket.emit("message_saved", message); } }
-
Create a file
app.ts
import "es6-shim"; // this shim is optional if you are using old version of node import "reflect-metadata"; // this shim is required import {createSocketServer} from "socket-controllers"; import "./MessageController"; // we need to "load" our controller before call createSocketServer. this is required createSocketServer(3001);
-
Now you can send
save
websocket message using webosocket-client.
More usage examples
Run code on socket client connect / disconnect
Controller action marked with @OnConnect()
decorator is called once new client connected.
Controller action marked with @OnDisconnect()
decorator is called once client disconnected.
import {SocketController, OnConnect, OnDisconnect} from "socket-controllers";
@SocketController()
export class MessageController {
@OnConnect()
save() {
console.log("client connected");
}
@OnDisconnect()
save() {
console.log("client disconnected");
}
}
@ConnectedSocket()
decorator
To get connected socket instance you need to use @ConnectedSocket()
decorator.
import {SocketController, OnMessage, ConnectedSocket} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@ConnectedSocket() socket: any) {
socket.emit("save_success");
}
}
@MessageBody()
decorator
To get received message body use @MessageBody()
decorator:
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@MessageBody() message: any) {
console.log("received message: ", message);
}
}
If you specify a class type to parameter that is decorated with @MessageBody()
,
socket-controllers will use class-transformer to create instance of the given class type with the data received in the message.
To disable this behaviour you need to specify a { useConstructorUtils: false }
in SocketControllerOptions when creating a server.
@SocketQueryParam()
decorator
To get received query parameter use @SocketQueryParam()
decorator.
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketQueryParam("token") token: string) {
console.log("authorization token from query parameter: ", token);
}
}
@SocketId()
decorator
Get socket client id using To get connected client id use @SocketId()
decorator.
import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketId() id: string) {
}
}
@SocketIO()
decorator
Get access to using socket.io instance using import {SocketController, OnMessage, MessageBody} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
save(@SocketIO() io: any) {
// now you can broadcast messages to specific rooms or namespaces using io instance
}
}
Send message back to client after method execution
You can use @EmitOnSuccess
decorator:
import {SocketController, OnMessage, EmitOnSuccess} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
save() {
// after this controller executed "save_successfully" message will be emitted back to the client
}
}
If you return something, it will be returned in the emitted message data:
import {SocketController, OnMessage, EmitOnSuccess} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
save() {
// after this controller executed "save_successfully" message will be emitted back to the client with message object
return {
id: 1,
text: "new message"
};
}
}
You can also control what message will be emitted if there is error/exception during execution:
import {SocketController, OnMessage, EmitOnSuccess, EmitOnFail} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("save")
@EmitOnSuccess("save_successfully")
@EmitOnFail("save_error")
save() {
if (1 === 1) {
throw new Error("One is equal to one! Fatal error!");
}
return {
id: 1,
text: "new message"
};
}
}
In this case save_error
message will be sent to the client with One is equal to one! Fatal error!
error message.
Sometimes you may want to not emit success/error message if returned result is null or undefined.
In such cases you can use @SkipEmitOnEmptyResult()
decorator.
import {SocketController, OnMessage, EmitOnSuccess, EmitOnFail, SkipEmitOnEmptyResult} from "socket-controllers";
@SocketController()
export class MessageController {
@OnMessage("get")
@EmitOnSuccess("get_success")
@SkipEmitOnEmptyResult()
get(): Promise<Message[]> {
return this.messageRepository.findAll();
}
}
In this case if findAll will return undefined, get_success
message will not be emitted.
If findAll will return array of messages, they will be emitted back to the client in the get_success
message.
This example also demonstrates Promises support.
If promise returned by controller action, message will be emitted only after promise will be resolved.
Using exist server instead of creating a new one
If you need to create and configure socket.io server manually,
you can use useSocketServer
instead of createSocketServer
function.
Here is example of creating socket.io server and configuring it with express:
import "reflect-metadata"; // this shim is required
import {useSocketServer} from "socket-controllers";
const app = require("express")();
const server = require("http").Server(app);
const io = require("socket.io")(server);
server.listen(3001);
app.get("/", function (req: any, res: any) {
res.send("hello express");
});
io.use((socket: any, next: Function) => {
console.log("Custom middleware");
next();
});
useSocketServer(io);
Load all controllers from the given directory
You can load all controllers in once from specific directories, by specifying array of directories via options in
createSocketServer
or useSocketServer
:
import "reflect-metadata"; // this shim is required
import {createSocketServer, loadControllers} from "socket-controllers";
createSocketServer(3000, {
controllers: [__dirname + "/controllers/*.js"]
}); // registers all given controllers
Using socket.io namespaces
To listen to messages only of the specific namespace you can mark a controller with namespace:
@SocketController("/messages")
export class MessageController {
// ...
}
Using middlewares
Middlewares are the functions passed to the socketIo.use
method.
Middlewares allows you to define a logic that will be executed each time client connected to the server.
To create your middlewares use @Middleware
decorator:
import {Middleware, MiddlewareInterface} from "socket-controllers";
@Middleware()
export class CompressionMiddleware implements MiddlewareInterface {
use(socket: any, next: ((err?: any) => any)) {
console.log("do something, for example get authorization token and check authorization");
next();
}
}
Don't forget to load your controllers and middlewares
Controllers and middlewares should be loaded globally, before app bootstrap:
import "reflect-metadata";
import {createSocketServer} from "socket-controllers";
import "./MessageController";
import "./MyMiddleware"; // here we load it
let io = createSocketServer(3000);
Also you can load them from directories. Also you can use glob patterns:
import "reflect-metadata";
import {createSocketServer, loadControllers} from "socket-controllers";
let io = createSocketServer(3000, {
controllers: [__dirname + "/controllers/**/*.js"],
middlewareDirs: [__dirname + "/middlewares/**/*.js"]
});
Using DI container
socket-controllers
supports a DI container out of the box. You can inject your services into your controllers and
middlewares. Container must be setup during application bootstrap.
Here is example how to integrate socket-controllers with typedi:
import "reflect-metadata";
import {createSocketServer, useContainer} from "socket-controllers";
import {Container} from "typedi";
// its important to set container before any operation you do with socket-controllers,
// including importing controllers
useContainer(Container);
// create and run socket server
let io = createSocketServer(3000, {
controllers: [__dirname + "/controllers/*.js"],
middlewareDirs: [__dirname + "/middlewares/*.js"]
});
That's it, now you can inject your services into your controllers:
@SocketController()
export class MessageController {
constructor(private messageRepository: MessageRepository) {
}
// ... controller actions
}
Decorators Reference
Signature | Description |
---|---|
@SocketController(namespace?: string) |
Registers a class to be a socket controller that can listen to websocket events and respond to them. |
@OnMessage(messageName: string) |
Registers controller's action to be executed when socket receives message with given name. |
@OnConnect() |
Registers controller's action to be executed when client connects to the socket. |
@OnDisconnect() |
Registers controller's action to be executed when client disconnects from the socket. |
@ConnectedSocket() |
Injects connected client's socket object to the controller action. |
@SocketIO() |
Injects socket.io object that initialized a connection. |
@MessageBody() |
Injects received message body. |
@SocketQueryParam(paramName: string) |
Injects query parameter from the received socket request. |
@SocketId() |
Injects socket id from the received request. |
@SocketRequest() |
Injects request object received by socket. |
@SocketRooms() |
Injects rooms of the connected socket client. |
@Middleware() |
Registers a new middleware to be registered in the socket.io. |
@EmitOnSuccess(messageName: string) |
If this decorator is set then after controller action will emit message with the given name after action execution. It will emit message only if controller succeed without errors. If result is a Promise then it will wait until promise is resolved and emit a message. |
@EmitOnFail(messageName: string) |
If this decorator is set then after controller action will emit message with the given name after action execution. It will emit message only if controller throw an exception. If result is a Promise then it will wait until promise throw an error and emit a message. |
@SkipEmitOnEmptyResult() |
Used in conjunction with @EmitOnSuccess and @EmitOnFail decorators. If result returned by controller action is null or undefined then messages will not be emitted by @EmitOnSuccess or @EmitOnFail decorators. |
Samples
Take a look on samples in ./sample for more examples of usage.
Related projects
- If you are interested to create controller-based express or koa server use routing-controllers module.
- If you need to use dependency injection in use typedi module.